Pattern Making Co has recently released one of the more unique iPhone games, Radius [App Store], on the iTunes App Store.

Radius is a fast-paced action game that presents the player with a shiny sphere that can be rotated with finger swipes. In random locations all across the surface of this sphere, enemies are constantly spawning.  The objective of the game is to stop them from destroying the sphere by tapping them to destruction.  In time, the frequency and number of spawning enemies increases to a fever pitch.

Radius has a polished look and offers innovative gameplay that I find both challenging and enjoyable.  Until I learned just how to control the game however, this wasn't the case.  My initial instinct was to drag around the sphere until an enemy was in view, stop dragging, and then release my finger in order to tap it to oblivion.  Occasionally, however, upon release the sphere would drift about in an unexpected manner.  This was frustrating.  Eventually, though, I came to realize that in order to most accurately control the sphere, one must drag-lift in the desired direction, letting the sphere coast on its own until the target orientation is reached, then perform a single tap to stop the sphere.  Using this control method, the game is very playable--but it wasn't my first instinct, and I am guessing many will need to "adjust," just as I did.

Radius retails for for $3.99 in the iTunes App Store.

YouTube gameplay video:

UPDATE 8/4/2008: This review has been updated to reflect the latest version, 1.02.

Game Details
Name: Radius (1.02) Price: $3.99 [Buy]
Developer: Pattern Making Co. Size: 7.5MB
In Brief: Radius is a fast-paced game with a futuristic feel and polished look. It's lots of fun once you get past the controls' learning curve.

TouchArcade Rating

  • genshi

    Excellent review. I've been looking into this game and was mostly wondering if the replay value was worth it, but I do think the originality of the game is worth it so I'll be buying it.

  • genshi

    Excellent review. I've been looking into this game and was mostly wondering if the replay value was worth it, but I do think the originality of the game is worth it so I'll be buying it.

  • http://www.iphonetest.com QQQ

    I just bought this game and after my first try its keep crashing or bugging (the ball is flat without anything to tap, seems miss a layer or something).
    I try reinstall it from itune instead of AppStore.app .

    (damn the synchro take BILLIONS CENTURY!)

    Btw hi, im new to this site, good work.

  • http://www.iphonetest.com QQQ

    I just bought this game and after my first try its keep crashing or bugging (the ball is flat without anything to tap, seems miss a layer or something).
    I try reinstall it from itune instead of AppStore.app .

    (damn the synchro take BILLIONS CENTURY!)

    Btw hi, im new to this site, good work.

  • http://www.patternmakingco.com PatternMakingCo

    Hey QQQ,

    We found that bug that you are describing the day it came out. There's only two of us on the dev team and so between us we never got that glitch. But now we're finding a widespread of it. Anyway, about an hour after we went live Adam, the programmer patched it and we're waiting on Apple to update it.

    The glitch with the sphere spinning wildly is being looked into now as well.

    Sorry for any inconvenience. Thanks for playing!

  • http://www.patternmakingco.com PatternMakingCo

    Hey QQQ,

    We found that bug that you are describing the day it came out. There's only two of us on the dev team and so between us we never got that glitch. But now we're finding a widespread of it. Anyway, about an hour after we went live Adam, the programmer patched it and we're waiting on Apple to update it.

    The glitch with the sphere spinning wildly is being looked into now as well.

    Sorry for any inconvenience. Thanks for playing!

  • http://www.iphonetest.com QQQ

    Hi, no problems, in fact im in some way happy that this issue is not due to my iphone.
    After reinstall from itunes it run fine (no layers missing i.e.) but some time the touch screen doesnt respond at all.
    Anyway thanks for answer here and good luck for the next.

    QQQ

  • http://www.iphonetest.com QQQ

    Hi, no problems, in fact im in some way happy that this issue is not due to my iphone.
    After reinstall from itunes it run fine (no layers missing i.e.) but some time the touch screen doesnt respond at all.
    Anyway thanks for answer here and good luck for the next.

    QQQ

  • arn

    Price has been dropped to $3.99 in the App Store.

  • arn

    Price has been dropped to $3.99 in the App Store.

  • http://www.iphonetests.com QQQ

    Concurrential war begins gently.

