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	<title>Comments on: Preview of Bootant&#039;s BiiBall 3D Game [Now Available]</title>
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	<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: JeffA</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-3261</link>
		<dc:creator>JeffA</dc:creator>
		<pubDate>Mon, 15 Sep 2008 02:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-3261</guid>
		<description>Got the update and appreciate the improvements. It still needs a way to save a game after each completed level so you don&#039;t have to start over from the beginning.</description>
		<content:encoded><![CDATA[<p>Got the update and appreciate the improvements. It still needs a way to save a game after each completed level so you don&#039;t have to start over from the beginning.</p>
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		<title>By: arn</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2814</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Thu, 04 Sep 2008 21:40:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2814</guid>
		<description>@bob1 you can re-download any app you&#039;ve bought for free.

arn</description>
		<content:encoded><![CDATA[<p>@bob1 you can re-download any app you&#039;ve bought for free.</p>
<p>arn</p>
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		<title>By: bob1</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2813</link>
		<dc:creator>bob1</dc:creator>
		<pubDate>Thu, 04 Sep 2008 21:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2813</guid>
		<description>lost it after i had to restore the phone, not gonna buy it again for 4 bucks, not worth it.</description>
		<content:encoded><![CDATA[<p>lost it after i had to restore the phone, not gonna buy it again for 4 bucks, not worth it.</p>
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	<item>
		<title>By: Ducky Luv Fish &#62; &#187; Blog Archive &#187; 3D Game</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2760</link>
		<dc:creator>Ducky Luv Fish &#62; &#187; Blog Archive &#187; 3D Game</dc:creator>
		<pubDate>Wed, 03 Sep 2008 18:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2760</guid>
		<description>[...] [via Toucharcade] [...]</description>
		<content:encoded><![CDATA[<p>[...] [via Toucharcade] [...]</p>
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		<title>By: bob1</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2759</link>
		<dc:creator>bob1</dc:creator>
		<pubDate>Wed, 03 Sep 2008 18:04:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2759</guid>
		<description>I like it. Some heavy iphone tilting from level 4 on but it&#039;s kinda fun that way.

A &quot;Start from level XY&quot; feature would be nice</description>
		<content:encoded><![CDATA[<p>I like it. Some heavy iphone tilting from level 4 on but it&#039;s kinda fun that way.</p>
<p>A &#034;Start from level XY&#034; feature would be nice</p>
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		<title>By: Noah</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2753</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Wed, 03 Sep 2008 16:24:50 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2753</guid>
		<description>Okay, after playing this game for a bit longer... I think the only &quot;walls&quot; that should send you to the start are the fence-type walls. If you bump into the side of the canyon as it is, I think it should just bounce you right off.

One other thing: I would love to be able to speed up the ball or slow it down by tilting the iPhone forward and back. Kind of like how Super Monkey Ball works :)</description>
		<content:encoded><![CDATA[<p>Okay, after playing this game for a bit longer&#8230; I think the only &#034;walls&#034; that should send you to the start are the fence-type walls. If you bump into the side of the canyon as it is, I think it should just bounce you right off.</p>
<p>One other thing: I would love to be able to speed up the ball or slow it down by tilting the iPhone forward and back. Kind of like how Super Monkey Ball works <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Oliver</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2733</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Wed, 03 Sep 2008 08:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2733</guid>
		<description>I tried it a few times again yesterday. It frustrates me the same way Monkey Ball frustrated me, but Monkey Ball also makes fun, is cute, strange, motivates with the music style and has great level ideas, where from level 1 to 4 in Bii I only see the same stuff in different colors again. So there&#039;s only the frustration left. Which is a bummer.

Checkpoints would be great.

A shield with which you can break walls (EXPLODE!) would be great.

I also noticed that you can change the view angle with your finger while tapping with the finger &quot;somewhere&quot; lets the ball shoot into this direction. This explains, why sometimes I shoot in the wrong direction, because I thought, it would only shoot to the front of me. Further, the collision detection is too harsh. When I shoot a cube and touch the cube a millisecond before it explodes, I&#039;m gone.



