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	<title>Comments on: Free &#039;SPiN Lite&#039; 3D Puzzler from Secret Exit</title>
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	<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Sat, 21 Nov 2009 03:40:23 -0500</lastBuildDate>
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		<title>By: Fat Phil</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10173</link>
		<dc:creator>Fat Phil</dc:creator>
		<pubDate>Fri, 02 Jan 2009 21:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10173</guid>
		<description>@Tony

You can always tell if a game is a labor of love, because it will almost be good - even if it looks like tripe, or sounds like trip, it will be good at it&#039;s heart.

Which has absolutely nothing to do with feeding children and paying bills. Do you know many burger king employees who work seven days a week, sleep four hours a night, for months on end? 

Why would anyone do that??

Simple. Because nobody wants to pay the &quot;appropriate price&quot; for games, so we can&#039;t afford to pay the staff, which means we end up doing twice as much work ourselves. Well, it looks like a bubble and it sounds like a bubble... wonder how long till it bursts...

Nothing&#039;s free in the supermarket, so how did we become so self-righteous online?</description>
		<content:encoded><![CDATA[<p>@Tony</p>
<p>You can always tell if a game is a labor of love, because it will almost be good &#8211; even if it looks like tripe, or sounds like trip, it will be good at it&#039;s heart.</p>
<p>Which has absolutely nothing to do with feeding children and paying bills. Do you know many burger king employees who work seven days a week, sleep four hours a night, for months on end? </p>
<p>Why would anyone do that??</p>
<p>Simple. Because nobody wants to pay the &#034;appropriate price&#034; for games, so we can&#039;t afford to pay the staff, which means we end up doing twice as much work ourselves. Well, it looks like a bubble and it sounds like a bubble&#8230; wonder how long till it bursts&#8230;</p>
<p>Nothing&#039;s free in the supermarket, so how did we become so self-righteous online?</p>
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		<title>By: Tony</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10169</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Fri, 02 Jan 2009 20:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10169</guid>
		<description>&quot;Let me put it this way: It’s less than the minimum wage for a day’s work at Burger King.&quot;

This is always an interesting concept to me though... the idea of developers making X amount of money off their games and comparing that to a would-be hourly wage.  It almost feels as though a lot of folks (not saying this one at all, just in general) feel as though a game deserves to make $Y dollars, regardless of if there&#039;s a market for it or not.

The guy making minimum wage at Burger King is putting in constant work for his hourly wage.  I realize games take many hours of development, but it&#039;s apples to oranges.  I can&#039;t begin to estimate how many hours of work I&#039;ve put into my website over the years, but I&#039;ve never tried to monetize it.  I put the time into it of my own free will.  On the other hand, the experience gained over the years helped me to land a job as a web developer.

The app store has a glut of sub-par games, and even the really great games aren&#039;t all going to sell if there&#039;s just not enough demand to support all of them.  I really dislike the stories about Trism&#039;s dev making X amount of money in 2 weeks, then claiming any kid in their bedroom could do the same.  It&#039;s a creating false ideas about how the market works.

While I don&#039;t begrudge anyone trying to sale a game, and I&#039;ve bought a few myself, my hat is always off to the people who put the time in as a labor of love.</description>
		<content:encoded><![CDATA[<p>&#034;Let me put it this way: It’s less than the minimum wage for a day’s work at Burger King.&#034;</p>
<p>This is always an interesting concept to me though&#8230; the idea of developers making X amount of money off their games and comparing that to a would-be hourly wage.  It almost feels as though a lot of folks (not saying this one at all, just in general) feel as though a game deserves to make $Y dollars, regardless of if there&#039;s a market for it or not.</p>
<p>The guy making minimum wage at Burger King is putting in constant work for his hourly wage.  I realize games take many hours of development, but it&#039;s apples to oranges.  I can&#039;t begin to estimate how many hours of work I&#039;ve put into my website over the years, but I&#039;ve never tried to monetize it.  I put the time into it of my own free will.  On the other hand, the experience gained over the years helped me to land a job as a web developer.</p>
<p>The app store has a glut of sub-par games, and even the really great games aren&#039;t all going to sell if there&#039;s just not enough demand to support all of them.  I really dislike the stories about Trism&#039;s dev making X amount of money in 2 weeks, then claiming any kid in their bedroom could do the same.  It&#039;s a creating false ideas about how the market works.</p>
<p>While I don&#039;t begrudge anyone trying to sale a game, and I&#039;ve bought a few myself, my hat is always off to the people who put the time in as a labor of love.</p>
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		<title>By: Fat Phil</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10152</link>
		<dc:creator>Fat Phil</dc:creator>
		<pubDate>Fri, 02 Jan 2009 09:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10152</guid>
		<description>Pom-Poms...hmmm..... and handcuffs? :)

