Hudson Brings ‘Puzzloop’ to the iPhone
posted August 12th, 2008 8:32 AM EDT by blakespot in $7.99, Puzzle, Reviews, iPhone games, iPod touch gamesHudson has released Puzzloop [App Store], a circular puzzle game for the iPhone through the iTunes App Store.

PuzzLoop is the original “match-three-of-a-kind” circular puzzler released in 1998 that spawned numerous clones including the popular multi-platform Luxor. As the YouTube video demonstrates, the game is simple. The player controls a turrett in the middle of the screen that is surrounded by an inward-spiraling track on which a string of balls of varying colors close in on the aforementioned turrett. The objective: fire colored balls at the incoming string of balls in order to create groups of three or more that eliminate upon contact. The iPhone version is a solid translation that feels particularly polished.
Puzzloop offers both a Stage Mode, which breaks the gameplay into distinct stages, and an Endless Mode that provides more of a continuous play session. In addition to balls of various colors, certain artifacts appear in the game that help or hinder the player, such as slow (slows the flow of balls), stop (temporarily stops the flow of balls), bomb (destroys in-proximity balls), and bats (which changes ball state).
The game features a nice touch that we wish all iPhone games offered: online score tracking. A great motivator to keep coming back.
PuzzLoop for iPhone utilizes touchscreen controls and provides a satisfying pick-up puzzle gaming experience and can be downloaded from the App Store for $7.99.
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August 12th, 2008 at 9:52 am
Does it have a colorblind mode?
August 12th, 2008 at 10:22 am
There is no colorblind mode in this version, unfortunately.
August 12th, 2008 at 10:52 am
Yeah, I was thinking the same thing. I love the original Puzzloop, but I can’t play past around Stage 4, because I’m colorblind.
My girlfriend, however, loves this game, but would only pay $4 for it and she says the background is too colorful (distracting). So, if it goes on sale, let me know. 
August 12th, 2008 at 6:39 pm
How is the difficulty? Is it too simple? It looks like for this iphone game you just press your finger down where you want to shoot which takes away from the difficultly you have to deal with on other platforms, ie, waiting for the shooter to rotate and then being accurate.
August 12th, 2008 at 6:47 pm
@bud: It starts out pretty simple, even on “hard” mode, but in just a few minutes I was done in on my commute home this evening. And I’m not totally lacking in skillz.
August 13th, 2008 at 3:52 pm
You shouldn’t aim from the outside of the circle, too easy to aim …. no skill involved :X
August 18th, 2008 at 12:18 pm
Looks like Zuma, except for that its not Zuma. I’m waiting for some more Popcap games..