While I like that some game devolopers listen to what customers say, it&#039;s strange to see that the work of searching ideas for gameplay and level design comes from customers after they bought the product. Bootant needs to do more conceptual work, instead of putting a tech demo (sorry) on the store, which evolves after feedback to a real game.</description>
		<content:encoded><![CDATA[<p>I tried it a few times again yesterday. It frustrates me the same way Monkey Ball frustrated me, but Monkey Ball also makes fun, is cute, strange, motivates with the music style and has great level ideas, where from level 1 to 4 in Bii I only see the same stuff in different colors again. So there&#039;s only the frustration left. Which is a bummer.</p>
<p>Checkpoints would be great.</p>
<p>A shield with which you can break walls (EXPLODE!) would be great.</p>
<p>I also noticed that you can change the view angle with your finger while tapping with the finger &#034;somewhere&#034; lets the ball shoot into this direction. This explains, why sometimes I shoot in the wrong direction, because I thought, it would only shoot to the front of me. Further, the collision detection is too harsh. When I shoot a cube and touch the cube a millisecond before it explodes, I&#039;m gone.</p>
<p>While I like that some game devolopers listen to what customers say, it&#039;s strange to see that the work of searching ideas for gameplay and level design comes from customers after they bought the product. Bootant needs to do more conceptual work, instead of putting a tech demo (sorry) on the store, which evolves after feedback to a real game.</p>
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		<title>By: bootant</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2714</link>
		<dc:creator>bootant</dc:creator>
		<pubDate>Wed, 03 Sep 2008 00:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2714</guid>
		<description>Thanks everyone for feedback! We&#039;ll try to implement some of suggestions and we&#039;ll improve the game! Thanks a lot!</description>
		<content:encoded><![CDATA[<p>Thanks everyone for feedback! We&#039;ll try to implement some of suggestions and we&#039;ll improve the game! Thanks a lot!</p>
]]></content:encoded>
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	<item>
		<title>By: Noah</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2689</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Tue, 02 Sep 2008 19:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2689</guid>
		<description>Having a &quot;Time Trial&quot; mode would be interesting... bumping into walls decreases the time you have left.

Add &quot;Checkpoints&quot; along the way... that way if you hit a wall, you only get sent back to the checkpoint instead of the very beginning.

POWERUPS! Give me a shield. Give me extra time (in a time trial mode). Give me a ghosting mode (go through walls). Give me a jump (to go OVER walls). Give me a bomb/rocket (to blast THROUGH walls).

There&#039;s so much you can do with this game! :)</description>
		<content:encoded><![CDATA[<p>Having a &#034;Time Trial&#034; mode would be interesting&#8230; bumping into walls decreases the time you have left.</p>
<p>Add &#034;Checkpoints&#034; along the way&#8230; that way if you hit a wall, you only get sent back to the checkpoint instead of the very beginning.</p>
<p>POWERUPS! Give me a shield. Give me extra time (in a time trial mode). Give me a ghosting mode (go through walls). Give me a jump (to go OVER walls). Give me a bomb/rocket (to blast THROUGH walls).</p>
<p>There&#039;s so much you can do with this game! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Oliver</title>
		<link>http://toucharcade.com/2008/08/31/preview-of-bootants-biiball-3d-game/#comment-2646</link>
		<dc:creator>Oliver</dc:creator>
		<pubDate>Tue, 02 Sep 2008 06:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=570#comment-2646</guid>
		<description>ok, I give up. It&#039;s just too frustrating to be brought back to the beginning of the third level every time. I also want to play against time, not against lifes. I dislike the shooting. The accelerometer has too be much more sensitive, because there are people sitting besides me in the subway.

And overall it&#039;s quite disappointing to feel what this game could be and what is it now. Instead of a mix of PAC man and spinner I&#039;d prefer a more action oriented approach with ramps, bounce into walls etc. Something like track mania or marble madness. I don&#039;t think that they change the gameplay this way - it would be a different game.</description>
		<content:encoded><![CDATA[<p>ok, I give up. It&#039;s just too frustrating to be brought back to the beginning of the third level every time. I also want to play against time, not against lifes. I dislike the shooting. The accelerometer has too be much more sensitive, because there are people sitting besides me in the subway.</p>
<p>And overall it&#039;s quite disappointing to feel what this game could be and what is it now. Instead of a mix of PAC man and spinner I&#039;d prefer a more action oriented approach with ramps, bounce into walls etc. Something like track mania or marble madness. I don&#039;t think that they change the gameplay this way &#8211; it would be a different game.</p>
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