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	<title>Comments on: &#039;SmallBall Pinball, Grand Canyon&#039;: Free, Casual Pinball for the iPhone</title>
	<atom:link href="http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Sat, 21 Nov 2009 16:36:25 -0500</lastBuildDate>
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		<title>By: Blake Patterson</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-23787</link>
		<dc:creator>Blake Patterson</dc:creator>
		<pubDate>Fri, 29 May 2009 21:20:38 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-23787</guid>
		<description>Pinball Quest review:

http://www.youtube.com/watch?v=AprYcmku4r0</description>
		<content:encoded><![CDATA[<p>Pinball Quest review:</p>
<p><a href="http://www.youtube.com/watch?v=AprYcmku4r0" rel="nofollow">http://www.youtube.com/watch?v=AprYcmku4r0</a></p>
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	<item>
		<title>By: Constable Odo</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22348</link>
		<dc:creator>Constable Odo</dc:creator>
		<pubDate>Thu, 14 May 2009 20:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22348</guid>
		<description>Yeah, the ball does have a tendency to float.  Occasionally the bumpers give the ball a speed boost and that&#039;s nice.  I&#039;d like to hear more sounds and lights and ball rebound randomness.  Do any of the pinball games have multiple balls yet?  Maybe that&#039;s too much to ask for a cellphone pinball game due to lack of processor speed or specialized graphics chips.

It definitely is a good start, though. Look like fun.</description>
		<content:encoded><![CDATA[<p>Yeah, the ball does have a tendency to float.  Occasionally the bumpers give the ball a speed boost and that&#039;s nice.  I&#039;d like to hear more sounds and lights and ball rebound randomness.  Do any of the pinball games have multiple balls yet?  Maybe that&#039;s too much to ask for a cellphone pinball game due to lack of processor speed or specialized graphics chips.</p>
<p>It definitely is a good start, though. Look like fun.</p>
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		<title>By: jaytee</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22320</link>
		<dc:creator>jaytee</dc:creator>
		<pubDate>Thu, 14 May 2009 15:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22320</guid>
		<description>what the hell?  you&#039;re really missing the point

pinball shouldn&#039;t /be/ anything.  that&#039;s like saying board games should be monopoly.</description>
		<content:encoded><![CDATA[<p>what the hell?  you&#039;re really missing the point</p>
<p>pinball shouldn&#039;t /be/ anything.  that&#039;s like saying board games should be monopoly.</p>
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		<title>By: RVP</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22317</link>
		<dc:creator>RVP</dc:creator>
		<pubDate>Thu, 14 May 2009 14:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22317</guid>
		<description>BAll floats too much.  Game just seems to go on with no purpose.  Slow.  Pinball should be fast, quick response.  This game needs many improvements.  Also the flipper bottoms should be fixed.  I don&#039;t like that they disappear when the ball goes out of frame.  Overall I give this game a big yawn.  Deleted!!!</description>
		<content:encoded><![CDATA[<p>BAll floats too much.  Game just seems to go on with no purpose.  Slow.  Pinball should be fast, quick response.  This game needs many improvements.  Also the flipper bottoms should be fixed.  I don&#039;t like that they disappear when the ball goes out of frame.  Overall I give this game a big yawn.  Deleted!!!</p>
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		<title>By: Ballpeen</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22260</link>
		<dc:creator>Ballpeen</dc:creator>
		<pubDate>Thu, 14 May 2009 01:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22260</guid>
		<description>Video looks pretty cool actually and I like the different tables.
Nothing wrong IMHO with a low gravity ball as long as the physics are consistent.  Plus it makes sense, since the object is to go upward thru the tables.</description>
		<content:encoded><![CDATA[<p>Video looks pretty cool actually and I like the different tables.<br />
Nothing wrong IMHO with a low gravity ball as long as the physics are consistent.  Plus it makes sense, since the object is to go upward thru the tables.</p>
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		<title>By: TongroQ</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22253</link>
		<dc:creator>TongroQ</dc:creator>
		<pubDate>Wed, 13 May 2009 22:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22253</guid>
		<description>Sorry to say this, I like your site because you pick up the good games but this one is crap.</description>
		<content:encoded><![CDATA[<p>Sorry to say this, I like your site because you pick up the good games but this one is crap.</p>
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		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22249</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Wed, 13 May 2009 20:53:33 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22249</guid>
		<description>I don&#039;t mind that ball weight/gravity vary from game to game. If I only wanted an accurate simulation of physical table games, that would be one thing, but for me fun comes in more flavors than that :)</description>
		<content:encoded><![CDATA[<p>I don&#039;t mind that ball weight/gravity vary from game to game. If I only wanted an accurate simulation of physical table games, that would be one thing, but for me fun comes in more flavors than that <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Noah</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22241</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Wed, 13 May 2009 19:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22241</guid>
		<description>Physics are off, the ball is too light. Nah...</description>
		<content:encoded><![CDATA[<p>Physics are off, the ball is too light. Nah&#8230;</p>
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		<title>By: jaytee</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22226</link>
		<dc:creator>jaytee</dc:creator>
		<pubDate>Wed, 13 May 2009 17:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22226</guid>
		<description>anyone remember a game for... NES, i think?  It was called Pinball Quest and it was kind of like a Zelda game, but you control an adventuring chrome pinball and move around the world by way of separate pinball tables, almost identical to this concept.</description>
		<content:encoded><![CDATA[<p>anyone remember a game for&#8230; NES, i think?  It was called Pinball Quest and it was kind of like a Zelda game, but you control an adventuring chrome pinball and move around the world by way of separate pinball tables, almost identical to this concept.</p>
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	<item>
		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/05/13/smallball-pinball-grand-canyon-free-pinball-for-the-iphone/#comment-22225</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Wed, 13 May 2009 17:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=7328#comment-22225</guid>
		<description>Looks like it keeps on going vertically for quite a distance. That makes up for some sparseness. It looks like it may go even higher than seen in the video?</description>
		<content:encoded><![CDATA[<p>Looks like it keeps on going vertically for quite a distance. That makes up for some sparseness. It looks like it may go even higher than seen in the video?</p>
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