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	<title>Comments on: &#039;Wooden Labyrinth 3D&#039; Rolls and Jumps into App Store</title>
	<atom:link href="http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: O.Y.K.</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-31411</link>
		<dc:creator>O.Y.K.</dc:creator>
		<pubDate>Mon, 03 Aug 2009 16:28:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-31411</guid>
		<description>Take a look at Ivory Tower (4igames.com).
http://www.youtube.com/watch?v=e6hL0lfIlKU
You might like that too, it&#039;s a bit different concept, thou…</description>
		<content:encoded><![CDATA[<p>Take a look at Ivory Tower (4igames.com).<br />
<a href="http://www.youtube.com/watch?v=e6hL0lfIlKU" rel="nofollow">http://www.youtube.com/watch?v=e6hL0lfIlKU</a><br />
You might like that too, it&#039;s a bit different concept, thou…</p>
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		<title>By: eVp</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-13499</link>
		<dc:creator>eVp</dc:creator>
		<pubDate>Sun, 22 Feb 2009 20:54:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-13499</guid>
		<description>Lite version is now up on the App Store. Check them both out!</description>
		<content:encoded><![CDATA[<p>Lite version is now up on the App Store. Check them both out!</p>
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		<title>By: Yariv</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12919</link>
		<dc:creator>Yariv</dc:creator>
		<pubDate>Tue, 17 Feb 2009 05:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12919</guid>
		<description>Any chance for a Lite edition?</description>
		<content:encoded><![CDATA[<p>Any chance for a Lite edition?</p>
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		<title>By: Dan</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12843</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sun, 15 Feb 2009 22:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12843</guid>
		<description>the jumps were really hard at first, but if you play by holding the two bottom corners, it becomes much easier than using a full grip.</description>
		<content:encoded><![CDATA[<p>the jumps were really hard at first, but if you play by holding the two bottom corners, it becomes much easier than using a full grip.</p>
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		<title>By: Bruno</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12588</link>
		<dc:creator>Bruno</dc:creator>
		<pubDate>Thu, 12 Feb 2009 15:44:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12588</guid>
		<description>I agree with kevlar x, jumps are too difficult for me too... :-(</description>
		<content:encoded><![CDATA[<p>I agree with kevlar x, jumps are too difficult for me too&#8230; <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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		<title>By: Neil</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12565</link>
		<dc:creator>Neil</dc:creator>
		<pubDate>Thu, 12 Feb 2009 05:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12565</guid>
		<description>There is a slight delay between the phone rotation and the 3D view angle reacting.  It would be great if these were synced up. Currently it does detract from the game.
Overall it&#039;s a very nice game and starts to feel very real after playing for about a minute.  I agree with the post above about the &quot;shake to jump&quot;.  It feels natural this way.
I&#039;ve switched between this and Labyrinth (Lite) a few times and can&#039;t really say I prefer either one over the other for the physics, but the &quot;jump&quot; and price made this the winner for my $.</description>
		<content:encoded><![CDATA[<p>There is a slight delay between the phone rotation and the 3D view angle reacting.  It would be great if these were synced up. Currently it does detract from the game.<br />
Overall it&#039;s a very nice game and starts to feel very real after playing for about a minute.  I agree with the post above about the &#034;shake to jump&#034;.  It feels natural this way.<br />
I&#039;ve switched between this and Labyrinth (Lite) a few times and can&#039;t really say I prefer either one over the other for the physics, but the &#034;jump&#034; and price made this the winner for my $.</p>
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		<title>By: Galley</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12563</link>
		<dc:creator>Galley</dc:creator>
		<pubDate>Thu, 12 Feb 2009 04:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12563</guid>
		<description>I also feel that the 3D effect is overdone.</description>
		<content:encoded><![CDATA[<p>I also feel that the 3D effect is overdone.</p>
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		<title>By: Brett Archibald</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12536</link>
		<dc:creator>Brett Archibald</dc:creator>
		<pubDate>Wed, 11 Feb 2009 20:54:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12536</guid>
		<description>&gt; kevlar x Says: 
&gt; 2) I find jumping difficult, I wish there was an option
&gt; to just tap the screen to jump rather than shaking it.

I can *kinda* see where you&#039;re coming from with this comment, but I personally would rather not play the game using this method - it would take away from the &quot;naturalness&quot; and &quot;reality&quot; of the game.
As it stands now, it behaves exactly as a real physical puzzle/maze device would, ie: you want the ball the jump out the box, then you have to flip the device. It makes sense.
In the real world you don&#039;t balls to jump off flat surfaces by tapping on them. And yes, yes, I know this is a game and so doesn&#039;t really come under the banner of &quot;the real world&quot;, but the point is to try and emulate a real device.
Anyway, maybe the solution is to offer players both options: some people play by tapping, some people play by flipping. That way we could each choose our personal preferences.
But I&#039;d only expect the developer to implement this if enough people cried out for it, rather than just one or two...</description>
		<content:encoded><![CDATA[<p>&gt; kevlar x Says:<br />
&gt; 2) I find jumping difficult, I wish there was an option<br />
&gt; to just tap the screen to jump rather than shaking it.</p>
<p>I can *kinda* see where you&#039;re coming from with this comment, but I personally would rather not play the game using this method &#8211; it would take away from the &#034;naturalness&#034; and &#034;reality&#034; of the game.<br />
As it stands now, it behaves exactly as a real physical puzzle/maze device would, ie: you want the ball the jump out the box, then you have to flip the device. It makes sense.<br />
In the real world you don&#039;t balls to jump off flat surfaces by tapping on them. And yes, yes, I know this is a game and so doesn&#039;t really come under the banner of &#034;the real world&#034;, but the point is to try and emulate a real device.<br />
Anyway, maybe the solution is to offer players both options: some people play by tapping, some people play by flipping. That way we could each choose our personal preferences.<br />
But I&#039;d only expect the developer to implement this if enough people cried out for it, rather than just one or two&#8230;</p>
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		<title>By: Gregz0r</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12528</link>
		<dc:creator>Gregz0r</dc:creator>
		<pubDate>Wed, 11 Feb 2009 19:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12528</guid>
		<description>I thought the original Labyrinth developer made this, because it looks like a carbon copy - which is no bad thing, i guess, but the 3D element seems to be too exaggerated.</description>
		<content:encoded><![CDATA[<p>I thought the original Labyrinth developer made this, because it looks like a carbon copy &#8211; which is no bad thing, i guess, but the 3D element seems to be too exaggerated.</p>
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		<title>By: Max</title>
		<link>http://toucharcade.com/2009/02/11/wooden-labyrinth-3d-rolls-and-jumps-into-app-store/#comment-12518</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Wed, 11 Feb 2009 18:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1735#comment-12518</guid>
		<description>Woow amazing game! downloading now thanks for the info.</description>
		<content:encoded><![CDATA[<p>Woow amazing game! downloading now thanks for the info.</p>
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