We last looked at Zombieville USA when it was first released in mid-February.

The survival shooter has since rocketed up the charts to the top 10 position in the App Store, and for very good reason. Despite its seemingly simple gameplay, Zombieville actually requires some strategy to progress and is a whole lot of fun.

Last week, Mika Mobile updated the app with a number of requested improvements including:

  • Two new zombie types that appear in high levels
  • 3 different difficulty choices
  • Pause button
  • Improved firing controls
  • Weapon balance tweaks

A Lite version has also bee introduced [App Store] which gives you a single level to play to get a feel for the mechanics. If you haven't tried this game yet, we give it a solid recommendation.

App Store Link: Zombieville USA, $1.99

  • http://www.metroccolis.com your personal robot

    Pixel mess up! Unforgivable.
    A once VERY polished app now hurts my eyes.
    Deleted one of my favourite games and wait for another update.

    I know, it's about details. But these details made this game so beautiful.

  • http://www.metroccolis.com your personal robot

    Pixel mess up! Unforgivable.
    A once VERY polished app now hurts my eyes.
    Deleted one of my favourite games and wait for another update.

    I know, it's about details. But these details made this game so beautiful.

  • noname

    agreed... the game used to look fantastic, now it's pixelized and looks awful. the developers need to fix this.

  • http://none noname

    agreed... the game used to look fantastic, now it's pixelized and looks awful. the developers need to fix this.

  • bobechi

    if they need to sacrifice pixel-polish for smooth performance, so be it! i remember a dozen or so times that it stuttered, lagged, and touch controls stopped working ... splat! GAME OVER

    I'd much rather have a jaggy game without being murdered unfairly than a prettypretty game that jams up and kills me high level

  • bobechi

    if they need to sacrifice pixel-polish for smooth performance, so be it! i remember a dozen or so times that it stuttered, lagged, and touch controls stopped working ... splat! GAME OVER

    I'd much rather have a jaggy game without being murdered unfairly than a prettypretty game that jams up and kills me high level

  • wonderva

    So you guys would rather have better graphics with more lag than worse graphics and almost no lag at all?

    In fact the graphics really havent changed.

  • wonderva

    So you guys would rather have better graphics with more lag than worse graphics and almost no lag at all?

    In fact the graphics really havent changed.

  • tosui

    I only notice the pixelation (which is only on the background houses) IF I'm looking for it. But I *don't'* look for it, cause I'm usually way too involved in the sweet gameplay!

    A definite recommendation to any zombie fans :)

  • tosui

    I only notice the pixelation (which is only on the background houses) IF I'm looking for it. But I *don't'* look for it, cause I'm usually way too involved in the sweet gameplay!

    A definite recommendation to any zombie fans :)

  • noname

    I'd rather have good graphics and solid coding that doesn't cause the stuttering.

  • http://none noname

    I'd rather have good graphics and solid coding that doesn't cause the stuttering.

  • http://www.metroccolis.com your personal robot

    Mine still stutters PLUS it's way more ugly.
    And in version one I reached level 99! So, it was playable for me.
    But as I first startet version 2, this pixelated "USA" jumped into my eyes...
    continuing with the houses. It must not be this way. The devs can
    bring both....a fluid gameplay AND the old smooth graphics.

  • http://www.metroccolis.com your personal robot

    Mine still stutters PLUS it's way more ugly.
    And in version one I reached level 99! So, it was playable for me.
    But as I first startet version 2, this pixelated "USA" jumped into my eyes...
    continuing with the houses. It must not be this way. The devs can
    bring both....a fluid gameplay AND the old smooth graphics.

  • Vaco Deus

    Yeah, the downgrade in graphics is unacceptable.

    It wasn't that bad to begin with. Now it still plays the same AND looks worse. Kinda wish I never upgraded

  • Vaco Deus

    Yeah, the downgrade in graphics is unacceptable.

    It wasn't that bad to begin with. Now it still plays the same AND looks worse. Kinda wish I never upgraded

  • palapalooza

    Just played the demo and will buy it! I usually don't like side-scrollers, but when TouchArcade gives it a good review and there's a free lite version to try out, I have to try it.

    Don't know why you're being so picky about the graphics, they look fine to me.

  • palapalooza

    Just played the demo and will buy it! I usually don't like side-scrollers, but when TouchArcade gives it a good review and there's a free lite version to try out, I have to try it.

