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	<title>Comments on: &#039;X-Plane 9&#039; v9.03 Update in App Store</title>
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	<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<item>
		<title>By: magallanes</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5908</link>
		<dc:creator>magallanes</dc:creator>
		<pubDate>Sun, 09 Nov 2008 13:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5908</guid>
		<description>Almost EVERY decent fight sim are complex and hectic.

For a seasoned flightsim user, this game is really enjoyable but for novice users this game truly can be frustrating.  It is not a arcade game, in fact the &quot;mission&quot; are not more that to take off, give a tour, then landing on.

The only think i miss about this game is a way to setpoint and to auto-pilot. Also (if was possible) a way to multiplayer, ATF and such.</description>
		<content:encoded><![CDATA[<p>Almost EVERY decent fight sim are complex and hectic.</p>
<p>For a seasoned flightsim user, this game is really enjoyable but for novice users this game truly can be frustrating.  It is not a arcade game, in fact the &#034;mission&#034; are not more that to take off, give a tour, then landing on.</p>
<p>The only think i miss about this game is a way to setpoint and to auto-pilot. Also (if was possible) a way to multiplayer, ATF and such.</p>
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	<item>
		<title>By: Iphonefanatic</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5224</link>
		<dc:creator>Iphonefanatic</dc:creator>
		<pubDate>Wed, 22 Oct 2008 19:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5224</guid>
		<description>What a waste of money, the game is hard to play you need to be a full fledge pilot to even get the plane off the ground and there are no manual or tutorial either.</description>
		<content:encoded><![CDATA[<p>What a waste of money, the game is hard to play you need to be a full fledge pilot to even get the plane off the ground and there are no manual or tutorial either.</p>
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	<item>
		<title>By: airmanchairman</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5218</link>
		<dc:creator>airmanchairman</dc:creator>
		<pubDate>Wed, 22 Oct 2008 08:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5218</guid>
		<description>Any bets, any takers, Microsoft Flight Sim X Lite for Windows Mobile 6 appearing on HTC, Nokia and SonyEricsson smartphones in 2009?</description>
		<content:encoded><![CDATA[<p>Any bets, any takers, Microsoft Flight Sim X Lite for Windows Mobile 6 appearing on HTC, Nokia and SonyEricsson smartphones in 2009?</p>
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	<item>
		<title>By: airmanchairman</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5217</link>
		<dc:creator>airmanchairman</dc:creator>
		<pubDate>Wed, 22 Oct 2008 06:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5217</guid>
		<description>Great suggestion earlier for an autopilot - if not feasible, how about ELEVATOR and AILERON TRIM CONTROLS to lock the aircraft attitude once our desired altitude or rate of climb/descent have been attained? That way we can focus on tweaking other controls to fine-tune the experience.

Also, I don&#039;t recall (in my excitement) if there&#039;s a rate of climb / descent indicator dial - that would be very useful for those of us that have one eye in the cockpit while flaring out for landing (I got that from an FAA video of the first Auto-land device on a Lockheed Tri-Star, which flares by carrying out a descending stall at 300ft/minute).
Oh, Mr. Meyer you&#039;ve started quite a monster here, don&#039;t you ever stop!!</description>
		<content:encoded><![CDATA[<p>Great suggestion earlier for an autopilot &#8211; if not feasible, how about ELEVATOR and AILERON TRIM CONTROLS to lock the aircraft attitude once our desired altitude or rate of climb/descent have been attained? That way we can focus on tweaking other controls to fine-tune the experience.</p>
<p>Also, I don&#039;t recall (in my excitement) if there&#039;s a rate of climb / descent indicator dial &#8211; that would be very useful for those of us that have one eye in the cockpit while flaring out for landing (I got that from an FAA video of the first Auto-land device on a Lockheed Tri-Star, which flares by carrying out a descending stall at 300ft/minute).<br />
Oh, Mr. Meyer you&#039;ve started quite a monster here, don&#039;t you ever stop!!</p>
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	<item>
		<title>By: airmanchairman</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5216</link>
		<dc:creator>airmanchairman</dc:creator>
		<pubDate>Wed, 22 Oct 2008 06:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5216</guid>
		<description>I was thinking about this exact possibility yesterday as I took off and climbed out off runway 06 on version 9.02, and after a few minutes on runway heading did a “teardrop” procedure turn (45 degrees to the right for a minute or so, then left turn at rate 1 all the way round to heading 240) - I thought I needed more accuracy on intercepting the correct runway radial, because when I broke cloud on descent, I was off the runway heading in spite of my best efforts to stay on the right “radial” and had to “jink” around to get the landing right - I didn’t :-(
Halfway through my grocery shopping, I noticed an application update “pushed” to my iPhone and lo and behold, it was version 9.03!! Yay, localiser and glide slope thrown in!! Haven’t tried it yet, but this is turning into an amazing phenomenon I would never have dreamed would arrive this early given the available technology.
Hook this up to a Cinema display, add a few Approach Charts and Standard Instrument Departures and who knows, we may be talking an FAA/CAA certified learning tool here…</description>
		<content:encoded><![CDATA[<p>I was thinking about this exact possibility yesterday as I took off and climbed out off runway 06 on version 9.02, and after a few minutes on runway heading did a “teardrop” procedure turn (45 degrees to the right for a minute or so, then left turn at rate 1 all the way round to heading 240) &#8211; I thought I needed more accuracy on intercepting the correct runway radial, because when I broke cloud on descent, I was off the runway heading in spite of my best efforts to stay on the right “radial” and had to “jink” around to get the landing right &#8211; I didn’t <img src='http://toucharcade.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /><br />
Halfway through my grocery shopping, I noticed an application update “pushed” to my iPhone and lo and behold, it was version 9.03!! Yay, localiser and glide slope thrown in!! Haven’t tried it yet, but this is turning into an amazing phenomenon I would never have dreamed would arrive this early given the available technology.<br />
Hook this up to a Cinema display, add a few Approach Charts and Standard Instrument Departures and who knows, we may be talking an FAA/CAA certified learning tool here…</p>
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	</item>
	<item>
		<title>By: Fant</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5213</link>
		<dc:creator>Fant</dc:creator>
		<pubDate>Wed, 22 Oct 2008 03:16:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5213</guid>
		<description>I agree an autopilot button needs to be added so that we can fiddle around with the menus while its flying .. great sim</description>
		<content:encoded><![CDATA[<p>I agree an autopilot button needs to be added so that we can fiddle around with the menus while its flying .. great sim</p>
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		<title>By: Barry Ward (aka wastedyuthe)</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5164</link>
		<dc:creator>Barry Ward (aka wastedyuthe)</dc:creator>
		<pubDate>Tue, 21 Oct 2008 08:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5164</guid>
		<description>&quot;I really like X-Plane, but 9.03 crashes the majority of times that I launch it. I don’t really want to reboot every time I want to use it.&quot;

