'Eliss' – Multitouch Goodness Now Only $0.99

posted by arn on July 6th, 2009 3:06 PM EDT in $0.99, Puzzle, iPhone games, iPod touch games

Eliss ingame screenWe called Eliss a must try game for the iPhone and a new price drop on the title makes it even more affordable to pickup. Eliss has dropped to $0.99, likely to compete against the increasing number of low priced iPhone games.

The game is a unique multi-touch iPhone game that we highly recommend. The game is separated into levels in which planets appear. Like colored planets can be combined to make a larger planet (pinch) or pulled apart to create smaller planets (spread). The goal of the game is to eliminate the planets by dragging them into the "squeezars" (think black…err…multicolored holes) of matching size and color that blink in and out of the universe. After a set number of planets have been eliminated it's on to the next level. And the most important thing to remember? Don't let planets of different colors touch!

Gameplay video shows it best:


[ Full HD version | Low Bandwidth version ]

App Store Link: Eliss Lite, Free, Eliss, $0.99

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12 Comments

  • mrtnd says:

    yup, this game is great. very well designed too

  • tosui says:

    Honestly, very nice game; desperately needs a colour-blind mode. Useless to me after the third level unfortunately, and the dev has admitted that it's not a top priority. Shame, cause it's fun for the first few levels.

  • Kita says:

    I guess the dev finally caved in and lowered the price because it's probably buried in the app store now. I remember when apple had this app featured and it was 3.99 for the longest time!

  • Stormchild says:

    Tried to play this, but it just didn't make any sense to me. It needs to be more "discoverable", in-game, as the iPhone is just not a good platform for complicated games that require reading instructions first.

  • Adams Immersive says:

    I found the instructions incomprehensible and gave up. But I went back later and figured it out. Don't give up!

  • sekazi says:

    What is so hard about splitting and merging circles without touching each other or the sun. Then when it is big enough feed the circles that appear. They cannot be too big and they cannot be too small. It is a very challenging game and it very well made.

  • Hi everybody, I'm the designer of Eliss.

    to avoid confusions: this is not a definitive price drop. It's a sale that will last during the next days. And you are correct Kita, it was buried. But the truth is sales had never really taken off before (except on the first few days after release). Call this sale an *experiment*.

    Tosui, could you join the ongoing discussion about the possible color blind mode at the eliss support forums? (http://eliss.uservoice.com) I need input on this one.

    Thanks for the love. There's some exciting stuff coming up for Eliss.

    Steph

  • Shane says:

    One of my favorite iPhone games, but it is soo frustratingly difficult! Even after the update.

  • sekazi says:

    @Shane
    I completely agree. No matter how much I have tried I cannot get past sector 15. The life just does not last long enough. I usually get done in by getting trapped in a corner with a sun coming my way.

  • mohawk says:

    I could not get past sector 10….the game is so difficult yet beautiful and addictive!.I think devs should come up with easy ,medium,hard options.!!

  • Fokion says:

    This is really good, decided to give it a try and took me by surprise. One of those quirky, original games that you have to "get" in order to enjoy. Best use of the iPhone as a games platform so far, conceptually speaking. Good for short bursts and best use of a touch screen I have ever seen, it's ideal for the platform. A steal at the price.

  • Dimitris says:

    Yep. Eliss is the one game you have to have.
    It's an amazing game not only by iphone standards but general gaming standards.
    On the contrary I was a bit upset when they changed the difficulty and suddenly the game became very easy.
    I'm still stuck but they shouldn't do that. That's part of the challenge.

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