    Don't know why you're being so picky about the graphics, they look fine to me.

  • http://www.toucharcade.com Hello

    so i shouldnt update ?

  • http://www.toucharcade.com Hello

    so i shouldnt update ?

  • marc

    I just clicked on 'free' games on the side bar and this didn't come up, should it be added to 'free' section?

    http://toucharcade.com/category/prices/free/

  • marc

    I just clicked on 'free' games on the side bar and this didn't come up, should it be added to 'free' section?

    http://toucharcade.com/category/prices/free/

  • http://www.metroccolis.com your personal robot

    @palapalooza
    It's impossible to judge, if you don't know the first version.
    Of course graphics and especially animations are wonderful.
    But you would see the difference immediately tight after
    starting the app. And so it's the first game with a downgrade
    as an upgrade :)

  • http://www.metroccolis.com your personal robot

    @palapalooza
    It's impossible to judge, if you don't know the first version.
    Of course graphics and especially animations are wonderful.
    But you would see the difference immediately tight after
    starting the app. And so it's the first game with a downgrade
    as an upgrade :)

  • CBraun53

    I wouldn't mind the pixelized graphics if it would have improved the lag. The game still lags a lot for me (I'm playing on a first gen iPhone) probably as much as the first version did. I still play the game but I get so frustrated when it lags and the worse graphics don't help it. If they improve the lag then the game will be great, if they also bring back the original graphics then the game will be excellent.

  • CBraun53

    I wouldn't mind the pixelized graphics if it would have improved the lag. The game still lags a lot for me (I'm playing on a first gen iPhone) probably as much as the first version did. I still play the game but I get so frustrated when it lags and the worse graphics don't help it. If they improve the lag then the game will be great, if they also bring back the original graphics then the game will be excellent.

  • http://www.metroccolis.com your personal robot

    @CBraun53
    I totally second this!

  • http://www.metroccolis.com your personal robot

    @CBraun53
    I totally second this!

  • Wonton

    Which are the new zombies? I've only played v2...are they the fast one and the one that takes more damage or are there others farther up?

  • Wonton

    Which are the new zombies? I've only played v2...are they the fast one and the one that takes more damage or are there others farther up?

  • Chad

    Tired of pixelated graphics? What to down the undead with style? Get iDracula instead.

  • Chad

    Tired of pixelated graphics? What to down the undead with style? Get iDracula instead.

  • aerolord

    In fact I enjoy this version over the last version. What does a bit of pixelation does? When your totally focus on the game itself I doubt you would actually has time to go "Oh dam, the pixelation is ugly".

    In the last version, I could get lag here and there every few minutes but after updating, it feels like the game is much more smoother to me and I lag way lesser than before.

    IMO, a very nice update.

  • aerolord

    In fact I enjoy this version over the last version. What does a bit of pixelation does? When your totally focus on the game itself I doubt you would actually has time to go "Oh dam, the pixelation is ugly".

    In the last version, I could get lag here and there every few minutes but after updating, it feels like the game is much more smoother to me and I lag way lesser than before.

    IMO, a very nice update.

  • thebleeptruth

    Hmm.. this update is old news. But anyway here's my take on Zombieville: It gets repetitive. Seriously. Right now I'd say I'd play iDracula 10 times more than I'd play Zombieville. And here's the reason: low replay value. Developers need to spice things up a little and give more milestones/goals to the players. Here are my suggestions. Hopefully a few would be considered cause I really really like this game to get even better.

    1. Introduce unlockable/secret character/s or outfits that can only be available once you’ve reached certain levels, and only at Normal or Insane difficulty.
    2. More MAPS and more zombies (don’t just change their color): The first two places that come to mind are a mall and a hospital. The gameplay is still the same. The houses will be replaced by boutiques/shops and patient rooms respectively. And the zombies would be security guards/shoppers and patients/doctors respectively. Heck you don’t even have to change the look of the bald zombie. Just change their outfits. That’ll be more hilarious. What you could do is change the scenes maybe every 3 or 5 levels.
    3. New game mode: One I could think of is Rescue Mode, wherein you start off in front of a mansion/fortress/compound, and then have to rescue someone inside a ruined/collapsing house located near the end of the street, and then bring the person back to the spot where you first started. Obviously along the way you have to make sure the person doesn’t get killed by zombies as he/she tags along on your journey back. In this game mode you are to choose a limited set of weapons you can bring. You could play along with this concept.
    4. This is simple: Add a high score sheet (Top 10) with name input. Don’t just save a single score per difficulty. The flaw in just having one score is that for example once I’ve reached in my opinion the highest level I could ever physically achieve with my limited skills, it lowers my motivation to play the game again cause there’s nothing else to achieve considering that all my hard work won’t be credited anyway as long as I always finish lower than my highest finish.

