We sat down with IUGO's Sarah Thomson (an active forum member here at Touch Arcade) and Hong-Yee Wong in the lobby of the San Francisco Marriott where we were shown both of their upcoming games, Star Hogs and A.D.D.
The best way I can describe Star Hogs is Worms on crack, really premium high quality crack. They have taken the tried and true Worms formula, heavily modified with a system where you can level up (to a maximum of 32), buy new ships and weapons, play across three difficulty levels and best of all: Complete online multiplayer.
Multiplayer, which reportedly works great regardless of whether or not you're using WiFi or playing over EDGE/3G due to the turn-based nature of the game, can be played with a maximum of four players. The game is presented well and seems to have a great soundtrack.
Each turn is limited by a certain amount of "energy" which can be used for firing or moving. Additional energy or money for upgrades can be earned through finding "ore" scattered in the play field. Firing is performed using a familiar tap-aiming while power is determined by how long you hold the fire button. About 20 different weapons will be available on the initial release, including bombs, cluster bombs, lasers, and mines.
The gameplay video shows the game from launch:
Meanwhile, A.D.D. IUGO's take on WarioWare, offering the same type of micro-game experience in little 10 second blocks.
Included initially are going to be 72 "channels", with three free updates to bring the total to 108. Gameplay involves simple tasks using the iPhone's various control systems set in various humorous scenarios. These mini games are presented in rapid succession and part of the challenge is figuring you what you need to do. The game does tip you off with what control mechanism needs to be used (tilt, shake, tap etc...).
Despite some of it's edgier content, they seem fairly confident that the first version of A.D.D. will be approved by Apple. Subsequent updates will push that edge a bit more.
Star Hogs is set for submission to the App Store next week, and A.D.D. is already working its way through the submission and approval process.