id's Classic FPS 'Quake' Heads to App Store
posted by Blake Patterson on November 1st, 2008 7:04 PM EDT in Free, Shooter, Upcoming Games, iPhone games, iPod touch games
Mobile developer ZodTTD has announced that his free iPhone port of id's classic first person shooter, Quake, will be available through the iTunes App Store in the next few days.
I recently submitted a free port of Quake to Apple's AppStore. It is compatible with the iPhone and iPod Touch of all versions/firmwares 2.0+. Here is a video of it in action!
At first accelerometer support was included, but it is very hard to play the game while maintaining the positions needed for Quake. So it has been disabled in this revision.
It usually takes between 2 to 5 days to get an app approved (or rejected) for AppStore. Once/if approved for AppStore, it will be updated to include network play, mods / downloadable content, and more!
As you can see and hear, this version has sound support and uses a landscape orientation.
Please support my efforts on bringing this awesome title to AppStore, and leave a comment…
Both Quake and Quake 3: Arena have existed in the iPhone jailbreak community for some time. It's great to see an App Store version made available to those beyond the relatively small jailbreak community.
Update: id contacted us and said this would be an illegal port not sanctioned by them, so they it will, of course, not be allowed.
[ via Mobiriot ]















Before this, iPhone users had to use Frotz along with IF Quake…
Looks nice, just the buttons are covering the whole screen! I wish the accelerometer was an option (course… I guess it might not work).
That's going to be awesome. I'm sure it'll have some shortcomings, but it'll still be awesome.
How does one shoot when using accelerometer controls?
I don't see how this will make it into the App Store…the Quake engine was open-sourced yonks ago, but the assets are still ©id software and can't be distributed last time I checked.
I played this all the time before from Cydia and its nice to see the rest of the features are working, but its so hard to play with the on screen controls, I never made it past level 2 lol. Hard if you can't strafe left and right. I did hear id was suppose to be porting its own games to the iphone, I assume quake would be one of them, so gonna be interesting to see if it gets takin off cause of that. Still waiting for quake 3 thats gonna be awesome, if quake 1 has network play over internet I am sold with deathmatch play.
so what do you think will be better, this or cube…..both are free
Its hard to tell, it would have to come down to controls, I never played Cube so that would be what I wanna play cause everyones played quake already and has it all memorized. But with mods, deathmatch, customization on quake 1 if that can all be done then quake 1 will be awesome, but I am sure both are the same type of game just different controls, both look amazing on the phone and run good. They both will be free? I know I am gonna play the crap outta both. To me its gonna come down to which game is more playable
Does Quake work with the First Generation iPod Touch?
@mek: I recently downloaded Cube and have been playing it on my shiny new MacBook 2.4GHz. I play and have played Quake (or GL Quake, which is what the coming title really is) on this laptop and many other machines. While some of Cube looks a little better, being a more recent title, Quake is by far the better game.
Many consider Quake to be the perfect formula as far as control and general feel. Quake II and Quake III look nicer, but they don't feel as good as Quake.
Spend some time with GL Quake on a modern Mac or PC. It's worth a look.
Would this even be allowed? id soft wouldn't let it happen will they? Blakespot, do you know?
Odd that the green logo at the beginning is the Quake 4 emblem, with the 4 tabs.
Why was this ported and not Doom, a game originally made for simple keyboard-only play? Doom was specifically made so you only needed forward, back, turn left, turn right, and shoot to play it.
great stuff! i'll be certainly on it! thanks!
Looks like this app will be interesting once the iControlPad is released…
I will miss my strafing
Looks great.
I guess this is one of those instances where having a keyboard on the iPhone would be really useful
As much as I enjoy Quake, I'm really just not sure this is going to be terribly playable. The speed is quite impressive, but Quake was made with concepts like circle strafing and mouselook in mind and the controls seem a little less than perfect for the task.
That said, I'm sure plenty of Quake players never mastered either. Since it's a free port, might as well check it out.
Don't complain! as much as i enjoy playing quake with freelook i still remember when i've first beaten it, it was with arrows and a/z buttons to look up and down.
I see no reason to complain. A free port of quake is going to be great no matter what. When I first played it, I only used the keyboard. I was used to Doom and the whole looking with the mouse thing was irritating. It'll play fine with keys.
I do think they should have option of using accelerometer control.
@NotYou: I do think they should have option of using accelerometer control.
Agreed.
This is fully legal, the source code was just made opensource and not GPL or something like that. Almost any platform have a copy of Quake and Quake 2 and as long as its just the "demo" and as long as noone will take any money for it, it is fully legal.
Im sure IDSoftware will contact ZoddTTD so eighter they toghter can make a official release or that IDSoftware will take it down and they will make their own copy.
An Android version would rock.
the G1 almost has a mouse and keyboard, agreed, an android version would rock.
Thanks for putting the effort into accomplishing this!!!
Quake was one of my all time favorite PC games, and having it everywhere I go is a dream come true. Hats off to you.
What ever happened to this game, was it approved or not approved? or still pending?
yea what happened? or does apple only push through apps that have a price tag attached to them and free apps get put on the back burner
Still looking at this with hope and searching the app store for quake on a regular basis.
About the licensing thing:
I don't think Apple can turn them down because the rights belong to ID. There's a chance that ID might threaten them and they'll have to remove it, though. If it eventually comes out, I think it'd be smart to grab fast before it's pulled. I'm not saying it will be pulled, but I wouldn't doubt it.
how much longer ? i cant wait for this
Still waiting!!! Anymore news? Urge to kill rising… rising…RISING! Need For Quake: Unleased.
did this get kicked out?!!??! D:
luckily i have the jailbroken version…..lol!
i think "mouselook" can be implemented by simply moving your finger on the screen. this way it can become a mouse so to speak. im thinking have most of the screen designated to the "mouselook" function, while the lower corners can be used for the other controls.
Where did this app go? I thought it was sent to the app store a while ago? Did it get regected?