  • thebleeptruth

    Hmm.. this update is old news. But anyway here's my take on Zombieville: It gets repetitive. Seriously. Right now I'd say I'd play iDracula 10 times more than I'd play Zombieville. And here's the reason: low replay value. Developers need to spice things up a little and give more milestones/goals to the players. Here are my suggestions. Hopefully a few would be considered cause I really really like this game to get even better.

    1. Introduce unlockable/secret character/s or outfits that can only be available once you’ve reached certain levels, and only at Normal or Insane difficulty.
    2. More MAPS and more zombies (don’t just change their color): The first two places that come to mind are a mall and a hospital. The gameplay is still the same. The houses will be replaced by boutiques/shops and patient rooms respectively. And the zombies would be security guards/shoppers and patients/doctors respectively. Heck you don’t even have to change the look of the bald zombie. Just change their outfits. That’ll be more hilarious. What you could do is change the scenes maybe every 3 or 5 levels.
    3. New game mode: One I could think of is Rescue Mode, wherein you start off in front of a mansion/fortress/compound, and then have to rescue someone inside a ruined/collapsing house located near the end of the street, and then bring the person back to the spot where you first started. Obviously along the way you have to make sure the person doesn’t get killed by zombies as he/she tags along on your journey back. In this game mode you are to choose a limited set of weapons you can bring. You could play along with this concept.
    4. This is simple: Add a high score sheet (Top 10) with name input. Don’t just save a single score per difficulty. The flaw in just having one score is that for example once I’ve reached in my opinion the highest level I could ever physically achieve with my limited skills, it lowers my motivation to play the game again cause there’s nothing else to achieve considering that all my hard work won’t be credited anyway as long as I always finish lower than my highest finish.

  • matthelm

    Note to developers....if you design a game that requires it to be played in landscape mode please be aware that when rolling the iphone to the left the speaker gets covered by your hand. You lose the sound of the game and whats worse is that you think that you can solves this problem by using headphones...wrong! When you plug in the headphones they end up getting in the way of left hand interacting with the screen! Please make game playable when tilting the phone to the right....easy?

  • matthelm

    Note to developers....if you design a game that requires it to be played in landscape mode please be aware that when rolling the iphone to the left the speaker gets covered by your hand. You lose the sound of the game and whats worse is that you think that you can solves this problem by using headphones...wrong! When you plug in the headphones they end up getting in the way of left hand interacting with the screen! Please make game playable when tilting the phone to the right....easy?

  • crsrc

    the bottom line is the game is unplayable. They need to fix the lags and bugs before they worry about adding features. I really can't understand how it gets such great reviews...People are retarded...They'll give a poorly coded paid game like this 5 stars but then trash a well polished free game like truck vs. grenade as if the developers raped their sister.

    The sad thing is I can tell this game has great potential but the devs obviously just don't know what they are doing.

  • crsrc

    the bottom line is the game is unplayable. They need to fix the lags and bugs before they worry about adding features. I really can't understand how it gets such great reviews...People are retarded...They'll give a poorly coded paid game like this 5 stars but then trash a well polished free game like truck vs. grenade as if the developers raped their sister.

    The sad thing is I can tell this game has great potential but the devs obviously just don't know what they are doing.

  • thebleeptruth

    @matthelm
    I'd like to suggest the same to iDracula. I'd wish that game would have the orientation as Zombieville. I use an iPod Touch and the headphones are located at the bottom right. Hence if the screen tilts to the right (as in iDracula), the headphone jack sometimes makes it uncomfortable for the directional circle-pad on the left side. The orientation of Zombieville is perfect for the Touch. I guess the best solution would be to allow the screen to reorient depending on how you hold the device, as the case seems to differ per device as you've mentioned.

