<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Exclusive: Introducing EA&#039;s Micro-Studio, 8lb Gorilla and &#039;Zombies &amp; Me&#039;</title>
	<atom:link href="http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Sat, 21 Nov 2009 13:28:51 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Andrew</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-35996</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Mon, 14 Sep 2009 11:41:37 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-35996</guid>
		<description>I like the concept of the game, I think it is awesome!</description>
		<content:encoded><![CDATA[<p>I like the concept of the game, I think it is awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TouchArcadeLover</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-29548</link>
		<dc:creator>TouchArcadeLover</dc:creator>
		<pubDate>Thu, 16 Jul 2009 22:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-29548</guid>
		<description>I&#039;d personally prefer TapStar over this lol and it&#039;s free http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=318909524&amp;mt=8</description>
		<content:encoded><![CDATA[<p>I&#039;d personally prefer TapStar over this lol and it&#039;s free <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=318909524&amp;mt=8" rel="nofollow">http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=318909524&amp;mt=8</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mishelle</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-29131</link>
		<dc:creator>Mishelle</dc:creator>
		<pubDate>Mon, 13 Jul 2009 18:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-29131</guid>
		<description>The soundtrack is gorgeous.</description>
		<content:encoded><![CDATA[<p>The soundtrack is gorgeous.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: POOPYEAGAMES</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-29018</link>
		<dc:creator>POOPYEAGAMES</dc:creator>
		<pubDate>Sun, 12 Jul 2009 09:02:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-29018</guid>
		<description>poop on the face EA&gt;&gt;&gt;&gt;&gt;&gt;</description>
		<content:encoded><![CDATA[<p>poop on the face EA&gt;&gt;&gt;&gt;&gt;&gt;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-28979</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Sat, 11 Jul 2009 19:28:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-28979</guid>
		<description>And, again, people:

EA is EXPANDING their base, not abandoning the &quot;higher budget, higher priced&quot; part of the iTouch/Phone game market.  They&#039;re now targeting BOTH ends of the market.  And, tbqh, this isn&#039;t all that different than EA developing a game for, say, 360 to be sold full priced at retail and then developing a smaller budget game to be sold for $10 or so on 360&#039;s XBLA service.  Doing the latter doesn&#039;t mean that they stop doing the former.  They&#039;re still gonna release NfS because it sells well a the current price (and sold well at $9.99 as well).  Same deal with Tiger Woods Golf.  Same deal with Madden whenever they release that one (and they will be eventually doing so).

BTW...EA may refer to themselves as the &quot;800 lb. gorilla&quot;, but, honestly, in terms of the App Store market, there&#039;s only one REAL 800 lb. gorilla, and that&#039;s SEGA.  Why?  IPs and backcatalog of past games.  SEGA has that, EA doesn&#039;t.  Sadly, SEGA hasn&#039;t recognized this fact.</description>
		<content:encoded><![CDATA[<p>And, again, people:</p>
<p>EA is EXPANDING their base, not abandoning the &#034;higher budget, higher priced&#034; part of the iTouch/Phone game market.  They&#039;re now targeting BOTH ends of the market.  And, tbqh, this isn&#039;t all that different than EA developing a game for, say, 360 to be sold full priced at retail and then developing a smaller budget game to be sold for $10 or so on 360&#039;s XBLA service.  Doing the latter doesn&#039;t mean that they stop doing the former.  They&#039;re still gonna release NfS because it sells well a the current price (and sold well at $9.99 as well).  Same deal with Tiger Woods Golf.  Same deal with Madden whenever they release that one (and they will be eventually doing so).</p>
<p>BTW&#8230;EA may refer to themselves as the &#034;800 lb. gorilla&#034;, but, honestly, in terms of the App Store market, there&#039;s only one REAL 800 lb. gorilla, and that&#039;s SEGA.  Why?  IPs and backcatalog of past games.  SEGA has that, EA doesn&#039;t.  Sadly, SEGA hasn&#039;t recognized this fact.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-28976</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Sat, 11 Jul 2009 19:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-28976</guid>
		<description>Actually, Yog...I would argue the opposite.  Firms like EA, Capcom, Gameloft, Sega, etc. (the larger companies) all have an inherent advantage in that they can develop those bigger budget games and set price higher and not many consumers think twice.  Those consumers think &quot;of course I&#039;ll have to pay more for EA, Sega, etc. games...they&#039;re bigger budget&quot;.