  • http://www.iphonetests.com QQQ

    Concurrential war begins gently.

  • http://www.jido-genshi.com genshi

    I went ahead and bought Radius and am having quite a bit of fun with it.

    Hey PatternMakingCo, if you guys ever need a composer for your games, let me know... that's what I do!

  • http://www.jido-genshi.com genshi

    I went ahead and bought Radius and am having quite a bit of fun with it.

    Hey PatternMakingCo, if you guys ever need a composer for your games, let me know... that's what I do!

  • http://www.blakespot.com blakespot

    Been having fun with this game tonight.

  • http://www.blakespot.com blakespot

    Been having fun with this game tonight.

  • http://www.patternmakingco.com PatternMakingCo

    Hey guys,

    Thanks for purchasing our app!! We're fixing away into the night trying to get that bug with the spin solved.

    @Genshi thx for the offer, I might take you up on that sometime. Shoot me an email at hello@patternmakingco.com

    It's definitely the community that makes what we do possible.

    Keep on keepin on,
    Michael

  • http://www.patternmakingco.com PatternMakingCo

    Hey guys,

    Thanks for purchasing our app!! We're fixing away into the night trying to get that bug with the spin solved.

    @Genshi thx for the offer, I might take you up on that sometime. Shoot me an email at hello@patternmakingco.com

    It's definitely the community that makes what we do possible.

    Keep on keepin on,
    Michael

  • Grave

    Looks like fun. Maybe put in some music for the second game or something. Music that responds to what you do on screen, something like Lumines, that would be awsome!

  • Grave

    Looks like fun. Maybe put in some music for the second game or something. Music that responds to what you do on screen, something like Lumines, that would be awsome!

  • youtap

    love the game. I first was pissed someone would make such a game with such little stratigy and base it mostly on luck and reflexes. I how ever really love it. It is fun, addictive and want 2 see more features come out with it as time goes on. I will say it is more bugggggggggy then anything. I can get 1/3rd of my games to run if lucky.

    Wish list: global ranking. Vs mode, think um...block puzzel games that load u with more blocks if your oponinet has done well. Puzzels would be cool, an order u must go in or u will likely die. Having the ball change shapes would b fun 4 game play.

    Bugs: will just freeze and keep playing but the ball won't move. Um...crash. Goes flat.

    Over all great game. I wish apple would have a beta section.

    From my iPhone ( forgive the misspelling...I am lazy! )

  • youtap

    love the game. I first was pissed someone would make such a game with such little stratigy and base it mostly on luck and reflexes. I how ever really love it. It is fun, addictive and want 2 see more features come out with it as time goes on. I will say it is more bugggggggggy then anything. I can get 1/3rd of my games to run if lucky.

    Wish list: global ranking. Vs mode, think um...block puzzel games that load u with more blocks if your oponinet has done well. Puzzels would be cool, an order u must go in or u will likely die. Having the ball change shapes would b fun 4 game play.

    Bugs: will just freeze and keep playing but the ball won't move. Um...crash. Goes flat.

    Over all great game. I wish apple would have a beta section.

    From my iPhone ( forgive the misspelling...I am lazy! )

  • http://www.jido-genshi.com genshi

    @PatternMakingCo,

    Email sent! With links to various stuff I've done...

    Thanks and keep up the great work.

  • http://www.jido-genshi.com genshi

    @PatternMakingCo,

    Email sent! With links to various stuff I've done...

    Thanks and keep up the great work.

  • http://www.patternmakingco.com/radius PatternMakingCo

    @youtap

    Yup those are the bugs that I was talking about. Now if only apple would get our 1.01 patch live. We almost have the spin bug fixed and want to throw 1.02 up but can't queue it until 1.01 has gone up. AHHHHH!!!!!

    I love your suggestions. Yeah we're talking about having a global score board that could update over edge and wifi. Definitely something for the future. I'd love to see some multiplayer features. Maybe when we do a second game. If we make enough monies on this we hope to hire another programmer. Fingers crossed!

    @genshi, damn son, you weren't kidding. This stuff is hot! I'm going to have to pick up your CD. That you on piano? Your album has a blade runner feel to it. Reminds me a bit of Tycho.

