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	<title>Comments on: &#039;Internal Force&#039; Demonstrates Alternative Shooter Controls</title>
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	<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Internal Force:難易度良好、ボス戦のみを遊ばせてくれるシューティング。操作系には考えさせられた。038 : iPhone AppBank</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-10997</link>
		<dc:creator>Internal Force:難易度良好、ボス戦のみを遊ばせてくれるシューティング。操作系には考えさせられた。038 : iPhone AppBank</dc:creator>
		<pubDate>Sun, 18 Jan 2009 09:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-10997</guid>
		<description>[...] 参考：TouchArcade氏も似たこと言ってますね。ちょっと安心。(コメント欄はえらいことになっていますが、、、) ‘Internal Force’ Demonstrates Alternative Shooter Controls &#124; Touch Arcade [...]</description>
		<content:encoded><![CDATA[<p>[...] 参考：TouchArcade氏も似たこと言ってますね。ちょっと安心。(コメント欄はえらいことになっていますが、、、) ‘Internal Force’ Demonstrates Alternative Shooter Controls | Touch Arcade [...]</p>
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		<title>By: John Smith</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9609</link>
		<dc:creator>John Smith</dc:creator>
		<pubDate>Wed, 24 Dec 2008 23:15:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9609</guid>
		<description>I for one would prefer to see the entire screen as well (and just use the area of your screen with the least action going on). Having a smaller play area just means you see less action the way I see it.</description>
		<content:encoded><![CDATA[<p>I for one would prefer to see the entire screen as well (and just use the area of your screen with the least action going on). Having a smaller play area just means you see less action the way I see it.</p>
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		<title>By: Quebec Rage</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9467</link>
		<dc:creator>Quebec Rage</dc:creator>
		<pubDate>Tue, 23 Dec 2008 11:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9467</guid>
		<description>Nothing to brag about.  Some iphone&#039;s 2D shooters have prove you can use the actual hardware and have great control (S.Deadbeef, Dropship to name a few) and have FULL SCREEN gameplay.  This game looks more like an emulator than an iPhone game.</description>
		<content:encoded><![CDATA[<p>Nothing to brag about.  Some iphone&#039;s 2D shooters have prove you can use the actual hardware and have great control (S.Deadbeef, Dropship to name a few) and have FULL SCREEN gameplay.  This game looks more like an emulator than an iPhone game.</p>
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		<title>By: Gregz0r</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9464</link>
		<dc:creator>Gregz0r</dc:creator>
		<pubDate>Tue, 23 Dec 2008 11:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9464</guid>
		<description>Bring on Truxton(Tatsujin) and Twin Cobra!</description>
		<content:encoded><![CDATA[<p>Bring on Truxton(Tatsujin) and Twin Cobra!</p>
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		<title>By: AJ</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9449</link>
		<dc:creator>AJ</dc:creator>
		<pubDate>Tue, 23 Dec 2008 04:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9449</guid>
		<description>rRootage works fine being controlled with your finger on the play area, it&#039;s not hard to keep your finger away from the action.</description>
		<content:encoded><![CDATA[<p>rRootage works fine being controlled with your finger on the play area, it&#039;s not hard to keep your finger away from the action.</p>
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		<title>By: limtc</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9445</link>
		<dc:creator>limtc</dc:creator>
		<pubDate>Tue, 23 Dec 2008 02:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9445</guid>
		<description>I agree with Obiter. All the developer needs to do is to make sure that the left hand side does not look plain, put a nice graphics there (spaceship interior, etc) will do.

After playing with Touch Defense, Crystal Defenders just feel weird and unnatural - iPhone game should never have a cursor.</description>
		<content:encoded><![CDATA[<p>I agree with Obiter. All the developer needs to do is to make sure that the left hand side does not look plain, put a nice graphics there (spaceship interior, etc) will do.</p>
<p>After playing with Touch Defense, Crystal Defenders just feel weird and unnatural &#8211; iPhone game should never have a cursor.</p>
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		<title>By: Obiter</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9443</link>
		<dc:creator>Obiter</dc:creator>
		<pubDate>Tue, 23 Dec 2008 01:31:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9443</guid>
		<description>I think the problem with Crystal Defenders is that it would be completely suitable for full touch control (like all the other tower defense games).

For a shmup however this looks like the way to go. Having your big fat finger actually on the ship would retard the gameplay. You need to be able to see everything and have very precise, nuanced control.</description>
		<content:encoded><![CDATA[<p>I think the problem with Crystal Defenders is that it would be completely suitable for full touch control (like all the other tower defense games).</p>
<p>For a shmup however this looks like the way to go. Having your big fat finger actually on the ship would retard the gameplay. You need to be able to see everything and have very precise, nuanced control.</p>
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		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9437</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Mon, 22 Dec 2008 23:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9437</guid>
		<description>I disagree, chase.  One really needs to see the entire screen in shmups like this, as one wrong move means instant death.  I don&#039;t mind this set up for shmups on iTouch/Phone...but I wish the action was centered onscreen rather than off more to one side.</description>
		<content:encoded><![CDATA[<p>I disagree, chase.  One really needs to see the entire screen in shmups like this, as one wrong move means instant death.  I don&#039;t mind this set up for shmups on iTouch/Phone&#8230;but I wish the action was centered onscreen rather than off more to one side.</p>
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		<title>By: chase</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9434</link>
		<dc:creator>chase</dc:creator>
		<pubDate>Mon, 22 Dec 2008 22:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9434</guid>
		<description>I like that control scheme, but it should be ontop of the action like in dropship, not in a clipped out region. Looks like a good shooter, I would pay 3-5 for it.</description>
		<content:encoded><![CDATA[<p>I like that control scheme, but it should be ontop of the action like in dropship, not in a clipped out region. Looks like a good shooter, I would pay 3-5 for it.</p>
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		<title>By: DreamPod</title>
		<link>http://toucharcade.com/2008/12/22/internal-force-demonstrates-alternative-shooter-controls/#comment-9433</link>
		<dc:creator>DreamPod</dc:creator>
		<pubDate>Mon, 22 Dec 2008 22:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1384#comment-9433</guid>
		<description>Looks like they are copying Centipede&#039;s controls, but putting it on a band at the side rather than at the bottom.</description>
		<content:encoded><![CDATA[<p>Looks like they are copying Centipede&#039;s controls, but putting it on a band at the side rather than at the bottom.</p>
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