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	<title>Comments on: Preview Video of iPhone Puzzle Platformer &#039;Toki Tori&#039;</title>
	<atom:link href="http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Collo</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-14345</link>
		<dc:creator>Collo</dc:creator>
		<pubDate>Tue, 03 Mar 2009 22:23:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-14345</guid>
		<description>Hi all,

I&#039;ve just posted a blog-entry about the Toki Tori controls. Feel free to read and respond at:

http://www.twotribes.com/?page=log&amp;subpage=detail&amp;id=24

Thanks for all the feedback btw!</description>
		<content:encoded><![CDATA[<p>Hi all,</p>
<p>I&#039;ve just posted a blog-entry about the Toki Tori controls. Feel free to read and respond at:</p>
<p><a href="http://www.twotribes.com/?page=log&amp;subpage=detail&amp;id=24" rel="nofollow">http://www.twotribes.com/?page=log&amp;subpage=detail&amp;id=24</a></p>
<p>Thanks for all the feedback btw!</p>
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		<title>By: Brett Archibald</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-14014</link>
		<dc:creator>Brett Archibald</dc:creator>
		<pubDate>Fri, 27 Feb 2009 16:19:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-14014</guid>
		<description>Re. the controls, how about adopting what Bobby Carrot has done, giving the user a choice of two different control options...

1: Touch the right side of the screen to move right, touch the left side to move left, touch the top to move up, and touch the top to move down.
See this graphic for more — http://www.fdgsoft.de/download/bc_touchareas.jpg
(The arrow are just an overlay, and not part of the game, obviously.)

2: Touch-anywhere-and-swipe rightwards to move right, touch-and-swipe left to move left, etc. etc.

This way, the user can choose to play 2-handed like holding a PSP (option 1 above), or holding the iPhone in one hand and controlling with the other (option 2 above).</description>
		<content:encoded><![CDATA[<p>Re. the controls, how about adopting what Bobby Carrot has done, giving the user a choice of two different control options&#8230;</p>
<p>1: Touch the right side of the screen to move right, touch the left side to move left, touch the top to move up, and touch the top to move down.<br />
See this graphic for more — <a href="http://www.fdgsoft.de/download/bc_touchareas.jpg" rel="nofollow">http://www.fdgsoft.de/download/bc_touchareas.jpg</a><br />
(The arrow are just an overlay, and not part of the game, obviously.)</p>
<p>2: Touch-anywhere-and-swipe rightwards to move right, touch-and-swipe left to move left, etc. etc.</p>
<p>This way, the user can choose to play 2-handed like holding a PSP (option 1 above), or holding the iPhone in one hand and controlling with the other (option 2 above).</p>
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		<title>By: Two Tribes</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13949</link>
		<dc:creator>Two Tribes</dc:creator>
		<pubDate>Thu, 26 Feb 2009 22:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13949</guid>
		<description>When discussing the controls, we quickly abandoned the idea of tilt controls. It felt like a gimmick rather than adding something to the game. The problem is that Toki Tori is very tile based; he needs to end up at an exact tile location. Fiddling with flicking to the right and left just felt awkward. 

Also Toki needs to be able to walk up and down stairs. With tilt controls this would mean we had to to force a player to tilt his iPhone away from his point of view. We strongly felt that that&#039;s a bad example of using the tilt controls. But if you guys can provide any valid arguments to implement it, we&#039;re definitely willing to bring up the issue with the design team again.

The wider vertical detection area is already a task on our todo-list, so yes we&#039;ll tackle that issue. 

Thanks guys, for your input on the... input ;-)

Cheers</description>
		<content:encoded><![CDATA[<p>When discussing the controls, we quickly abandoned the idea of tilt controls. It felt like a gimmick rather than adding something to the game. The problem is that Toki Tori is very tile based; he needs to end up at an exact tile location. Fiddling with flicking to the right and left just felt awkward. </p>
<p>Also Toki needs to be able to walk up and down stairs. With tilt controls this would mean we had to to force a player to tilt his iPhone away from his point of view. We strongly felt that that&#039;s a bad example of using the tilt controls. But if you guys can provide any valid arguments to implement it, we&#039;re definitely willing to bring up the issue with the design team again.</p>
<p>The wider vertical detection area is already a task on our todo-list, so yes we&#039;ll tackle that issue. </p>
<p>Thanks guys, for your input on the&#8230; input <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Cheers</p>
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		<title>By: Vídeo de Toki Tori</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13929</link>
		<dc:creator>Vídeo de Toki Tori</dc:creator>
		<pubDate>Thu, 26 Feb 2009 20:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13929</guid>
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		<content:encoded><![CDATA[<p>[...] en TouchArcade Si te ha gustado este post, suscribete al feed [...]</p>
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		<title>By: arn</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13920</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Thu, 26 Feb 2009 19:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13920</guid>
		<description>having actually played the game, I disagree tilt is what you want here. 

