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	<title>Comments on: A Look at Cave-Flyer &#039;Retro&#039; from Big Head Games</title>
	<atom:link href="http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<item>
		<title>By: Zak</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-10258</link>
		<dc:creator>Zak</dc:creator>
		<pubDate>Sun, 04 Jan 2009 11:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-10258</guid>
		<description>The new version is much more playable! Thanks, Retro guys.</description>
		<content:encoded><![CDATA[<p>The new version is much more playable! Thanks, Retro guys.</p>
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		<title>By: Dogtodog</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-10028</link>
		<dc:creator>Dogtodog</dc:creator>
		<pubDate>Tue, 30 Dec 2008 23:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-10028</guid>
		<description>I&#039;ve just been told that a new version has been submitted to the app store with more time/easier gameplay on normal...great stuff as I&#039;m stuck on level 11.</description>
		<content:encoded><![CDATA[<p>I&#039;ve just been told that a new version has been submitted to the app store with more time/easier gameplay on normal&#8230;great stuff as I&#039;m stuck on level 11.</p>
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		<title>By: Fat Phil</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9930</link>
		<dc:creator>Fat Phil</dc:creator>
		<pubDate>Mon, 29 Dec 2008 18:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9930</guid>
		<description>This game rocks!

Much better than Dropship for me (I know I know going against the flow - I just couldn&#039;t get my hands around it&#039;s controls :/ ), and more like Thrust and Oids (yes!), tho be nice to see some of Thrust&#039;s crate-lifting.

It gets pretty hard early on, but at least it has some great satisfaction when you beat a level, where Dropship just make my hands hurt. The level designs are pretty cool too.

Good stuff.</description>
		<content:encoded><![CDATA[<p>This game rocks!</p>
<p>Much better than Dropship for me (I know I know going against the flow &#8211; I just couldn&#039;t get my hands around it&#039;s controls :/ ), and more like Thrust and Oids (yes!), tho be nice to see some of Thrust&#039;s crate-lifting.</p>
<p>It gets pretty hard early on, but at least it has some great satisfaction when you beat a level, where Dropship just make my hands hurt. The level designs are pretty cool too.</p>
<p>Good stuff.</p>
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		<title>By: siegfried</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9852</link>
		<dc:creator>siegfried</dc:creator>
		<pubDate>Sun, 28 Dec 2008 13:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9852</guid>
		<description>hmmm what&#039;s the point buying game you can finish in 4h without putting any effort in it?</description>
		<content:encoded><![CDATA[<p>hmmm what&#039;s the point buying game you can finish in 4h without putting any effort in it?</p>
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		<title>By: Zak</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9758</link>
		<dc:creator>Zak</dc:creator>
		<pubDate>Sat, 27 Dec 2008 04:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9758</guid>
		<description>Update: After practicing 20-30 times, I finally, barely, passed level 3. Level 4 was easy, and Level 5 looks to be just as hard or even harder than 3. At this point it&#039;s just not even fun, so I don&#039;t think I&#039;ll play anymore unless they come up with an easy mode. It&#039;s just no fun. A pity, really.</description>
		<content:encoded><![CDATA[<p>Update: After practicing 20-30 times, I finally, barely, passed level 3. Level 4 was easy, and Level 5 looks to be just as hard or even harder than 3. At this point it&#039;s just not even fun, so I don&#039;t think I&#039;ll play anymore unless they come up with an easy mode. It&#039;s just no fun. A pity, really.</p>
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		<title>By: WhySoSerious</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9734</link>
		<dc:creator>WhySoSerious</dc:creator>
		<pubDate>Sat, 27 Dec 2008 01:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9734</guid>
		<description>Boooooooooooooooring..........</description>
		<content:encoded><![CDATA[<p>Boooooooooooooooring&#8230;&#8230;&#8230;.</p>
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		<title>By: Orion3G</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9692</link>
		<dc:creator>Orion3G</dc:creator>
		<pubDate>Fri, 26 Dec 2008 16:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9692</guid>
		<description>yea.. like Lunar Lander.</description>
		<content:encoded><![CDATA[<p>yea.. like Lunar Lander.</p>
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		<title>By: Blake Patterson</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9688</link>
		<dc:creator>Blake Patterson</dc:creator>
		<pubDate>Fri, 26 Dec 2008 13:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9688</guid>
		<description>@Zak: The 3rd level was the first that I had to try a few times because I ran out of time a few times.  But  about two hours or so after I started the game I was on level 8.  The timer adds to the challenge.  On the other hand, the game is more forgiving than many cave-flyers in that you have a shield that replenishes, allowing you to contact the walls without instantly blowing up.  

I actually find the shield system a little too helpful.  I&#039;d prefer destruction on contact with any surface.</description>
		<content:encoded><![CDATA[<p>@Zak: The 3rd level was the first that I had to try a few times because I ran out of time a few times.  But  about two hours or so after I started the game I was on level 8.  The timer adds to the challenge.  On the other hand, the game is more forgiving than many cave-flyers in that you have a shield that replenishes, allowing you to contact the walls without instantly blowing up.  </p>
<p>I actually find the shield system a little too helpful.  I&#039;d prefer destruction on contact with any surface.</p>
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		<title>By: Zak</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9687</link>
		<dc:creator>Zak</dc:creator>
		<pubDate>Fri, 26 Dec 2008 12:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9687</guid>
		<description>Game SUCKS.

Great visuals, great music, great play. Why does it suck? On normal mode (as opposed to hard), I can&#039;t get past only the third stage because of the INCREDIBLY SHORT time limit. Basically, the controls are incredibly subtle require a fine touch. Even so, if you screw up even a tiny bit you might as well quit, because you won&#039;t make the draconian time limit. First screw-up on very touchy and iffy controls = game over = sucky game.

Developers, have a heart for people who don&#039;t actually play this game all day every day like you do and create an Easy mode. Until they do, I won&#039;t bother playing again, despite what should be great gameplay. Too bad.</description>
		<content:encoded><![CDATA[<p>Game SUCKS.</p>
<p>Great visuals, great music, great play. Why does it suck? On normal mode (as opposed to hard), I can&#039;t get past only the third stage because of the INCREDIBLY SHORT time limit. Basically, the controls are incredibly subtle require a fine touch. Even so, if you screw up even a tiny bit you might as well quit, because you won&#039;t make the draconian time limit. First screw-up on very touchy and iffy controls = game over = sucky game.</p>
<p>Developers, have a heart for people who don&#039;t actually play this game all day every day like you do and create an Easy mode. Until they do, I won&#039;t bother playing again, despite what should be great gameplay. Too bad.</p>
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		<title>By: Orion3G</title>
		<link>http://toucharcade.com/2008/12/25/a-look-at-cave-flyer-retro-from-big-head-games/#comment-9674</link>
		<dc:creator>Orion3G</dc:creator>
		<pubDate>Fri, 26 Dec 2008 03:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1421#comment-9674</guid>
		<description>Awesome, Lunar Lander!!! 

That was my FAVORITE vector game back when.. I wish someone would port the original, I havent played it in forever and would be a perfect fit for the iPhone.</description>
		<content:encoded><![CDATA[<p>Awesome, Lunar Lander!!! </p>
<p>That was my FAVORITE vector game back when.. I wish someone would port the original, I havent played it in forever and would be a perfect fit for the iPhone.</p>
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