  • http://www.patternmakingco.com/radius PatternMakingCo

    @youtap

    Yup those are the bugs that I was talking about. Now if only apple would get our 1.01 patch live. We almost have the spin bug fixed and want to throw 1.02 up but can't queue it until 1.01 has gone up. AHHHHH!!!!!

    I love your suggestions. Yeah we're talking about having a global score board that could update over edge and wifi. Definitely something for the future. I'd love to see some multiplayer features. Maybe when we do a second game. If we make enough monies on this we hope to hire another programmer. Fingers crossed!

    @genshi, damn son, you weren't kidding. This stuff is hot! I'm going to have to pick up your CD. That you on piano? Your album has a blade runner feel to it. Reminds me a bit of Tycho.

  • OldSkool

    For some reason this game reminds me of the Pinpoint defense system in the first Macross tv series.

  • OldSkool

    For some reason this game reminds me of the Pinpoint defense system in the first Macross tv series.

  • http://www.jido-genshi.com genshi

    @PatternMakingCo

    Thanks! :) That's a huge compliment and I truly appreciate it. Yep that's me doing every instrument on every project (though on the WarmWetLow project I share the piano duties with Mike. He did the crazy piano runs on track 5.)

    I am really interested in getting back into composing and would love to add that BladeRunner-esque (my favorite movie by the way) atmosphere to the type of games you are doing.

    I look forward to the possible collaboration...

  • http://www.jido-genshi.com genshi

    @PatternMakingCo

    Thanks! :) That's a huge compliment and I truly appreciate it. Yep that's me doing every instrument on every project (though on the WarmWetLow project I share the piano duties with Mike. He did the crazy piano runs on track 5.)

    I am really interested in getting back into composing and would love to add that BladeRunner-esque (my favorite movie by the way) atmosphere to the type of games you are doing.

    I look forward to the possible collaboration...

  • http://www.blakespot.com blakespot

    @PatternMakingCo: I find that global scoreboards really motivate me to keep coming back to a game. Really it makes all the difference. I have very strong feelings about this. It's what's so great about the XBOX Live Arcade.

  • http://www.blakespot.com blakespot

    @PatternMakingCo: I find that global scoreboards really motivate me to keep coming back to a game. Really it makes all the difference. I have very strong feelings about this. It's what's so great about the XBOX Live Arcade.

  • http://www.patternmakingco.com/radius PatternMakingCo

    @Everyone

    Thanks again for supporting us guys! We really appreciate it and the warm regards really makes the work worth it.

    @genshi we'll definitely see a collaboration in the future!

    @blakespot this is something that we'd love to implement! Someone in an email today also suggested a co-op mode where you can see where the other player is looking but you both are trying to tackle the sphere together. I love this concept.

    At the moment we're juggling between bug fixes and starting production our next release. Both the scoreboard and co-op are things that I'd personally love to see in our Radius.

    Keep them comments coming!

  • http://www.patternmakingco.com/radius PatternMakingCo

    Oh and one more thing. Thanks blakespot for writing a great review for us!

  • http://www.patternmakingco.com/radius PatternMakingCo

    @Everyone

    Thanks again for supporting us guys! We really appreciate it and the warm regards really makes the work worth it.

    @genshi we'll definitely see a collaboration in the future!

    @blakespot this is something that we'd love to implement! Someone in an email today also suggested a co-op mode where you can see where the other player is looking but you both are trying to tackle the sphere together. I love this concept.

    At the moment we're juggling between bug fixes and starting production our next release. Both the scoreboard and co-op are things that I'd personally love to see in our Radius.

    Keep them comments coming!

  • http://www.patternmakingco.com/radius PatternMakingCo

    Oh and one more thing. Thanks blakespot for writing a great review for us!

  • http://www.blakespot.com blakespot

    @PatternMakingCo: Well, thanks for stepping up to the app requests and hearing the price comment. In my book you are model iPhone developers and I certainly hope you keep the games coming. Like we've always known, iPhone gaming is huge. Strong work.

