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	<title>Comments on: Game Day at the Luna City Arcade: An Interview with Peter Hirschberg</title>
	<atom:link href="http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: rick</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-23612</link>
		<dc:creator>rick</dc:creator>
		<pubDate>Thu, 28 May 2009 17:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-23612</guid>
		<description>i was lucky enough to be at this game day. it was my first, and sadly, apparently was the last. peter recently updated his webpage http://lunacityarcade.com with the following news:

&quot;Until further notice I am taking an extended leave of absence from the internet and the arcade collecting scene. I do not know when I will be back online and have taken my website offline until then.

In additional, I will no longer be having open Game Days.

I apologize for the inconvenience.

Peter Hirschberg&quot;

i hope nothing negative caused this, and hope he always does what is best for himself and his family. i can&#039;t thank him enough for all he&#039;s done for the community, and certainly hope this isn&#039;t the last we hear from him.</description>
		<content:encoded><![CDATA[<p>i was lucky enough to be at this game day. it was my first, and sadly, apparently was the last. peter recently updated his webpage <a href="http://lunacityarcade.com" rel="nofollow">http://lunacityarcade.com</a> with the following news:</p>
<p>&#034;Until further notice I am taking an extended leave of absence from the internet and the arcade collecting scene. I do not know when I will be back online and have taken my website offline until then.</p>
<p>In additional, I will no longer be having open Game Days.</p>
<p>I apologize for the inconvenience.</p>
<p>Peter Hirschberg&#034;</p>
<p>i hope nothing negative caused this, and hope he always does what is best for himself and his family. i can&#039;t thank him enough for all he&#039;s done for the community, and certainly hope this isn&#039;t the last we hear from him.</p>
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		<title>By: Dave</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-22581</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sun, 17 May 2009 22:02:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-22581</guid>
		<description>Third Game Day?  I missed one?  well no more. Truly an amazing place.  Check it out.</description>
		<content:encoded><![CDATA[<p>Third Game Day?  I missed one?  well no more. Truly an amazing place.  Check it out.</p>
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		<title>By: William Powers</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20649</link>
		<dc:creator>William Powers</dc:creator>
		<pubDate>Tue, 28 Apr 2009 20:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20649</guid>
		<description>I didn&#039;t know Peter first tried Quartz for the rendering in Vector Tanks.  It looked amazing in the preview that was featured here, but I was disappointed with how it turned out on the iPhone.  The vector lines were very jaggy - evidently because rectangles were used.

I ran into some of these issues with 3-D Vector Ball.  My first go at it was an attempt to create the entire game with GL_LINES and after a couple of weeks of development, I realized simulated vector lines through texture maps was the only way to go.  By then, I had seen Wall*E and been inspired by some of the Tron-like scenery and it was no longer a traditional Vector game, at all. (Only in the mathematical sense.)  These projects have a way of shaping themselves.</description>
		<content:encoded><![CDATA[<p>I didn&#039;t know Peter first tried Quartz for the rendering in Vector Tanks.  It looked amazing in the preview that was featured here, but I was disappointed with how it turned out on the iPhone.  The vector lines were very jaggy &#8211; evidently because rectangles were used.</p>
<p>I ran into some of these issues with 3-D Vector Ball.  My first go at it was an attempt to create the entire game with GL_LINES and after a couple of weeks of development, I realized simulated vector lines through texture maps was the only way to go.  By then, I had seen Wall*E and been inspired by some of the Tron-like scenery and it was no longer a traditional Vector game, at all. (Only in the mathematical sense.)  These projects have a way of shaping themselves.</p>
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		<title>By: Adam</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20647</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Tue, 28 Apr 2009 19:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20647</guid>
		<description>This was my 3rd Gameday event I attended. I drove from NY to VA and met up with my friend from NC. I couldn&#039;t believe the passion that Peter has for classic arcade gaming. If you ever get the chance to attend one -- you won&#039;t ever forget it.</description>
		<content:encoded><![CDATA[<p>This was my 3rd Gameday event I attended. I drove from NY to VA and met up with my friend from NC. I couldn&#039;t believe the passion that Peter has for classic arcade gaming. If you ever get the chance to attend one &#8212; you won&#039;t ever forget it.</p>
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		<title>By: currymutton</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20588</link>
		<dc:creator>currymutton</dc:creator>
		<pubDate>Tue, 28 Apr 2009 07:03:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20588</guid>
		<description>Should it be &quot;Vector Tank&quot; instead of &quot;Reto Tank&quot;?  My Apps Store says the former.</description>
		<content:encoded><![CDATA[<p>Should it be &#034;Vector Tank&#034; instead of &#034;Reto Tank&#034;?  My Apps Store says the former.</p>
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		<title>By: faucett</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20583</link>
		<dc:creator>faucett</dc:creator>
		<pubDate>Tue, 28 Apr 2009 04:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20583</guid>
		<description>Awesome!! That arcade is a dream, just unbelievable.