And in such a &quot;higher budget, larger MSRP&quot; submarket of the overall iTouch/Phone game market, these publishers stand alone.  There&#039;s a lot more competition in the lower price range (dollar apps) than in the higher price range.  What EA is doing here isn&#039;t &quot;joining them&quot;, as they&#039;ll continue to develop larger budget, higher MSRP games.  No, what EA is doing here is EXPANDING their base, and allowing them to attempt to corner both ends of the market (low and high priced games).</description>
		<content:encoded><![CDATA[<p>Actually, Yog&#8230;I would argue the opposite.  Firms like EA, Capcom, Gameloft, Sega, etc. (the larger companies) all have an inherent advantage in that they can develop those bigger budget games and set price higher and not many consumers think twice.  Those consumers think &#034;of course I&#039;ll have to pay more for EA, Sega, etc. games&#8230;they&#039;re bigger budget&#034;.</p>
<p>And in such a &#034;higher budget, larger MSRP&#034; submarket of the overall iTouch/Phone game market, these publishers stand alone.  There&#039;s a lot more competition in the lower price range (dollar apps) than in the higher price range.  What EA is doing here isn&#039;t &#034;joining them&#034;, as they&#039;ll continue to develop larger budget, higher MSRP games.  No, what EA is doing here is EXPANDING their base, and allowing them to attempt to corner both ends of the market (low and high priced games).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-28975</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Sat, 11 Jul 2009 19:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-28975</guid>
		<description>Where in the announcement does it state that EA will cease to stop making &quot;in depth&quot; games for the iTouch/Phone platform?

Oh...right...nowhere is such a thing stated.

Instead this is a side studio.  EA bankrolling this does not mean that they won&#039;t make another Need for Speed (as reported here, they are already well underway with another NfS game for iTouch/Phone), Tiger Woods game, Madden, or whatever else they&#039;ve got cooked up.  They&#039;re hitting two submarkets within the overall iTouch/Phone game market: &quot;big budget&quot; higher priced games and &quot;low budget indie&quot; low priced games.  Again, they&#039;re doing the latter in ADDITION to the former.

So, please...rethink your stance on this.</description>
		<content:encoded><![CDATA[<p>Where in the announcement does it state that EA will cease to stop making &#034;in depth&#034; games for the iTouch/Phone platform?</p>
<p>Oh&#8230;right&#8230;nowhere is such a thing stated.</p>
<p>Instead this is a side studio.  EA bankrolling this does not mean that they won&#039;t make another Need for Speed (as reported here, they are already well underway with another NfS game for iTouch/Phone), Tiger Woods game, Madden, or whatever else they&#039;ve got cooked up.  They&#039;re hitting two submarkets within the overall iTouch/Phone game market: &#034;big budget&#034; higher priced games and &#034;low budget indie&#034; low priced games.  Again, they&#039;re doing the latter in ADDITION to the former.</p>
<p>So, please&#8230;rethink your stance on this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rob s</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-28969</link>
		<dc:creator>rob s</dc:creator>
		<pubDate>Sat, 11 Jul 2009 18:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-28969</guid>
		<description>I wouldn&#039;t call them half baked ports, doesnt this make the psp and ds half baked saying there basically the same as the iphone version</description>
		<content:encoded><![CDATA[<p>I wouldn&#039;t call them half baked ports, doesnt this make the psp and ds half baked saying there basically the same as the iphone version</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thor</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-28963</link>
		<dc:creator>Thor</dc:creator>
		<pubDate>Sat, 11 Jul 2009 13:43:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-28963</guid>
		<description>Cannot understand those programmers. You could do so much to make this a cool game. Give the guy a weapon. Incoming missles is so boring stupid. I was getting excited, when I saw the article. We all love the zombie stuff. But then I realised, it is only one more boring game concept for the app store. Sad, that is.</description>
		<content:encoded><![CDATA[<p>Cannot understand those programmers. You could do so much to make this a cool game. Give the guy a weapon. Incoming missles is so boring stupid. I was getting excited, when I saw the article. We all love the zombie stuff. But then I realised, it is only one more boring game concept for the app store. Sad, that is.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yog Shoggoth</title>
		<link>http://toucharcade.com/2009/07/10/exclusive-introducing-eas-micro-studio-8lb-gorilla-and-zombies-me/#comment-28961</link>
		<dc:creator>Yog Shoggoth</dc:creator>
		<pubDate>Sat, 11 Jul 2009 12:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=13102#comment-28961</guid>
		<description>You must be familiar with the term, &quot;polish a turd&quot;.

Looks Good != Is Good, sadly.

Of course I&#039;m getting ahead of myself. The zombie game doesn&#039;t look very polished to me - bog standard, I&#039;d say.</description>
		<content:encoded><![CDATA[<p>You must be familiar with the term, &#034;polish a turd&#034;.</p>
<p>Looks Good != Is Good, sadly.</p>
<p>Of course I&#039;m getting ahead of myself. The zombie game doesn&#039;t look very polished to me &#8211; bog standard, I&#039;d say.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
