<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Demo of iPhone 3GS Digital Compass Used as View Control</title>
	<atom:link href="http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Sat, 21 Nov 2009 19:52:13 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Ziconic</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-30436</link>
		<dc:creator>Ziconic</dc:creator>
		<pubDate>Fri, 24 Jul 2009 19:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-30436</guid>
		<description>The update that includes compass support is now live on the app store. Folks with a 3GS - enjoy. :)</description>
		<content:encoded><![CDATA[<p>The update that includes compass support is now live on the app store. Folks with a 3GS &#8211; enjoy. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: christophe</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-28453</link>
		<dc:creator>christophe</dc:creator>
		<pubDate>Mon, 06 Jul 2009 17:13:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-28453</guid>
		<description>Interference is a problem indeed. The compass works ok outside but is a little flaky indoor. But I&#039;m sure things will improve rapidly.</description>
		<content:encoded><![CDATA[<p>Interference is a problem indeed. The compass works ok outside but is a little flaky indoor. But I&#039;m sure things will improve rapidly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan Rae</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-28400</link>
		<dc:creator>Nathan Rae</dc:creator>
		<pubDate>Sun, 05 Jul 2009 13:48:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-28400</guid>
		<description>How effective it will be depends on interference and other issues (which i&#039;m sure they are aware of.
If it works for games though, it should work for displaying video by moving the screen around.  Check out this video for a demo.

http://www.youtube.com/watch?v=dLZSn_6LPgo

obviously this is fake, but it could work...
nathan</description>
		<content:encoded><![CDATA[<p>How effective it will be depends on interference and other issues (which i&#039;m sure they are aware of.<br />
If it works for games though, it should work for displaying video by moving the screen around.  Check out this video for a demo.</p>
<p><a href="http://www.youtube.com/watch?v=dLZSn_6LPgo" rel="nofollow">http://www.youtube.com/watch?v=dLZSn_6LPgo</a></p>
<p>obviously this is fake, but it could work&#8230;<br />
nathan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Josh Rosen</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-27149</link>
		<dc:creator>Josh Rosen</dc:creator>
		<pubDate>Fri, 26 Jun 2009 00:47:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-27149</guid>
		<description>I hope they do. I know its primary purpose is for maps navigation, but even Apple noted how it can be used for games. So, I think it will be included since the iPod Touch is a gaming platform.</description>
		<content:encoded><![CDATA[<p>I hope they do. I know its primary purpose is for maps navigation, but even Apple noted how it can be used for games. So, I think it will be included since the iPod Touch is a gaming platform.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Josh Rosen</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-27148</link>
		<dc:creator>Josh Rosen</dc:creator>
		<pubDate>Fri, 26 Jun 2009 00:45:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-27148</guid>
		<description>Yeah, exactly the same with me! 
When I first thought of the idea for a flying game for the iPhone (which became SciFly), I thought I&#039;d be able to use the accelerometer to control the yaw, pitch and roll of the plane. Of course, you can&#039;t so I had to limit it to just 2 of the 3. I wonder if the magnetometer is sensitive enough to be used along with the accelerometer, or if there&#039;s some trick you can do to derive the orientation when the accelerometer is confused.</description>
		<content:encoded><![CDATA[<p>Yeah, exactly the same with me!<br />
When I first thought of the idea for a flying game for the iPhone (which became SciFly), I thought I&#039;d be able to use the accelerometer to control the yaw, pitch and roll of the plane. Of course, you can&#039;t so I had to limit it to just 2 of the 3. I wonder if the magnetometer is sensitive enough to be used along with the accelerometer, or if there&#039;s some trick you can do to derive the orientation when the accelerometer is confused.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dark NRG</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-27140</link>
		<dc:creator>Dark NRG</dc:creator>
		<pubDate>Thu, 25 Jun 2009 22:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-27140</guid>
		<description>Boy, I blew off the compass thing, now I see this is REVOLUTIONARY!</description>
		<content:encoded><![CDATA[<p>Boy, I blew off the compass thing, now I see this is REVOLUTIONARY!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-27123</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Thu, 25 Jun 2009 19:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-27123</guid>
		<description>I sketched out designs for several such games when the iPhone first came out and I misunderstood what it could do. Now it really CAN do what I thought :) Hope I didn&#039;t throw away those design docs....</description>
		<content:encoded><![CDATA[<p>I sketched out designs for several such games when the iPhone first came out and I misunderstood what it could do. Now it really CAN do what I thought <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Hope I didn&#039;t throw away those design docs&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/06/25/demo-of-iphone-3gs-digital-compass-used-as-view-control/#comment-27111</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Thu, 25 Jun 2009 19:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11435#comment-27111</guid>
		<description>A game called Ghost Buddy (and another similar game) did something similar to this using just the iTouch/Phone accelerometer.  The problem was that it really wasn&#039;t full 360 views.  Using the built in compass one can bring that sort of idea to the next level.

Imagine, if you will, a true first person game, where moving the device itself changes the direction to which you are looking.  Want to view something behind you?  Turn your body around while holding the device up to your face.  No need to move the device only as you can move your entire body in tandem with the device.  In essence the little iTouch/Phone platform becomes something akin to a virtual reality device.  

Hopefully Apple has the foresight to add in the digital compass to the next iPod touch.  I admit to being blind to the possibilities such a capability had for games, but I&#039;ve now seen the light.</description>
		<content:encoded><![CDATA[<p>A game called Ghost Buddy (and another similar game) did something similar to this using just the iTouch/Phone accelerometer.  The problem was that it really wasn&#039;t full 360 views.  Using the built in compass one can bring that sort of idea to the next level.</p>
<p>Imagine, if you will, a true first person game, where moving the device itself changes the direction to which you are looking.  Want to view something behind you?  Turn your body around while holding the device up to your face.  No need to move the device only as you can move your entire body in tandem with the device.  In essence the little iTouch/Phone platform becomes something akin to a virtual reality device.  </p>
<p>Hopefully Apple has the foresight to add in the digital compass to the next iPod touch.  I admit to being blind to the possibilities such a capability had for games, but I&#039;ve now seen the light.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