Ok new direction... this is a great game. I hate seeing crap in the charts when so much good stuff sits in the nether-regions. Everyone without an invisible game out there REALLY underestimate how bad sales numbers are (hold up one hand and count your fingers) for good games that just can&#039;t get a foothold.

Let me put it this way: It&#039;s less than the minimum wage for a day&#039;s work at Burger King.

And considering even the more expensive good games are still cheaper than a whopper with cheese (and they won&#039;t kill you slowly), it drives me nuts to see people complain about price.

Props to anyone with the energy and enthusiasm to keep promoting a good app. So Frand...back to the pom-poms....? ;)</description>
		<content:encoded><![CDATA[<p>Pom-Poms&#8230;hmmm&#8230;.. and handcuffs? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ok new direction&#8230; this is a great game. I hate seeing crap in the charts when so much good stuff sits in the nether-regions. Everyone without an invisible game out there REALLY underestimate how bad sales numbers are (hold up one hand and count your fingers) for good games that just can&#039;t get a foothold.</p>
<p>Let me put it this way: It&#039;s less than the minimum wage for a day&#039;s work at Burger King.</p>
<p>And considering even the more expensive good games are still cheaper than a whopper with cheese (and they won&#039;t kill you slowly), it drives me nuts to see people complain about price.</p>
<p>Props to anyone with the energy and enthusiasm to keep promoting a good app. So Frand&#8230;back to the pom-poms&#8230;.? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Frand</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10137</link>
		<dc:creator>Frand</dc:creator>
		<pubDate>Fri, 02 Jan 2009 02:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10137</guid>
		<description>Relentless? :)

Games are a serious thing when your livelihood depends on them. But not so serious that I wouldn&#039;t use pom-poms.</description>
		<content:encoded><![CDATA[<p>Relentless? <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Games are a serious thing when your livelihood depends on them. But not so serious that I wouldn&#039;t use pom-poms.</p>
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		<title>By: nanokiwi</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10133</link>
		<dc:creator>nanokiwi</dc:creator>
		<pubDate>Fri, 02 Jan 2009 01:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10133</guid>
		<description>quite a good game but from the creator&#039;s relentless self-promotion on the forum i expected it to make toast (or something)</description>
		<content:encoded><![CDATA[<p>quite a good game but from the creator&#039;s relentless self-promotion on the forum i expected it to make toast (or something)</p>
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		<title>By: dave</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10128</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Thu, 01 Jan 2009 22:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10128</guid>
		<description>Love spin!</description>
		<content:encoded><![CDATA[<p>Love spin!</p>
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		<title>By: Frand</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10121</link>
		<dc:creator>Frand</dc:creator>
		<pubDate>Thu, 01 Jan 2009 20:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10121</guid>
		<description>The price of the full version is actually $4.99 again.</description>
		<content:encoded><![CDATA[<p>The price of the full version is actually $4.99 again.</p>
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		<title>By: your personal robot</title>
		<link>http://toucharcade.com/2009/01/01/free-spin-lite-3d-puzzler-from-secret-exit/#comment-10120</link>
		<dc:creator>your personal robot</dc:creator>
		<pubDate>Thu, 01 Jan 2009 19:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1497#comment-10120</guid>
		<description>Cool, finally I got the chance to try this concept
and I realized, that this is totally nothing for me :)
Lite versions are fantastic!</description>
		<content:encoded><![CDATA[<p>Cool, finally I got the chance to try this concept<br />
and I realized, that this is totally nothing for me <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Lite versions are fantastic!</p>
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