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	<title>Comments on: Classic Dungeon Crawler &#039;Rogue&#039; Comes to the iPhone</title>
	<atom:link href="http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Zwilnik</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-19679</link>
		<dc:creator>Zwilnik</dc:creator>
		<pubDate>Fri, 17 Apr 2009 13:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-19679</guid>
		<description>Simply buy it from the App Store on iTunes.</description>
		<content:encoded><![CDATA[<p>Simply buy it from the App Store on iTunes.</p>
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		<title>By: Stefek</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-19677</link>
		<dc:creator>Stefek</dc:creator>
		<pubDate>Fri, 17 Apr 2009 12:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-19677</guid>
		<description>Where can i download this game for my iPhone and how to install it?</description>
		<content:encoded><![CDATA[<p>Where can i download this game for my iPhone and how to install it?</p>
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		<title>By: Kathy</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-11692</link>
		<dc:creator>Kathy</dc:creator>
		<pubDate>Sat, 31 Jan 2009 16:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-11692</guid>
		<description>I love this game - I spent many a night in the computer room at university playing this....
For those of you who&#039;ve had problems with the throw command I&#039;d recommend trying the alternative finger gestures (e.g. to throw left draw a line from right to left going through the centre of the screen) the same principle applies to thowing in any direction (i.e. always a straight line through the centre, drawn in the direction you want to throw). This prevents those aggravating moments when you find that you had thrown a valuable object.</description>
		<content:encoded><![CDATA[<p>I love this game &#8211; I spent many a night in the computer room at university playing this&#8230;.<br />
For those of you who&#039;ve had problems with the throw command I&#039;d recommend trying the alternative finger gestures (e.g. to throw left draw a line from right to left going through the centre of the screen) the same principle applies to thowing in any direction (i.e. always a straight line through the centre, drawn in the direction you want to throw). This prevents those aggravating moments when you find that you had thrown a valuable object.</p>
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	<item>
		<title>By: Arioch</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-7754</link>
		<dc:creator>Arioch</dc:creator>
		<pubDate>Thu, 04 Dec 2008 20:59:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-7754</guid>
		<description>Its great to have this on my iPhone now. I have a few other games on my phone but this is the one I am playing more than anything else.

Well done.</description>
		<content:encoded><![CDATA[<p>Its great to have this on my iPhone now. I have a few other games on my phone but this is the one I am playing more than anything else.</p>
<p>Well done.</p>
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		<title>By: Dayv</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-7576</link>
		<dc:creator>Dayv</dc:creator>
		<pubDate>Tue, 02 Dec 2008 16:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-7576</guid>
		<description>This is a decent port of a great game, and it really gives me hope that we&#039;ll see more complex roguelikes such as nethack or moria sometime soon.

I have run into a couple of bugs, particularly with directional commands such as zap and throw -- especially throw.&#160; Sometimes throw just accesses the wrong item completely or suddenly jumps to a different command menu (usually asking what item you want to eat).  These are frustrating, but the game is still playable.&#160; Hopefully they&#039;ll be fixed in an update soon.</description>
		<content:encoded><![CDATA[<p>This is a decent port of a great game, and it really gives me hope that we&#039;ll see more complex roguelikes such as nethack or moria sometime soon.</p>
<p>I have run into a couple of bugs, particularly with directional commands such as zap and throw &#8212; especially throw.&nbsp; Sometimes throw just accesses the wrong item completely or suddenly jumps to a different command menu (usually asking what item you want to eat).  These are frustrating, but the game is still playable.&nbsp; Hopefully they&#039;ll be fixed in an update soon.</p>
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		<title>By: mainstreetmark</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-7470</link>
		<dc:creator>mainstreetmark</dc:creator>
		<pubDate>Mon, 01 Dec 2008 21:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-7470</guid>
		<description>when I say  it&#039;s &quot;like reading a book&quot;, i mean you have to imagine the environment, whereas in a movie (and modern video games), the environment is imagined for you.

And all these roguelike games can be much more intriguing, since you have time to plan out (or escape from) an attack.  You have to think.</description>
		<content:encoded><![CDATA[<p>when I say  it&#039;s &#034;like reading a book&#034;, i mean you have to imagine the environment, whereas in a movie (and modern video games), the environment is imagined for you.</p>
<p>And all these roguelike games can be much more intriguing, since you have time to plan out (or escape from) an attack.  You have to think.</p>
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	<item>
		<title>By: da</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-7461</link>
		<dc:creator>da</dc:creator>
		<pubDate>Mon, 01 Dec 2008 17:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-7461</guid>
		<description>Where&#039;s Nethack?</description>
		<content:encoded><![CDATA[<p>Where&#039;s Nethack?</p>
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		<title>By: dave</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-7423</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Mon, 01 Dec 2008 06:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-7423</guid>
		<description>I recently beat Rogue for the first time in more than 20 years of trying. Greatest single moment of my entire life!</description>
		<content:encoded><![CDATA[<p>I recently beat Rogue for the first time in more than 20 years of trying. Greatest single moment of my entire life!</p>
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	<item>
		<title>By: AppMinute &#187; Classic Dungeon Crawler ‘Rogue’ Comes to the iPhone</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-7409</link>
		<dc:creator>AppMinute &#187; Classic Dungeon Crawler ‘Rogue’ Comes to the iPhone</dc:creator>
		<pubDate>Mon, 01 Dec 2008 01:05:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-7409</guid>
		<description>[...] Read it here. [...]</description>
		<content:encoded><![CDATA[<p>[...] Read it here. [...]</p>
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	<item>
		<title>By: aen</title>
		<link>http://toucharcade.com/2008/11/29/classic-dungeon-crawler-rogue-comes-to-the-iphone/#comment-7392</link>
		<dc:creator>aen</dc:creator>
		<pubDate>Sun, 30 Nov 2008 19:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1164#comment-7392</guid>
		<description>i find myself wasting time with this a lot lately. an option to save the game progress would be nice though...</description>
		<content:encoded><![CDATA[<p>i find myself wasting time with this a lot lately. an option to save the game progress would be nice though&#8230;</p>
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