  • http://www.blakespot.com blakespot

    @PatternMakingCo: Well, thanks for stepping up to the app requests and hearing the price comment. In my book you are model iPhone developers and I certainly hope you keep the games coming. Like we've always known, iPhone gaming is huge. Strong work.

  • http://www.mavisxp.com mavis

    @ PatternMakingCo

    I just purchased this game yesterday (after reading the review here, naturally) but I'm finding it very difficult to control, as blakespot mentioned. You said you were fixing the spin issue - does that mean we'll be able to drag-stop in a more natural/intuitive motion in the future?

  • http://www.mavisxp.com mavis

    @ PatternMakingCo

    I just purchased this game yesterday (after reading the review here, naturally) but I'm finding it very difficult to control, as blakespot mentioned. You said you were fixing the spin issue - does that mean we'll be able to drag-stop in a more natural/intuitive motion in the future?

  • PatternMakingCoAdam

    @ mavis

    Yeah, we are currently working on getting that stuff squared away. It will be second patch (the current one submitted focuses on some stability issues, which has been waiting for apple since the day we released Radius) and will be posted in a week or so.

  • PatternMakingCoAdam

    @ mavis

    Yeah, we are currently working on getting that stuff squared away. It will be second patch (the current one submitted focuses on some stability issues, which has been waiting for apple since the day we released Radius) and will be posted in a week or so.

  • http://www.patternmakingco.com PatternMakingCo

    What he said!

  • http://www.patternmakingco.com PatternMakingCo

    What he said!

  • toal

    ""# OldSkool Says:
    July 27th, 2008 at 12:17 pm

    For some reason this game reminds me of the Pinpoint defense system in the first Macross tv series.""

    Yeah! that's what i though too!

  • toal

    ""# OldSkool Says:
    July 27th, 2008 at 12:17 pm

    For some reason this game reminds me of the Pinpoint defense system in the first Macross tv series.""

    Yeah! that's what i though too!

  • http://www.patternmakingco.com PatternMakingCo

    Thank you to everyone who has already downloaded our game. We would like to formally apologize to all of our customers. It was not our intent to put out buggy software though between the two of us we didn't catch every glitch. On the bright side, an update to fix the crashing and loss of controls has already been uploaded but is currently pending approval. We also have a second update ready for upload that will fix the wild spinning caused by tap, drag, and stop. We've been reading all of the comments from our user base and have brought on a talented composer to work on music for the game and we're also working out a means to track global scoring. Please keep sending us all of your feedback, we appreciate it greatly and take all of your recommendations to heart. It's our active community that makes what we do possible. Thank you again for playing.

  • http://www.patternmakingco.com PatternMakingCo

    Thank you to everyone who has already downloaded our game. We would like to formally apologize to all of our customers. It was not our intent to put out buggy software though between the two of us we didn't catch every glitch. On the bright side, an update to fix the crashing and loss of controls has already been uploaded but is currently pending approval. We also have a second update ready for upload that will fix the wild spinning caused by tap, drag, and stop. We've been reading all of the comments from our user base and have brought on a talented composer to work on music for the game and we're also working out a means to track global scoring. Please keep sending us all of your feedback, we appreciate it greatly and take all of your recommendations to heart. It's our active community that makes what we do possible. Thank you again for playing.

  • Alex

    I bought this game today before I read the comments here. It's an excellent game with great graphics and addictive, simple gameplay. I'm looking forward to the updates and future games from Pattern Making Co.

  • Alex

    I bought this game today before I read the comments here. It's an excellent game with great graphics and addictive, simple gameplay. I'm looking forward to the updates and future games from Pattern Making Co.

  • Noah

    When version 1.0.2 is released, I'll give this game a try...

  • Noah

    When version 1.0.2 is released, I'll give this game a try...

  • Pingback: iphoneTests » Archive du blog » Radius pour iPhone mis à jour

  • Pingback: Interview met Pattern Making Co, de ontwikkelaars van Apollo IM en Radius > Nieuws > iPhoneclub.nl

  • radge
  • radge
  • NotYou

    Does anyone still play this?

    I got the itch to play it today and realized my old high score was really high. It's 1,216,761

  • NotYou

    Does anyone still play this?

    I got the itch to play it today and realized my old high score was really high. It's 1,216,761