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	<title>Comments on: A Closer Look at C64&#039;s Rejection</title>
	<atom:link href="http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Sat, 21 Nov 2009 03:40:23 -0500</lastBuildDate>
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		<title>By: Joe Bucci</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-30521</link>
		<dc:creator>Joe Bucci</dc:creator>
		<pubDate>Sat, 25 Jul 2009 11:40:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-30521</guid>
		<description>Well, I think Apple&#039;s refusal may be a bit short sighted. I myself have no *particular* use for an iPhone. I use a Nextel Cell phone. And, if I *Really* wanted to carry a C64 in my pocket, I would get a NintendoDS. There&#039;s a very nice emulator for that.

Although, I DO think the iPhone would probably run an Emulation better and faster than the DS. And, if a C64 were available for the iPhone I (and probably a lot of other people) just might break down and buy one!

And, for the price of an iPhone I could get a pretty small Windows laptop to satisfy MY desire for a &quot;Pocket-able&quot; C64. Commodore and Apple have always had this &#039;rival&#039; thing going. Maybe they think it would be blasphemy to allow C64 software to run on Apple hardware...

Oh, wait!! There ARE C64 emulators for the Mac! What are they going to do about that? - NADA, NOTHING, ZIP, ZILCH, etc....

Come on Apple!! You&#039;re LOSING MONEY!!

Booch</description>
		<content:encoded><![CDATA[<p>Well, I think Apple&#039;s refusal may be a bit short sighted. I myself have no *particular* use for an iPhone. I use a Nextel Cell phone. And, if I *Really* wanted to carry a C64 in my pocket, I would get a NintendoDS. There&#039;s a very nice emulator for that.</p>
<p>Although, I DO think the iPhone would probably run an Emulation better and faster than the DS. And, if a C64 were available for the iPhone I (and probably a lot of other people) just might break down and buy one!</p>
<p>And, for the price of an iPhone I could get a pretty small Windows laptop to satisfy MY desire for a &#034;Pocket-able&#034; C64. Commodore and Apple have always had this &#039;rival&#039; thing going. Maybe they think it would be blasphemy to allow C64 software to run on Apple hardware&#8230;</p>
<p>Oh, wait!! There ARE C64 emulators for the Mac! What are they going to do about that? &#8211; NADA, NOTHING, ZIP, ZILCH, etc&#8230;.</p>
<p>Come on Apple!! You&#039;re LOSING MONEY!!</p>
<p>Booch</p>
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		<title>By: Stuart Carnie</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26806</link>
		<dc:creator>Stuart Carnie</dc:creator>
		<pubDate>Tue, 23 Jun 2009 16:33:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26806</guid>
		<description>We&#039;re definitely listening mate - great game - we just need to track down the license holder&#039;s and we&#039;ll work on it!

Cheers,

Stuart
CTO, Manomio</description>
		<content:encoded><![CDATA[<p>We&#039;re definitely listening mate &#8211; great game &#8211; we just need to track down the license holder&#039;s and we&#039;ll work on it!</p>
<p>Cheers,</p>
<p>Stuart<br />
CTO, Manomio</p>
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		<title>By: Fokion</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26764</link>
		<dc:creator>Fokion</dc:creator>
		<pubDate>Tue, 23 Jun 2009 07:28:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26764</guid>
		<description>Wizball, Forbidden Forest 1&amp;2, Last Ninja series, Katakis, Turrican, IK/+, Gianna sisters, Aztec Challenge, Cybernoid, Delta, Uridium, Wizkid, Feud, sigh.

My first gaming system which I bought with my own hard-earned cash.</description>
		<content:encoded><![CDATA[<p>Wizball, Forbidden Forest 1&amp;2, Last Ninja series, Katakis, Turrican, IK/+, Gianna sisters, Aztec Challenge, Cybernoid, Delta, Uridium, Wizkid, Feud, sigh.</p>
<p>My first gaming system which I bought with my own hard-earned cash.</p>
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	<item>
		<title>By: Jim</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26744</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Tue, 23 Jun 2009 04:08:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26744</guid>
		<description>The shaft? Anyway, my point is that it hasn&#039;t slowed him down at all. I doubt such a list exists in any tangible capacity, though a reviewer&#039;s personal biases will surely be the determining factor in some cases.</description>
		<content:encoded><![CDATA[<p>The shaft? Anyway, my point is that it hasn&#039;t slowed him down at all. I doubt such a list exists in any tangible capacity, though a reviewer&#039;s personal biases will surely be the determining factor in some cases.</p>
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		<title>By: drunknbass</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26741</link>
		<dc:creator>drunknbass</dc:creator>
		<pubDate>Tue, 23 Jun 2009 03:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26741</guid>
		<description>yes he does and he is prob on this internal shitlist if it does in fact exist.
there are a number of jailbreak devs who get the shaft and this would explain why.</description>
		<content:encoded><![CDATA[<p>yes he does and he is prob on this internal shitlist if it does in fact exist.<br />
there are a number of jailbreak devs who get the shaft and this would explain why.</p>
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		<title>By: Jim</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26736</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Tue, 23 Jun 2009 03:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26736</guid>
		<description>@drunknbass
Does ZodTTD not release in both Cydia and App Store? Or did I misunderstand you?</description>
		<content:encoded><![CDATA[<p>@drunknbass<br />
Does ZodTTD not release in both Cydia and App Store? Or did I misunderstand you?</p>
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		<title>By: Drunknbass</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26735</link>
		<dc:creator>Drunknbass</dc:creator>
		<pubDate>Tue, 23 Jun 2009 02:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26735</guid>
		<description>True. And if this app wasn&#039;t called an emulator it would have probably slipped through. 
Unless it was denied for other reasons and being an emulator is just a scapegoat ( which I don&#039;t doubt )