    @crsrc
    The game is unplayable? You've got to be kidding. The game lags but it doesn't lag to the point that you get killed because of it. I've played it dozens and dozens of times already and the lag that happens a few times is not the irritating type of lag wherein the frames still continue to move but at a very slow rate, and then the controls don't respond very well. The lag in Zombieville is a quick freeze. Everything stops for a second. It's a problem that hopefully can be fixed but to be honest, I really don't mind. It's never bothered me yet. But calling it unplayable? Jeez! Such high standards. And then mentioning it in the same breath as Truck vs Grenades?!! I can't understand it. That game is such a low-budget game. I'm not saying it's awful, but neither would I call it well-polished!!

  • thebleeptruth

    @matthelm
    I'd like to suggest the same to iDracula. I'd wish that game would have the orientation as Zombieville. I use an iPod Touch and the headphones are located at the bottom right. Hence if the screen tilts to the right (as in iDracula), the headphone jack sometimes makes it uncomfortable for the directional circle-pad on the left side. The orientation of Zombieville is perfect for the Touch. I guess the best solution would be to allow the screen to reorient depending on how you hold the device, as the case seems to differ per device as you've mentioned.

    @crsrc
    The game is unplayable? You've got to be kidding. The game lags but it doesn't lag to the point that you get killed because of it. I've played it dozens and dozens of times already and the lag that happens a few times is not the irritating type of lag wherein the frames still continue to move but at a very slow rate, and then the controls don't respond very well. The lag in Zombieville is a quick freeze. Everything stops for a second. It's a problem that hopefully can be fixed but to be honest, I really don't mind. It's never bothered me yet. But calling it unplayable? Jeez! Such high standards. And then mentioning it in the same breath as Truck vs Grenades?!! I can't understand it. That game is such a low-budget game. I'm not saying it's awful, but neither would I call it well-polished!!

  • Paul in NC

    Great game, but it could be greater. The number-one item I would LOVE to see is the ability to save the game if you have to stop playing (phone call, someone at the door, time to go eat, time to go to work, etc.) I mean, come on devs, how hard would it be to add a save game feature?

  • Paul in NC

    Great game, but it could be greater. The number-one item I would LOVE to see is the ability to save the game if you have to stop playing (phone call, someone at the door, time to go eat, time to go to work, etc.) I mean, come on devs, how hard would it be to add a save game feature?

  • Ricki Ricardo

    @ Paul in NC
    if you exit out to the main menu it saves your progress, sort of. It starts you over at the begining of the last level you were on.

    As far as graphics/unplayability, yes the downgrade in graphics was a bummer, considering i never had lag problems with the first. I love the new additions in the update however, so if those graphics can get fixed we are in bussiness! I also agree with wanting to see a bit more variety in the game. other characters/outfits, different level themes. Love the game as is, all this would just make it that much more fun.

  • Ricki Ricardo

    @ Paul in NC
    if you exit out to the main menu it saves your progress, sort of. It starts you over at the begining of the last level you were on.

    As far as graphics/unplayability, yes the downgrade in graphics was a bummer, considering i never had lag problems with the first. I love the new additions in the update however, so if those graphics can get fixed we are in bussiness! I also agree with wanting to see a bit more variety in the game. other characters/outfits, different level themes. Love the game as is, all this would just make it that much more fun.

  • aerolord

    @crsrc

    What? The game is unplayable to you? I know there is lag but not to the extent that it is unplayable. If the game is unplayable what with the good rating in the App Store? 1500+ of retarded reviewer? I guess you are wrong there. Doesn't mean the game is bad on you don't make other people who praise the game to be retarded.

    Remember, everyone got their own opinion and opinion does not equal fact.

  • aerolord

    @crsrc

    What? The game is unplayable to you? I know there is lag but not to the extent that it is unplayable. If the game is unplayable what with the good rating in the App Store? 1500+ of retarded reviewer? I guess you are wrong there. Doesn't mean the game is bad on you don't make other people who praise the game to be retarded.

    Remember, everyone got their own opinion and opinion does not equal fact.

