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	<title>Comments on: Additional &#039;Light Bikes&#039; Screenshots</title>
	<atom:link href="http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: ‘LightBike Free’ Attempts to Bring Tron Cycles to iPhone &#124; Free Gifts @ Kudos-network</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-11081</link>
		<dc:creator>‘LightBike Free’ Attempts to Bring Tron Cycles to iPhone &#124; Free Gifts @ Kudos-network</dc:creator>
		<pubDate>Tue, 20 Jan 2009 14:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-11081</guid>
		<description>[...] time readers, however, should not be confused with another Light Bikes game that we looked at back in August. While we have few details of their project, DS Medialabs&#8217; version of [...]</description>
		<content:encoded><![CDATA[<p>[...] time readers, however, should not be confused with another Light Bikes game that we looked at back in August. While we have few details of their project, DS Medialabs&#039; version of [...]</p>
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	<item>
		<title>By: Joo</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-2395</link>
		<dc:creator>Joo</dc:creator>
		<pubDate>Fri, 29 Aug 2008 21:32:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-2395</guid>
		<description>If you cannot wait for this game or want a 3D view: The new version of &quot;Jangaron&quot;, a 3D remake of the Tron Lightcycle game, now runs in Mobile Safari! Give it a try at http://www.jangaron.net/khtml/jangaron.html or (for direct one-on-one action) http://www.jangaron.net/khtml/jangaron-mini.html</description>
		<content:encoded><![CDATA[<p>If you cannot wait for this game or want a 3D view: The new version of &#034;Jangaron&#034;, a 3D remake of the Tron Lightcycle game, now runs in Mobile Safari! Give it a try at <a href="http://www.jangaron.net/khtml/jangaron.html" rel="nofollow">http://www.jangaron.net/khtml/jangaron.html</a> or (for direct one-on-one action) <a href="http://www.jangaron.net/khtml/jangaron-mini.html" rel="nofollow">http://www.jangaron.net/khtml/jangaron-mini.html</a></p>
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	<item>
		<title>By: ArtOfWarfare</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1954</link>
		<dc:creator>ArtOfWarfare</dc:creator>
		<pubDate>Thu, 21 Aug 2008 11:54:04 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1954</guid>
		<description>I thought Disney owned the rights to &quot;Light...&quot; oh... I think it&#039;s &quot;Light Cycles&quot;. Not Light Bikes. Still, it looks like it&#039;s almost an exact copy of the game. Remember the movie Tron?</description>
		<content:encoded><![CDATA[<p>I thought Disney owned the rights to &#034;Light&#8230;&#034; oh&#8230; I think it&#039;s &#034;Light Cycles&#034;. Not Light Bikes. Still, it looks like it&#039;s almost an exact copy of the game. Remember the movie Tron?</p>
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		<title>By: arn</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1511</link>
		<dc:creator>arn</dc:creator>
		<pubDate>Fri, 08 Aug 2008 15:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1511</guid>
		<description>I think buttons would work for just left right.  Esp if they are big areas. 

Swipe is also a consideration.

arn</description>
		<content:encoded><![CDATA[<p>I think buttons would work for just left right.  Esp if they are big areas. </p>
<p>Swipe is also a consideration.</p>
<p>arn</p>
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		<title>By: Dasch</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1510</link>
		<dc:creator>Dasch</dc:creator>
		<pubDate>Fri, 08 Aug 2008 15:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1510</guid>
		<description>Hey guys Mike again from DS Media Labs.

We have already started to implement a Left &amp; Right turn button to the interface. During our initial testing with multiple people we have found you are never going to Nail the correct accelerometer balance and quite honestly it will annoy the hell out of people. 

We have also been throwing the idea around to give the user the option to pick which way he/she wants to play. In the setting there will be an option to chose either BTN or Accelerometer for controls. This way everyone is happy.

In Response To Bloc Party; Thats awesome, Bloc Party is one of my favorite bands, seen them 3 times live... They Rock !!! 

In Response To Nick; Never seen that before, that looks pretty sick. I think at some point in time we would like to do a 3D version like the link you sent, but we just recently found our OpenGL guy and we have him on some other stuff like Game Engine design, etc...

Anyway guys we are all looking forward to getting this game done, once we have a fully functional demo we will take a video and post on youTube for you all to see.

