Little White Bear Studios, an active participant in our forums, has released their second game for the iPhone and it's called Zentomino [App Store]. Gameplay is similar to their previous title TanZen [App Store].

Find your Zen again, with Zentomino! Like its award winning sister game, TanZen, Zentomino takes you on an ever expanding journey of peaceful challenges. This time around, explore the world of pentominoes, where you must recreate a shape by using up to twelve differently shaped puzzle pieces. Like TanZen, you'll be given a wide variety of puzzles, which will grow considerably over time!

The object of the game is to completely fill out the given silhouette with the pieces given. 144 different puzzles are offered in this first version and there's no time limit to play against.

A gameplay video is provided by the developer:

App Store Link: Zentomino, $1.99

  • Little White Bear Studios

    Thanks for posting about Zentomino, arn. I hope everyone enjoys the game!

  • Little White Bear Studios

    Thanks for posting about Zentomino, arn. I hope everyone enjoys the game!

  • Little White Bear Studios

    Thanks for posting about Zentomino, arn. I hope everyone enjoys the game!

  • DonBurns99

    Little White Bear Studios is two for two in my book.

    Great quality, great value, and great customer interaction.

  • DonBurns99

    Little White Bear Studios is two for two in my book.

    Great quality, great value, and great customer interaction.

  • DonBurns99

    Little White Bear Studios is two for two in my book.

    Great quality, great value, and great customer interaction.

  • Tosui

    I'm loving this game! It's quickly becoming my favourite puzzle ๎•

    Much more challenging, fun, and rewarding than other puzzles I've found.

  • Tosui

    I'm loving this game! It's quickly becoming my favourite puzzle ๎•

    Much more challenging, fun, and rewarding than other puzzles I've found.

  • Tosui

    I'm loving this game! It's quickly becoming my favourite puzzle ๎•

    Much more challenging, fun, and rewarding than other puzzles I've found.

  • http://www.GalleyTech.com/ Galley

    Looks great! It reminds me of a similar puzzler for the Palm that used the seven tetrominos from Tetris. The difference was, each level had a limited number of moves.

  • http://www.GalleyTech.com/ Galley

    Looks great! It reminds me of a similar puzzler for the Palm that used the seven tetrominos from Tetris. The difference was, each level had a limited number of moves.

  • http://www.GalleyTech.com/ Galley

    Looks great! It reminds me of a similar puzzler for the Palm that used the seven tetrominos from Tetris. The difference was, each level had a limited number of moves.

  • Kita

    Not really my type of game but I almost want to buy it just the developer updates his first app so much lol. I've never seen a developer give back to his customers so much :)

  • Kita

    Not really my type of game but I almost want to buy it just the developer updates his first app so much lol. I've never seen a developer give back to his customers so much :)

  • Kita

    Not really my type of game but I almost want to buy it just the developer updates his first app so much lol. I've never seen a developer give back to his customers so much :)

  • Little White Bear Studios

    Thanks for the kind words, everyone! It's nice to know our hard work is appreciated. :)

  • Little White Bear Studios

    Thanks for the kind words, everyone! It's nice to know our hard work is appreciated. :)

  • Little White Bear Studios

    Thanks for the kind words, everyone! It's nice to know our hard work is appreciated. :)

  • mrkgoo

    Oh, it's pentominoes!

    I love this. I will get this eventually (still working through tanZen)

  • mrkgoo

    Oh, it's pentominoes!

    I love this. I will get this eventually (still working through tanZen)

  • mrkgoo

    Oh, it's pentominoes!

    I love this. I will get this eventually (still working through tanZen)

  • David

    I have this game, and it's quite difficult, at least for me. The interface is very nice and polished, although there really should be a faster way to rotate pieces.

  • David

    I have this game, and it's quite difficult, at least for me. The interface is very nice and polished, although there really should be a faster way to rotate pieces.

  • David

    I have this game, and it's quite difficult, at least for me. The interface is very nice and polished, although there really should be a faster way to rotate pieces.

  • swarmster

    Touch Arcade has convinced me to spend about 100x the amount of money I would have spent on iPod games otherwise, and I'm glad it did. A friend had showed me TanZen a while ago, but after reading about White Bear's support for the platform and seeing the games again, I just picked up both.

    The only thing I would mention, and it goes along with what David above me says, I think it might be more natural if you could pinch pieces to flip them. I'd still allow the double-tap, to retain one-finger operation, but it would be interesting to see if the pinch would positively impact game flow.

  • swarmster

    Touch Arcade has convinced me to spend about 100x the amount of money I would have spent on iPod games otherwise, and I'm glad it did. A friend had showed me TanZen a while ago, but after reading about White Bear's support for the platform and seeing the games again, I just picked up both.

    The only thing I would mention, and it goes along with what David above me says, I think it might be more natural if you could pinch pieces to flip them. I'd still allow the double-tap, to retain one-finger operation, but it would be interesting to see if the pinch would positively impact game flow.

  • swarmster

    Touch Arcade has convinced me to spend about 100x the amount of money I would have spent on iPod games otherwise, and I'm glad it did. A friend had showed me TanZen a while ago, but after reading about White Bear's support for the platform and seeing the games again, I just picked up both.

    The only thing I would mention, and it goes along with what David above me says, I think it might be more natural if you could pinch pieces to flip them. I'd still allow the double-tap, to retain one-finger operation, but it would be interesting to see if the pinch would positively impact game flow.

  • Little White Bear Studios

    Swarmster:
    Thanks for picking up both games! Interesting idea with the pinch. I'll look into it. : )

    David:
    The game can be difficult when you first begin, but I've found that I've gotten much better at the puzzles over time. I hope you have lots of fun with it!

    mrkgoo:
    Good luck finishing TanZen! More puzzles are coming for it soon!

  • Little White Bear Studios

    Swarmster:
    Thanks for picking up both games! Interesting idea with the pinch. I'll look into it. : )

    David:
    The game can be difficult when you first begin, but I've found that I've gotten much better at the puzzles over time. I hope you have lots of fun with it!

    mrkgoo:
    Good luck finishing TanZen! More puzzles are coming for it soon!

  • Little White Bear Studios

    Swarmster:
    Thanks for picking up both games! Interesting idea with the pinch. I'll look into it. : )

    David:
    The game can be difficult when you first begin, but I've found that I've gotten much better at the puzzles over time. I hope you have lots of fun with it!

    mrkgoo:
    Good luck finishing TanZen! More puzzles are coming for it soon!