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	<title>Comments on: WWDC: Hands On With Ngmoco&#039;s Online FPS Project LiveFire</title>
	<atom:link href="http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Sat, 21 Nov 2009 12:43:41 -0500</lastBuildDate>
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		<item>
		<title>By: hero</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-25168</link>
		<dc:creator>hero</dc:creator>
		<pubDate>Fri, 12 Jun 2009 07:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-25168</guid>
		<description>Is there a multiplayer via 3G??</description>
		<content:encoded><![CDATA[<p>Is there a multiplayer via 3G??</p>
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		<title>By: kowalsk</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24838</link>
		<dc:creator>kowalsk</dc:creator>
		<pubDate>Tue, 09 Jun 2009 22:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24838</guid>
		<description>Sounds and looks greats, I&#039;d like to hear more of this. Btw, that&#039;s the controls scheme I suggested on the forums! :D *is proud*</description>
		<content:encoded><![CDATA[<p>Sounds and looks greats, I&#039;d like to hear more of this. Btw, that&#039;s the controls scheme I suggested on the forums! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  *is proud*</p>
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		<title>By: antonioj</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24767</link>
		<dc:creator>antonioj</dc:creator>
		<pubDate>Tue, 09 Jun 2009 08:56:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24767</guid>
		<description>Any word on team play?</description>
		<content:encoded><![CDATA[<p>Any word on team play?</p>
]]></content:encoded>
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		<title>By: nizy</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24764</link>
		<dc:creator>nizy</dc:creator>
		<pubDate>Tue, 09 Jun 2009 07:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24764</guid>
		<description>Read slide to play&#039;s preview, they say you can manual fire too by tapping center of the screen. :)</description>
		<content:encoded><![CDATA[<p>Read slide to play&#039;s preview, they say you can manual fire too by tapping center of the screen. <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jon</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24759</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 09 Jun 2009 06:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24759</guid>
		<description>Control scheme &quot;touch anywhere&quot;, just like AI Wars then ;)</description>
		<content:encoded><![CDATA[<p>Control scheme &#034;touch anywhere&#034;, just like AI Wars then <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Kiwii</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24755</link>
		<dc:creator>Kiwii</dc:creator>
		<pubDate>Tue, 09 Jun 2009 04:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24755</guid>
		<description>Okay if Dinosmash Online 2d online game eats my batteries...
Live Fire 3d online game will eat even more faster....</description>
		<content:encoded><![CDATA[<p>Okay if Dinosmash Online 2d online game eats my batteries&#8230;<br />
Live Fire 3d online game will eat even more faster&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: RaZrVIN</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24753</link>
		<dc:creator>RaZrVIN</dc:creator>
		<pubDate>Tue, 09 Jun 2009 04:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24753</guid>
		<description>haha @ really i think ngmofo&#039;s is ***king hilarious! Anyway, this looks pretty good, I hope it comes out somewhere around the end of June/early July. Although I wonder if that automatic firing will become a problem... Since it is automatic firing, does it really take any skill at all to play? Basically your just looking at your enemy to kill them, so I don&#039;t know about this... Hopefully it all works out well!</description>
		<content:encoded><![CDATA[<p>haha @ really i think ngmofo&#039;s is ***king hilarious! Anyway, this looks pretty good, I hope it comes out somewhere around the end of June/early July. Although I wonder if that automatic firing will become a problem&#8230; Since it is automatic firing, does it really take any skill at all to play? Basically your just looking at your enemy to kill them, so I don&#039;t know about this&#8230; Hopefully it all works out well!</p>
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		<title>By: really</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24752</link>
		<dc:creator>really</dc:creator>
		<pubDate>Tue, 09 Jun 2009 03:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24752</guid>
		<description>nice post but ngmofo&#039;s really?, really?</description>
		<content:encoded><![CDATA[<p>nice post but ngmofo&#039;s really?, really?</p>
]]></content:encoded>
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	<item>
		<title>By: jimmychoo</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24751</link>
		<dc:creator>jimmychoo</dc:creator>
		<pubDate>Tue, 09 Jun 2009 03:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24751</guid>
		<description>release date?</description>
		<content:encoded><![CDATA[<p>release date?</p>
]]></content:encoded>
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	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/06/08/wwdc-hands-on-with-ngmocos-online-fps-project-livefire/#comment-24749</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Tue, 09 Jun 2009 03:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=9755#comment-24749</guid>
		<description>Awesome! Real desktop-style arena combat at last?

Other than a few details like firing method, that sounds exactly like the FPS control I&#039;ve been working on--not to sell, but because I wanted to play with it! Two screen halves, swipe anywhere. This scheme will be the standard, I bet. Dark Hill comes close to this scheme already, and I like it. (My FPS experiments have been only for my own fun so far--nothing to do with my upcoming &quot;real&quot; stuff. I&#039;m delighted to play someone else&#039;s implementation of these controls and not have to do the work myself!)</description>
		<content:encoded><![CDATA[<p>Awesome! Real desktop-style arena combat at last?</p>
<p>Other than a few details like firing method, that sounds exactly like the FPS control I&#039;ve been working on&#8211;not to sell, but because I wanted to play with it! Two screen halves, swipe anywhere. This scheme will be the standard, I bet. Dark Hill comes close to this scheme already, and I like it. (My FPS experiments have been only for my own fun so far&#8211;nothing to do with my upcoming &#034;real&#034; stuff. I&#039;m delighted to play someone else&#039;s implementation of these controls and not have to do the work myself!)</p>
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