Belgian development house Fishing Cactus has sent word of their upcoming gravity-based maze / puzzle game Equilibrio, which will soon appear in the iTunes App Store.

Set in a colorful world the challenge may look simple but Equilibrio tests not only your reflexes but the old gray matter and is in perfect synergy with your iPhone device.

The basic concept of getting your ball to the exit pod to finish the level is turned upside down, literally, as you use your iPhone to tilt the world in either direction. Players carefully, skillfully move the spinning ball through corridors, along ledges to complete levels that are fraught with dangers. Move the ball too fast and it can shatter, leaving you to pick up the pieces and restart the level. Go too slow and the ‘equilibrio’ of the ball will not be powerful enough to spring to the desired spot!

The game features balls made of various different materials, such as rubber, glass, steel, stone, and paper, that each have their own gameplay characteristics.  Across the game's 44 levels, new elements and traps are constantly being introduced, from cannons and trampolines to deadly spikes and acid pools.

Features as listed by the developer:

  • Simple and intuitive game
  • 6 types of balls
  • 44 levels (ranging from easy to hardcore difficulty)
  • 3 single player game modes
  • 24 trophies with unlockable prizes
  • Highscore table
  • iPod background music support
  • Original music tunes
  • Low price point

See the developer's gameplay video to get a better feel for the action.

WiiWare World recently sat down with Christophe Kohler, the game's lead developer, and discussed the forthcoming Wii version.

Equilibrio will make its WiiWare and App Store debut in Europe, followed by North American and wolrdwide releases.  Stay tuned for more information on this one and a closer look when it becomes available.

  • Wabaam

    That looks amazing! :O

  • Wabaam

    That looks amazing! :O

  • Kamazar

    This is one of the first original games I've seen lately (besides that awesome looking ninja one) that's actually original and not another ported RPG connect three game. I'm so getting this.

  • Kamazar

    This is one of the first original games I've seen lately (besides that awesome looking ninja one) that's actually original and not another ported RPG connect three game. I'm so getting this.

  • Kevin

    holy crap it looks better than rolando

  • Kevin

    holy crap it looks better than rolando

  • HerbertKornfeld

    Fishing Cactus have been chronicling the development process over at FingerGaming. Check it out at http://fingergaming.com/2008/10/equilibrio-developer-diary/.

  • HerbertKornfeld

    Fishing Cactus have been chronicling the development process over at FingerGaming. Check it out at http://fingergaming.com/2008/10/equilibrio-developer-diary/.

  • http://www.visionaryart.biz nanokiwi

    fantastic-o!

  • http://www.visionaryart.biz nanokiwi

    fantastic-o!

  • Ourgalog

    This game looks like a sonic game, a lot of flow but it seems like it needs much more dexterity, which is not to deplease me... If the developers sell it for a right price (say less than 5$) it might be a very good game and I'm going to buy it (a good challenge to rolando?). Anyway the video looks pretty much cool... is it the iPhone trailer?

  • Ourgalog

    This game looks like a sonic game, a lot of flow but it seems like it needs much more dexterity, which is not to deplease me... If the developers sell it for a right price (say less than 5$) it might be a very good game and I'm going to buy it (a good challenge to rolando?). Anyway the video looks pretty much cool... is it the iPhone trailer?

  • Jeffrey Petersen

    The video is fast, looks like a game I'd buy. Want to see more.

  • Jeffrey Petersen

    The video is fast, looks like a game I'd buy. Want to see more.