id's Classic FPS 'Quake' Heads to App Store

posted November 1st, 2008 7:04 PM EDT by Blake Patterson in Free, Shooter, Upcoming Games, iPhone games, iPod touch games

Mobile developer ZodTTD has announced that his free iPhone port of id's classic first person shooter, Quake, will be available through the iTunes App Store in the next few days.

I recently submitted a free port of Quake to Apple's AppStore. It is compatible with the iPhone and iPod Touch of all versions/firmwares 2.0+. Here is a video of it in action!

At first accelerometer support was included, but it is very hard to play the game while maintaining the positions needed for Quake. So it has been disabled in this revision.

It usually takes between 2 to 5 days to get an app approved (or rejected) for AppStore. Once/if approved for AppStore, it will be updated to include network play, mods / downloadable content, and more!

As you can see and hear, this version has sound support and uses a landscape orientation.

Please support my efforts on bringing this awesome title to AppStore, and leave a comment…

Both Quake and Quake 3: Arena have existed in the iPhone jailbreak community for some time.  It's great to see an App Store version made available to those beyond the relatively small jailbreak community.

Update: id contacted us and said this would be an illegal port not sanctioned by them, so they it will, of course, not be allowed.

[ via Mobiriot ]

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35 Comments

  • blakespot says:

    Before this, iPhone users had to use Frotz along with IF Quake:-)

  • Jack says:

    Looks nice, just the buttons are covering the whole screen! I wish the accelerometer was an option (course… I guess it might not work).

  • NotYou says:

    That's going to be awesome. I'm sure it'll have some shortcomings, but it'll still be awesome.

  • How does one shoot when using accelerometer controls?

  • Eric5h5 says:

    I don't see how this will make it into the App Store…the Quake engine was open-sourced yonks ago, but the assets are still ©id software and can't be distributed last time I checked.

  • Eric says:

    I played this all the time before from Cydia and its nice to see the rest of the features are working, but its so hard to play with the on screen controls, I never made it past level 2 lol. Hard if you can't strafe left and right. I did hear id was suppose to be porting its own games to the iphone, I assume quake would be one of them, so gonna be interesting to see if it gets takin off cause of that. Still waiting for quake 3 thats gonna be awesome, if quake 1 has network play over internet I am sold with deathmatch play.

  • mek says:

    so what do you think will be better, this or cube…..both are free

  • Eric says:

    Its hard to tell, it would have to come down to controls, I never played Cube so that would be what I wanna play cause everyones played quake already and has it all memorized. But with mods, deathmatch, customization on quake 1 if that can all be done then quake 1 will be awesome, but I am sure both are the same type of game just different controls, both look amazing on the phone and run good. They both will be free? I know I am gonna play the crap outta both. To me its gonna come down to which game is more playable

  • Sean says:

    Does Quake work with the First Generation iPod Touch?

  • blakespot says:

    @mek: I recently downloaded Cube and have been playing it on my shiny new MacBook 2.4GHz. I play and have played Quake (or GL Quake, which is what the coming title really is) on this laptop and many other machines. While some of Cube looks a little better, being a more recent title, Quake is by far the better game.

    Many consider Quake to be the perfect formula as far as control and general feel. Quake II and Quake III look nicer, but they don't feel as good as Quake.

    Spend some time with GL Quake on a modern Mac or PC. It's worth a look.

  • Alza says:

    Would this even be allowed? id soft wouldn't let it happen will they? Blakespot, do you know?

  • Nagromme says:

    Odd that the green logo at the beginning is the Quake 4 emblem, with the 4 tabs.

  • popcorn says:

    Why was this ported and not Doom, a game originally made for simple keyboard-only play? Doom was specifically made so you only needed forward, back, turn left, turn right, and shoot to play it.

  • aen says:

    great stuff! i'll be certainly on it! thanks!

  • Chuck Smith says:

    Looks like this app will be interesting once the iControlPad is released…

  • Barry Ward says:

    I will miss my strafing

  • Sean says:

    Looks great.
    I guess this is one of those instances where having a keyboard on the iPhone would be really useful :-(

  • Tony says:

    As much as I enjoy Quake, I'm really just not sure this is going to be terribly playable. The speed is quite impressive, but Quake was made with concepts like circle strafing and mouselook in mind and the controls seem a little less than perfect for the task.

    That said, I'm sure plenty of Quake players never mastered either. Since it's a free port, might as well check it out.

  • Neos says:

    Don't complain! as much as i enjoy playing quake with freelook i still remember when i've first beaten it, it was with arrows and a/z buttons to look up and down.

  • NotYou says:

    I see no reason to complain. A free port of quake is going to be great no matter what. When I first played it, I only used the keyboard. I was used to Doom and the whole looking with the mouse thing was irritating. It'll play fine with keys.

    I do think they should have option of using accelerometer control.

  • blakespot says:

    @NotYou: I do think they should have option of using accelerometer control.

    Agreed.

  • Malu05 says:

    This is fully legal, the source code was just made opensource and not GPL or something like that. Almost any platform have a copy of Quake and Quake 2 and as long as its just the "demo" and as long as noone will take any money for it, it is fully legal.

    Im sure IDSoftware will contact ZoddTTD so eighter they toghter can make a official release or that IDSoftware will take it down and they will make their own copy.

  • Ben says:

    An Android version would rock.

  • Finch says:

    the G1 almost has a mouse and keyboard, agreed, an android version would rock.

  • Chris B says:

    Thanks for putting the effort into accomplishing this!!!
    Quake was one of my all time favorite PC games, and having it everywhere I go is a dream come true. Hats off to you.

  • Eric says:

    What ever happened to this game, was it approved or not approved? or still pending?

  • joe says:

    yea what happened? or does apple only push through apps that have a price tag attached to them and free apps get put on the back burner

  • Jezz says:

    Still looking at this with hope and searching the app store for quake on a regular basis.

  • NotYou says:

    About the licensing thing:

    I don't think Apple can turn them down because the rights belong to ID. There's a chance that ID might threaten them and they'll have to remove it, though. If it eventually comes out, I think it'd be smart to grab fast before it's pulled. I'm not saying it will be pulled, but I wouldn't doubt it.

  • sean says:

    how much longer ? i cant wait for this

  • Hutch says:

    Still waiting!!! Anymore news? Urge to kill rising… rising…RISING! Need For Quake: Unleased.

  • Wabaam says:

    did this get kicked out?!!??! D:

  • Wabaam says:

    luckily i have the jailbroken version…..lol!

  • Jelkster says:

    i think "mouselook" can be implemented by simply moving your finger on the screen. this way it can become a mouse so to speak. im thinking have most of the screen designated to the "mouselook" function, while the lower corners can be used for the other controls.

  • parranoya says:

    Where did this app go? I thought it was sent to the app store a while ago? Did it get regected?

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