You shouldn&#039;t have to.  I had this problem on version 1 of the app- crashed every time I played.  ONE reboot fixed the problem permanently for me.</description>
		<content:encoded><![CDATA[<p>&#034;I really like X-Plane, but 9.03 crashes the majority of times that I launch it. I don’t really want to reboot every time I want to use it.&#034;</p>
<p>You shouldn&#039;t have to.  I had this problem on version 1 of the app- crashed every time I played.  ONE reboot fixed the problem permanently for me.</p>
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	<item>
		<title>By: Dave Wilson</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5158</link>
		<dc:creator>Dave Wilson</dc:creator>
		<pubDate>Tue, 21 Oct 2008 05:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5158</guid>
		<description>I really like X-Plane, but 9.03 crashes the majority of times that I launch it. I don&#039;t really want to reboot every time I want to use it. I think the developer should either remove some features, or tweak his memory management.</description>
		<content:encoded><![CDATA[<p>I really like X-Plane, but 9.03 crashes the majority of times that I launch it. I don&#039;t really want to reboot every time I want to use it. I think the developer should either remove some features, or tweak his memory management.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5152</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Tue, 21 Oct 2008 01:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5152</guid>
		<description>The new 9.03 version is spectacular!  I&#039;ve been shooting instrument approaches and trying to make some basic arrival procedures for myself (like fly outbound on the 120 radial from EUR and intercept the localizer/glide slope for 26 at LOWI.) 

Of course there are more features I&#039;d like so see, but I&#039;ll bet they&#039;re on their way.  A basic altitude/heading hold autopilot would be nice while doing all the buttons for the new radios, etc.

Really, though, a full-blown simulator like this on the iPhone?  Amazing!

Also, I had a couple crashes like some people were describing right after installation.  I restarted my phone and have run it for hours without any problem.</description>
		<content:encoded><![CDATA[<p>The new 9.03 version is spectacular!  I&#039;ve been shooting instrument approaches and trying to make some basic arrival procedures for myself (like fly outbound on the 120 radial from EUR and intercept the localizer/glide slope for 26 at LOWI.) </p>
<p>Of course there are more features I&#039;d like so see, but I&#039;ll bet they&#039;re on their way.  A basic altitude/heading hold autopilot would be nice while doing all the buttons for the new radios, etc.</p>
<p>Really, though, a full-blown simulator like this on the iPhone?  Amazing!</p>
<p>Also, I had a couple crashes like some people were describing right after installation.  I restarted my phone and have run it for hours without any problem.</p>
]]></content:encoded>
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		<title>By: Accipiter</title>
		<link>http://toucharcade.com/2008/10/20/x-plane-9-v903-update-in-app-store/#comment-5145</link>
		<dc:creator>Accipiter</dc:creator>
		<pubDate>Mon, 20 Oct 2008 23:27:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=905#comment-5145</guid>
		<description>ruedi, try restarting your phone.  The app uses just about every drop of RAM in there and restarting should prevent crashes.</description>
		<content:encoded><![CDATA[<p>ruedi, try restarting your phone.  The app uses just about every drop of RAM in there and restarting should prevent crashes.</p>
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