- Mike</description>
		<content:encoded><![CDATA[<p>Hey guys Mike again from DS Media Labs.</p>
<p>We have already started to implement a Left &amp; Right turn button to the interface. During our initial testing with multiple people we have found you are never going to Nail the correct accelerometer balance and quite honestly it will annoy the hell out of people. </p>
<p>We have also been throwing the idea around to give the user the option to pick which way he/she wants to play. In the setting there will be an option to chose either BTN or Accelerometer for controls. This way everyone is happy.</p>
<p>In Response To Bloc Party; Thats awesome, Bloc Party is one of my favorite bands, seen them 3 times live&#8230; They Rock !!! </p>
<p>In Response To Nick; Never seen that before, that looks pretty sick. I think at some point in time we would like to do a 3D version like the link you sent, but we just recently found our OpenGL guy and we have him on some other stuff like Game Engine design, etc&#8230;</p>
<p>Anyway guys we are all looking forward to getting this game done, once we have a fully functional demo we will take a video and post on youTube for you all to see.</p>
<p>- Mike</p>
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		<title>By: Nick</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1484</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Fri, 08 Aug 2008 00:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1484</guid>
		<description>this is basically a game called amagetron for mac and pc on the iphone.

http://www.armagetronad.net/screenshots.php</description>
		<content:encoded><![CDATA[<p>this is basically a game called amagetron for mac and pc on the iphone.</p>
<p><a href="http://www.armagetronad.net/screenshots.php" rel="nofollow">http://www.armagetronad.net/screenshots.php</a></p>
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		<title>By: Bloc Party</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1482</link>
		<dc:creator>Bloc Party</dc:creator>
		<pubDate>Thu, 07 Aug 2008 22:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1482</guid>
		<description>I agree with fluffy. I am already tired of tilt controls. 

I wish devs would start looking at more creative options with their game designs and I.P&#039;s. Games like Viva Pinata, Civilisations, Age of Empires - these type of games would compliment the iPhone control input. I&#039;m growing tired of this shift towards &quot;instants thrills&quot; type gaming. Not everyone on this planet has attention deficit disorder. Some of us have brains and want a game we can play for more than 6 minutes.......</description>
		<content:encoded><![CDATA[<p>I agree with fluffy. I am already tired of tilt controls. </p>
<p>I wish devs would start looking at more creative options with their game designs and I.P&#039;s. Games like Viva Pinata, Civilisations, Age of Empires &#8211; these type of games would compliment the iPhone control input. I&#039;m growing tired of this shift towards &#034;instants thrills&#034; type gaming. Not everyone on this planet has attention deficit disorder. Some of us have brains and want a game we can play for more than 6 minutes&#8230;&#8230;.</p>
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		<title>By: cDima</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1477</link>
		<dc:creator>cDima</dc:creator>
		<pubDate>Thu, 07 Aug 2008 19:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1477</guid>
		<description>Man I&#039;m looking forward to this. It was a great tech game and I&#039;d love to see it on the most advanced device soon. The elegant design of iPhoneStudio is something to look up to too.

I don&#039;t know about tilting though, the game needs quick, sharp turns at times. I imagine it would be better with only left-right turns via taps on the sides of the screen. 

Looking forward to it!</description>
		<content:encoded><![CDATA[<p>Man I&#039;m looking forward to this. It was a great tech game and I&#039;d love to see it on the most advanced device soon. The elegant design of iPhoneStudio is something to look up to too.</p>
<p>I don&#039;t know about tilting though, the game needs quick, sharp turns at times. I imagine it would be better with only left-right turns via taps on the sides of the screen. </p>
<p>Looking forward to it!</p>
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	<item>
		<title>By: Bacaramac</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1473</link>
		<dc:creator>Bacaramac</dc:creator>
		<pubDate>Thu, 07 Aug 2008 18:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1473</guid>
		<description>I think your issue is with the 3D tilt control games like SMB and the such. Tilt controls for race games work great if they are just left and right.</description>
		<content:encoded><![CDATA[<p>I think your issue is with the 3D tilt control games like SMB and the such. Tilt controls for race games work great if they are just left and right.</p>
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		<title>By: AxiomFactory</title>
		<link>http://toucharcade.com/2008/08/07/additional-light-bikes-screenshots/#comment-1472</link>
		<dc:creator>AxiomFactory</dc:creator>
		<pubDate>Thu, 07 Aug 2008 18:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=420#comment-1472</guid>
		<description>It&#039;s true D-Pad implementations on a touch screen can be tricky, but a game like this one that depends on precise/instant input, that is also restricted to 90 degree angles, is perfect for a D-Pad.

The D-Pad simply has to be implemented WELL.

Also, on the topic, of when will someone implement it right is:
A touch screen analog stick. (Surprisingly, this one is even easier to implement than the D-Pad for a touch screen, yet no one really has... yet.)</description>
		<content:encoded><![CDATA[<p>It&#039;s true D-Pad implementations on a touch screen can be tricky, but a game like this one that depends on precise/instant input, that is also restricted to 90 degree angles, is perfect for a D-Pad.</p>
<p>The D-Pad simply has to be implemented WELL.</p>
<p>Also, on the topic, of when will someone implement it right is:<br />
A touch screen analog stick. (Surprisingly, this one is even easier to implement than the D-Pad for a touch screen, yet no one really has&#8230; yet.)</p>
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