Vector Tanks is still the most playable game on my iphone - I look forward to the pre-rendered vectors that Peter spoke of as a future update.

Had to downloaded the 2600 Adventure, after watching this!</description>
		<content:encoded><![CDATA[<p>Awesome!! That arcade is a dream, just unbelievable.</p>
<p>Vector Tanks is still the most playable game on my iphone &#8211; I look forward to the pre-rendered vectors that Peter spoke of as a future update.</p>
<p>Had to downloaded the 2600 Adventure, after watching this!</p>
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		<title>By: Brett</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20547</link>
		<dc:creator>Brett</dc:creator>
		<pubDate>Mon, 27 Apr 2009 22:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20547</guid>
		<description>The interview videos are not working for me... anyone else have the same problem?</description>
		<content:encoded><![CDATA[<p>The interview videos are not working for me&#8230; anyone else have the same problem?</p>
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		<title>By: Blake Patterson</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20546</link>
		<dc:creator>Blake Patterson</dc:creator>
		<pubDate>Mon, 27 Apr 2009 22:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20546</guid>
		<description>Good to hear.  I view what Peter is all about as a public service, really.  It&#039;s really a happy thing to me to know that kids today have a slim chance of seeing what games used to be / what games really CAN be thanks to Peter.  And it seems his future iPhone offerings will work towards that same end.  I salute Peter.


blakespot</description>
		<content:encoded><![CDATA[<p>Good to hear.  I view what Peter is all about as a public service, really.  It&#039;s really a happy thing to me to know that kids today have a slim chance of seeing what games used to be / what games really CAN be thanks to Peter.  And it seems his future iPhone offerings will work towards that same end.  I salute Peter.</p>
<p>blakespot</p>
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		<title>By: 2kitties1cup</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20544</link>
		<dc:creator>2kitties1cup</dc:creator>
		<pubDate>Mon, 27 Apr 2009 22:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20544</guid>
		<description>Thanks for bringing this to toucharcade. The interview was interesting and i did buy vector tanks as a result. Peter is an interesting man and I felt its worth supporting someone who passionately tries to preserve the history of arcade games.

There were so many great games in his collection but I was especially happy to see Escape from the Robot Monsters is in his collection. I remember discovering this arcade game years ago at a deli and never saw it again but my best friend and I played the hell out of it and thought it was really something unique and fun. So i&#039;m glad Peter has good taste :)

Keep it up Peter.</description>
		<content:encoded><![CDATA[<p>Thanks for bringing this to toucharcade. The interview was interesting and i did buy vector tanks as a result. Peter is an interesting man and I felt its worth supporting someone who passionately tries to preserve the history of arcade games.</p>
<p>There were so many great games in his collection but I was especially happy to see Escape from the Robot Monsters is in his collection. I remember discovering this arcade game years ago at a deli and never saw it again but my best friend and I played the hell out of it and thought it was really something unique and fun. So i&#039;m glad Peter has good taste <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Keep it up Peter.</p>
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		<title>By: dannys95</title>
		<link>http://toucharcade.com/2009/04/27/game-day-at-the-luna-city-arcade-an-interview-with-peter-hirschberg/#comment-20542</link>
		<dc:creator>dannys95</dc:creator>
		<pubDate>Mon, 27 Apr 2009 21:17:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=5707#comment-20542</guid>
		<description>Oh!! OK got it. Your basement collection is impressive BTW!!!!</description>
		<content:encoded><![CDATA[<p>Oh!! OK got it. Your basement collection is impressive BTW!!!!</p>
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