  • crsrc

    @ people who responded to me

    IDK how your game is working fine for you but it IS unplayable for me. It doesn't lag just a little, it lags A LOT to the point of being unplayable. The lag kills me everytime, freezing up when i get close to zombies to the point where my shots don't register as shots yet the zombies still can get me. Also, sometimes the whole thing freezes up and the music skips for 5-10 seconds at a time. I even deleted and reinstalled. Are you guys using iphones or touches? maybe it runs better on a touch.... Obviously I can only go by how it plays for me, on my iphone and I promise you that if you play what I play you'd feel the same way. And I'm not the only one that has this problem, if you check the reviews there are plenty that have the same problem. Maybe I should try reinstalling again.

    and as for the truck vs. grenade comparison I wasn't actually comparing the games themselves, just comparing a decent FREE game that gets flamed in the reviews while a paid game with bugs all over it gets praised like it's the next mario. and honestly, there are A LOT of retards posting reviews, just check sully's flight and you'll see.

    but honestly, like I said, I see it has a lot of potential and it would likely be my favorite game if it weren't for the said bugs. I'm keeping it on my phone in hopes they get their act together and release an update soon.

  • crsrc

    @ people who responded to me

    IDK how your game is working fine for you but it IS unplayable for me. It doesn't lag just a little, it lags A LOT to the point of being unplayable. The lag kills me everytime, freezing up when i get close to zombies to the point where my shots don't register as shots yet the zombies still can get me. Also, sometimes the whole thing freezes up and the music skips for 5-10 seconds at a time. I even deleted and reinstalled. Are you guys using iphones or touches? maybe it runs better on a touch.... Obviously I can only go by how it plays for me, on my iphone and I promise you that if you play what I play you'd feel the same way. And I'm not the only one that has this problem, if you check the reviews there are plenty that have the same problem. Maybe I should try reinstalling again.

    and as for the truck vs. grenade comparison I wasn't actually comparing the games themselves, just comparing a decent FREE game that gets flamed in the reviews while a paid game with bugs all over it gets praised like it's the next mario. and honestly, there are A LOT of retards posting reviews, just check sully's flight and you'll see.

    but honestly, like I said, I see it has a lot of potential and it would likely be my favorite game if it weren't for the said bugs. I'm keeping it on my phone in hopes they get their act together and release an update soon.

  • Kris Jones

    I enjoy the game and only suffered minor lag in the initial version of the game.

    I know it seems to go against the grain, but what I like about only a 'single' type of enemy (besides the difference in color) is that you can see the effects of the various weapons.

    Honestly, thats what the game is all about, getting all of the weapons. Once you do that, the game is pretty much done. Its silly we have such high standards for games, especially ones that are only .99 cents! It's not even worth the money to complain about!

  • Kris Jones

    I enjoy the game and only suffered minor lag in the initial version of the game.

    I know it seems to go against the grain, but what I like about only a 'single' type of enemy (besides the difference in color) is that you can see the effects of the various weapons.

    Honestly, thats what the game is all about, getting all of the weapons. Once you do that, the game is pretty much done. Its silly we have such high standards for games, especially ones that are only .99 cents! It's not even worth the money to complain about!

  • crsrc

    ok, I've deleted and re-downloaded for a second time and it seems to be working better. Either that or I've just learned to play it despite the glitches, who knows. I still think it's poor execution of a great concept but not the unplayable game it originally was for me.

    Right now I'd probably give it 3 stars and I've deleted my original bad review from the appstore. I'm gonna wait to review it again until the next update in hopes that the bugs will be straightened out so I can rate it a 4 or 5.

  • crsrc

    ok, I've deleted and re-downloaded for a second time and it seems to be working better. Either that or I've just learned to play it despite the glitches, who knows. I still think it's poor execution of a great concept but not the unplayable game it originally was for me.

    Right now I'd probably give it 3 stars and I've deleted my original bad review from the appstore. I'm gonna wait to review it again until the next update in hopes that the bugs will be straightened out so I can rate it a 4 or 5.

  • http://www.chrispine.org chris pine

    this is a sweet game, i've gotten bored of other iPhone games within a few days but keep coming back to this one. i think it's challenging because it does take strategy. do you get more health, save it for a weapon, or get more amo? really like the advanced weaponry but never made it past level 21.

  • http://www.chrispine.org chris pine

    this is a sweet game, i've gotten bored of other iPhone games within a few days but keep coming back to this one. i think it's challenging because it does take strategy. do you get more health, save it for a weapon, or get more amo? really like the advanced weaponry but never made it past level 21.