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	<title>Comments on: ToySpring&#039;s &#039;Bike or Die 2&#039; Physics Racer Arrives</title>
	<atom:link href="http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<item>
		<title>By: Erim</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-25322</link>
		<dc:creator>Erim</dc:creator>
		<pubDate>Sat, 13 Jun 2009 09:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-25322</guid>
		<description>Hey Orr how did u make your own levels</description>
		<content:encoded><![CDATA[<p>Hey Orr how did u make your own levels</p>
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		<title>By: Bike or Die 2 (Video) &#124; Touch-Mania</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6690</link>
		<dc:creator>Bike or Die 2 (Video) &#124; Touch-Mania</dc:creator>
		<pubDate>Fri, 21 Nov 2008 14:42:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6690</guid>
		<description>[...] Montag erhältlich, später wird das Spiel teurer. Im Spiel gibt es insgesamt über 2500 Levels.  via Ähnliche Artikel:Installer 4.0 Morgen!Firmeware 2.1 Beta 2MMS Software von Schwedischen [...]</description>
		<content:encoded><![CDATA[<p>[...] Montag erhältlich, später wird das Spiel teurer. Im Spiel gibt es insgesamt über 2500 Levels.  via Ähnliche Artikel:Installer 4.0 Morgen!Firmeware 2.1 Beta 2MMS Software von Schwedischen [...]</p>
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		<title>By: OrR</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6590</link>
		<dc:creator>OrR</dc:creator>
		<pubDate>Thu, 20 Nov 2008 07:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6590</guid>
		<description>Bike or Die needs very precise button controls. The iPhone doesn&#039;t have a perfect solution for that but on screen buttons are much better for it than accellerometer stuff. The accellerometer works well for direct feedback analog controlling but Bike or Die doesn&#039;t utilise that.</description>
		<content:encoded><![CDATA[<p>Bike or Die needs very precise button controls. The iPhone doesn&#039;t have a perfect solution for that but on screen buttons are much better for it than accellerometer stuff. The accellerometer works well for direct feedback analog controlling but Bike or Die doesn&#039;t utilise that.</p>
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	<item>
		<title>By: MicroByte</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6573</link>
		<dc:creator>MicroByte</dc:creator>
		<pubDate>Thu, 20 Nov 2008 03:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6573</guid>
		<description>Yes!  I LOVED the first one and was addicted to it on my Palm Tungsten.  It seems like such a simple game, but the user content and global time keeping kept you motivated.  I&#039;m not sure about this version, but the first one had it so you could go to Toyspring&#039;s website and watch other people&#039;s run&#039;s to see how they did it.

Awesome, downloading tonight!</description>
		<content:encoded><![CDATA[<p>Yes!  I LOVED the first one and was addicted to it on my Palm Tungsten.  It seems like such a simple game, but the user content and global time keeping kept you motivated.  I&#039;m not sure about this version, but the first one had it so you could go to Toyspring&#039;s website and watch other people&#039;s run&#039;s to see how they did it.</p>
<p>Awesome, downloading tonight!</p>
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	<item>
		<title>By: pinchies</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6531</link>
		<dc:creator>pinchies</dc:creator>
		<pubDate>Wed, 19 Nov 2008 19:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6531</guid>
		<description>&quot;my first thought was simply ho pointless having button rotation when you could just tilt the phone. Everyone else seems to have embraced the accelerometer.
Virtual buttons aren&#039;t great on the iPhone at the best of times, and this is one of those games where tilt control should fit perfectly.&quot;

Believe me, it you buy it and try it, you would see that it would require you to move the phone really fast and would be uncomfortable to see the screen. This is not some slow racing game or something, this is bike or die! :-)</description>
		<content:encoded><![CDATA[<p>&#034;my first thought was simply ho pointless having button rotation when you could just tilt the phone. Everyone else seems to have embraced the accelerometer.<br />
Virtual buttons aren&#039;t great on the iPhone at the best of times, and this is one of those games where tilt control should fit perfectly.&#034;</p>
<p>Believe me, it you buy it and try it, you would see that it would require you to move the phone really fast and would be uncomfortable to see the screen. This is not some slow racing game or something, this is bike or die! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: pinchies</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6530</link>
		<dc:creator>pinchies</dc:creator>
		<pubDate>Wed, 19 Nov 2008 19:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6530</guid>
		<description>Yes!! It&#039;s arrived. See me after january...</description>
		<content:encoded><![CDATA[<p>Yes!! It&#039;s arrived. See me after january&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NotYou</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6527</link>
		<dc:creator>NotYou</dc:creator>
		<pubDate>Wed, 19 Nov 2008 19:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6527</guid>
		<description>This is great! Ever since I played a game on my iPhone, I&#039;ve been waiting for an X-Moto type game. This is exactly that and it&#039;s different from X-Moto in enough ways to make it&#039;s own game.

I am now a happy iPhone owner.:)</description>
		<content:encoded><![CDATA[<p>This is great! Ever since I played a game on my iPhone, I&#039;ve been waiting for an X-Moto type game. This is exactly that and it&#039;s different from X-Moto in enough ways to make it&#039;s own game.</p>
<p>I am now a happy iPhone owner.:)</p>
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	<item>
		<title>By: Brian Arnold</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6524</link>
		<dc:creator>Brian Arnold</dc:creator>
		<pubDate>Wed, 19 Nov 2008 17:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6524</guid>
		<description>I picked it up because I&#039;ve kinda been looking forward to it.

It&#039;s almost too easy to die (but not what I&#039;d call too hard to play).

I&#039;m also kinda glad it doesn&#039;t do tilt. Some could argue that it&#039;d help, but in this particular game, I&#039;m glad I&#039;m not having to move the device all about.

You have to go a LOT slower than one might expect in order to make it through the stages. At least, so it seems so far.</description>
		<content:encoded><![CDATA[<p>I picked it up because I&#039;ve kinda been looking forward to it.</p>
<p>It&#039;s almost too easy to die (but not what I&#039;d call too hard to play).</p>
<p>I&#039;m also kinda glad it doesn&#039;t do tilt. Some could argue that it&#039;d help, but in this particular game, I&#039;m glad I&#039;m not having to move the device all about.</p>
<p>You have to go a LOT slower than one might expect in order to make it through the stages. At least, so it seems so far.</p>
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	<item>
		<title>By: Googlyhead</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6521</link>
		<dc:creator>Googlyhead</dc:creator>
		<pubDate>Wed, 19 Nov 2008 17:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6521</guid>
		<description>my first thought was simply ho pointless having button rotation when you could just tilt the phone. Everyone else seems to have embraced the accelerometer.
Virtual buttons aren&#039;t great on the iPhone at the best of times, and this is one of those games where tilt control should fit perfectly.</description>
		<content:encoded><![CDATA[<p>my first thought was simply ho pointless having button rotation when you could just tilt the phone. Everyone else seems to have embraced the accelerometer.<br />
Virtual buttons aren&#039;t great on the iPhone at the best of times, and this is one of those games where tilt control should fit perfectly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: your personal robot</title>
		<link>http://toucharcade.com/2008/11/19/toysprings-bike-or-die-2-physics-racer-arrives/#comment-6518</link>
		<dc:creator>your personal robot</dc:creator>
		<pubDate>Wed, 19 Nov 2008 17:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=1089#comment-6518</guid>
		<description>The bikes physics are looking sooooooo damn stupid.
Too strange to want me to buy this...</description>
		<content:encoded><![CDATA[<p>The bikes physics are looking sooooooo damn stupid.<br />
Too strange to want me to buy this&#8230;</p>
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