and a tad off topic but according to SSS apple keeps tabs on all devs releasing stuff on cydia and they are on an internal shitlist err blacklist inside apple. If that&#039;s true that sucks because I don&#039;t know 1 dev who makes $ on AppStore who&#039;d turn their back on it to put stuff on cydia.</description>
		<content:encoded><![CDATA[<p>True. And if this app wasn&#039;t called an emulator it would have probably slipped through.<br />
Unless it was denied for other reasons and being an emulator is just a scapegoat ( which I don&#039;t doubt )</p>
<p>and a tad off topic but according to SSS apple keeps tabs on all devs releasing stuff on cydia and they are on an internal shitlist err blacklist inside apple. If that&#039;s true that sucks because I don&#039;t know 1 dev who makes $ on AppStore who&#039;d turn their back on it to put stuff on cydia.</p>
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		<title>By: Chris</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26726</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 23 Jun 2009 01:13:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26726</guid>
		<description>Thanks for the link Jim.

I used to play it on my Tandy 1000 EX myself, but was aware of it being available on other platforms as well. 

Seeing the C64 brought back to life in this emulator just reminds me of my youth.  All the joys of having to zero your X and Y axis with levers on the joystick or the fact that you had to actually know commands to do anything is something the youth of this generation will never understand.

I&#039;m just grateful that developers, manomio in this case, see the value in preserving history and the many fond memories many of us older iPhone/iPod Touch users have.</description>
		<content:encoded><![CDATA[<p>Thanks for the link Jim.</p>
<p>I used to play it on my Tandy 1000 EX myself, but was aware of it being available on other platforms as well. </p>
<p>Seeing the C64 brought back to life in this emulator just reminds me of my youth.  All the joys of having to zero your X and Y axis with levers on the joystick or the fact that you had to actually know commands to do anything is something the youth of this generation will never understand.</p>
<p>I&#039;m just grateful that developers, manomio in this case, see the value in preserving history and the many fond memories many of us older iPhone/iPod Touch users have.</p>
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	<item>
		<title>By: Stuart Carnie</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26724</link>
		<dc:creator>Stuart Carnie</dc:creator>
		<pubDate>Tue, 23 Jun 2009 00:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26724</guid>
		<description>@Drunknbass,

What we did *is* allow via the public APIs (given you don&#039;t have the source code, how can you comment authoritatively?) - neither applications reach outside their respective sand boxes.  They simply communicate via the same API that is used to launch the browser, mail or telephone applications.  We simply launch the C64.  You&#039;ve seen other applications do it too - USA Today launches tweetie, passing information to tweetie.

Cheers,

Stuart
Manomio</description>
		<content:encoded><![CDATA[<p>@Drunknbass,</p>
<p>What we did *is* allow via the public APIs (given you don&#039;t have the source code, how can you comment authoritatively?) &#8211; neither applications reach outside their respective sand boxes.  They simply communicate via the same API that is used to launch the browser, mail or telephone applications.  We simply launch the C64.  You&#039;ve seen other applications do it too &#8211; USA Today launches tweetie, passing information to tweetie.</p>
<p>Cheers,</p>
<p>Stuart<br />
Manomio</p>
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		<title>By: Jim</title>
		<link>http://toucharcade.com/2009/06/22/a-closer-look-at-c64s-rejection/#comment-26716</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Mon, 22 Jun 2009 23:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=11119#comment-26716</guid>
		<description>That was one of my favorites. I didn&#039;t know it was a C64 game. I had the DOS version. There was, for a time, also a game called &#039;Jack or 100 Ways to BBQ&#039; which was an iPhone clone of Montezuma&#039;s Revenge. I was going to share the link but it appears to have been removed from the App Store. Pity.

http://www.whatsoniphone.com/screen_dumps/Jack_or_100_Ways_to_Barbecue.jpg</description>
		<content:encoded><![CDATA[<p>That was one of my favorites. I didn&#039;t know it was a C64 game. I had the DOS version. There was, for a time, also a game called &#039;Jack or 100 Ways to BBQ&#039; which was an iPhone clone of Montezuma&#039;s Revenge. I was going to share the link but it appears to have been removed from the App Store. Pity.</p>
<p><a href="http://www.whatsoniphone.com/screen_dumps/Jack_or_100_Ways_to_Barbecue.jpg" rel="nofollow">http://www.whatsoniphone.com/screen_dumps/Jack_or_100_Ways_to_Barbecue.jpg</a></p>
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