Imangi's first entry into the world of non-word games comes in the form of Little Red Sled [App Store], a rather charming 3D sled racer. We were able to spend a few days with the title before its release.

The game puts you in control of either Max or Maya who is hurtling down the mountain collecting gifts, jumping ramps and avoiding psychotic bunnies. Game controls involve using the iPhone accelerometer to steer your sled, pressing on screen to brake, and shaking your iPhone during a jump allows you to do a flip. Gifts and flips add to your score for a given track. There are 13 levels in all in the 1.0 version of Little Red Sled and the early levels introduce you to the different parts of the game. Each level has specific goals (minimum score, maximum time, or number of gifts) that must be reached in order to progress to later levels.

The game comes nicely polished with a distinct and charming style that is punctuated by the original piano track. The overall experience (visuals, music, and controls) "feels" very nice and you get a nice sense of momentum during the game. For these reasons it seems that many of the early adopters are having fun with it.

The levels, however, ramp rather slowly in difficulty as several of the earlier levels are simply tutorial levels. Meanwhile, the later levels (black diamond) can be very challenging requiring multiple attempts to pass. Unfortunately, with only 13 total levels, that leaves a relatively small number of intermediate levels to enjoy. And while you can try to surpass your previous goal records, I wish there was more incentive to replay prior levels.

The video shows a couple of levels. The main theme song (our favorite) is not featured in these levels but can be downloaded from Imangi's site.


[ Full HD version | Low Bandwidth version ]

So while we're not sure about long term playability, it's hard to knock it too much given its charm and measly $1.99 asking price.

App Store Link:: Little Red Sled, $1.99

TouchArcade Rating

  • rich_952000

    Very nice article, Arn. Winner of best, unique statement of a TouchArcade article goes toooo....Arn for " Imangi's first entry into the world of non-world games"

    The cool crap you'll read on the Internet at 11pm est, on a Thursday night. :D

  • rich_952000

    Very nice article, Arn. Winner of best, unique statement of a TouchArcade article goes toooo....Arn for " Imangi's first entry into the world of non-world games"

    The cool crap you'll read on the Internet at 11pm est, on a Thursday night. :D

  • Aaron

    I'm wondering: couldn't the developer include random levels to play in?

  • Aaron

    I'm wondering: couldn't the developer include random levels to play in?

  • arn

    @aaron. not the way it's set up now. If you watch the video, you'll see the levels are very specifically set up. Jumps and paths. These are "levels", not just "going down some random mountain".

  • arn

    @aaron. not the way it's set up now. If you watch the video, you'll see the levels are very specifically set up. Jumps and paths. These are "levels", not just "going down some random mountain".

  • http://www.imangistudios.com Kshep

    Arnold is right, the levels are created by hand with specific terrain and goals in mind.

    However, we have tossed around the idea of having a randomly generated infinite slope as a specific level. I think that would be a lot of fun. We're also considering polishing up the level editor we used to create the trails and releasing that as a free download. Perhaps in a future update.

    We are definitely planning on adding more trails. The trail map actually scrolls to the right and up the mountain. It's disabled for this first release since we are still working on the additional slopes, but there is lots of room to expand.

    Keep the feedback coming!

    Thanks,

    -Keith

  • http://www.imangistudios.com Kshep

    Arnold is right, the levels are created by hand with specific terrain and goals in mind.

    However, we have tossed around the idea of having a randomly generated infinite slope as a specific level. I think that would be a lot of fun. We're also considering polishing up the level editor we used to create the trails and releasing that as a free download. Perhaps in a future update.

    We are definitely planning on adding more trails. The trail map actually scrolls to the right and up the mountain. It's disabled for this first release since we are still working on the additional slopes, but there is lots of room to expand.

    Keep the feedback coming!

    Thanks,

    -Keith

  • Mike

    It looks nice and kills a bit of time. These type of games seem to be the most appealing to me. Thanks for sharing the review.

  • Mike

    It looks nice and kills a bit of time. These type of games seem to be the most appealing to me. Thanks for sharing the review.

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  • James

    It reminds me quite a bit of TuxRacer.

  • James

    It reminds me quite a bit of TuxRacer.