Upcoming HotField Shooter to Offer 'Bullet Time' Slow Motion

posted by arn on March 5th, 2009 10:05 PM EST in Upcoming Games

Mobile developer C2Matrix announced that they have submitted their Hotfield shoot'em up to the App Store. The $2.99 game offers a long list of interesting features, including the use of "bullet time" (slow motion):

  • 3 type of ships with 4 level major fire.
  • 6 stages, 6 mega bosses, 5 game modes.
  • "bullet-time", "Fury state", amazing and addictive gameplay system.
  • Boss mode for fight with bosses.
  • Load/Save game.
  • Online top 10, one click to sync your scores to global server.
  • Record your playing for replay later.
  • Textured and huge 3d live elements, 3D layers.
  • Plenty of blended sprites.
  • Vibration support.
  • Original background music and sound effect, volumn adjustable.
  • Support portrait and landscape display mode.
  • We first saw the use of "bullet time" on the iPhone in Yose Widjaja's Space Ninja which allowed you to slow the onscreen action in order to dodge enemy fire with increased accuracy. The system worked remarkably well for that title, and we've been interested in seeing it implemented in a true shooter.

    Double-tapping on the screen will reportedly allow you to enter this slow-motion bullet-time mode. We're anxious to see this in action.

    The developer provided us with this gameplay video which we've posted on YouTube.

    The developer has also been active in our discussion forums answering questions about some obvious comparisons with the just released Sky Force Reloaded. The above video shows a seemingly well implemented game with a robust load/save game system. Unfortunately, bullet time is not highlighted and the video seems to focus on the Boss fights.

    We'll definitely take a look at this title when it's released in the coming week.

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6 Comments

  • Marcus says:

    Cheap rip-off of space impact:Kappa base on the N-gage.

  • iphonecrazy says:

    I had this on my friend's X1, very cool game.

  • hmm... says:

    To be honest this looks decent.

    But is this really a rip-off?

    I do see similarities, as in many other scifi shooters, but not sure if its a clear rip-off.

  • spiffyone says:

    @ Marcus

    And a rip off of Space Impact: Kappa Base? This game looks and apparently plays NOTHING like that nGage shmup. At most it plays like ESPGaluda, what with the bullet time thing. Space Impact, iirc, doesn't even use that system, instead employing a "bullet graze to increase special weapon gauge" system. And even Space Impact is "influenced" by earlier "bullet graze" shmups like Psyvariar.

  • JCat says:

    Is this another one of those shooters with an endless barrage of bullets and you're simply forced to smartbomb your way through the whole game and hitting the ol' "continue" after endless deaths. Oh, and there's one of those early stage bosses that take a decade to kill! I miss the old school shooters…

  • andrew says:

    these are more Japanese style shooters. I remember playing western shooters such as galactica and twin cobras, but I for one enjoy the ikruga-esque shooters a lot more

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