The controls are fine.  It could have a slightly wider vertical play to it, but I don&#039;t think tilt is the way to go.

arn</description>
		<content:encoded><![CDATA[<p>having actually played the game, I disagree tilt is what you want here. </p>
<p>The controls are fine.  It could have a slightly wider vertical play to it, but I don&#039;t think tilt is the way to go.</p>
<p>arn</p>
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		<title>By: t</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13913</link>
		<dc:creator>t</dc:creator>
		<pubDate>Thu, 26 Feb 2009 17:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13913</guid>
		<description>going left and right should definitely be tilt or have that as an option..
and yes, delete this video....it does nothing but dissaude from purchase!!!</description>
		<content:encoded><![CDATA[<p>going left and right should definitely be tilt or have that as an option..<br />
and yes, delete this video&#8230;.it does nothing but dissaude from purchase!!!</p>
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		<title>By: Two Tribes</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13902</link>
		<dc:creator>Two Tribes</dc:creator>
		<pubDate>Thu, 26 Feb 2009 15:00:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13902</guid>
		<description>Thanks for your comments guys. First off, we didn&#039;t capture this video to begin with ;-) It&#039;s been made by the preview guys here at toucharcade. 

Second, since it&#039;s a preview we still need to tweak a lot in various areas, one of them being the controls. More suggestions on how to improve the control scheme are more than welcome... ;-)

Thanks again!</description>
		<content:encoded><![CDATA[<p>Thanks for your comments guys. First off, we didn&#039;t capture this video to begin with <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  It&#039;s been made by the preview guys here at toucharcade. </p>
<p>Second, since it&#039;s a preview we still need to tweak a lot in various areas, one of them being the controls. More suggestions on how to improve the control scheme are more than welcome&#8230; <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Thanks again!</p>
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		<title>By: Dave</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13900</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Thu, 26 Feb 2009 14:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13900</guid>
		<description>Yes. They REALLY need to work on the control scheme. Were I the developer of this game I never would have released this video. I loved toki tori on the wii but after watching this I would never buy it. I would think the accelerometer would work just fine for this game. Either that or make the touch area less sensitive. The game should know when you mean to click on the ground and when you mean to click in open air.</description>
		<content:encoded><![CDATA[<p>Yes. They REALLY need to work on the control scheme. Were I the developer of this game I never would have released this video. I loved toki tori on the wii but after watching this I would never buy it. I would think the accelerometer would work just fine for this game. Either that or make the touch area less sensitive. The game should know when you mean to click on the ground and when you mean to click in open air.</p>
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		<title>By: ConraDargo</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13891</link>
		<dc:creator>ConraDargo</dc:creator>
		<pubDate>Thu, 26 Feb 2009 10:17:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13891</guid>
		<description>I couldn&#039;t help enjoying how often the game would be all &quot;huh?&quot; when tapping on the screen to walk somewhere ^^&#039;</description>
		<content:encoded><![CDATA[<p>I couldn&#039;t help enjoying how often the game would be all &#034;huh?&#034; when tapping on the screen to walk somewhere ^^&#039;</p>
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		<title>By: Two Tribes</title>
		<link>http://toucharcade.com/2009/02/25/preview-video-of-iphone-puzzle-platformer-toki-tori/#comment-13884</link>
		<dc:creator>Two Tribes</dc:creator>
		<pubDate>Thu, 26 Feb 2009 08:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1894#comment-13884</guid>
		<description>That&#039;s indeed the idea behind the game; it isn&#039;t an action paced game. Just sit back and carefully think about your next move...</description>
		<content:encoded><![CDATA[<p>That&#039;s indeed the idea behind the game; it isn&#039;t an action paced game. Just sit back and carefully think about your next move&#8230;</p>
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