Codify AB's Labyrinth Lite [App Store] has taken over the top spot as the most downloaded free application. The previous #1 on the list was Tapulous's Tap Tap Revenge. VentureBeat spoke with Tapulous's chief executive Bart Decrem who felt that the simplicity of these games helped drive interest.

In Labyrinth's case, the lite version also serves as a demo version for their $6.99 full version [App Store].

The gameplay is simple. You move the ball across a wooden maze to the goal while avoiding the holes. If the ball falls in the hole, you must start again at the beginning. The game is an excellent demonstration of the iPhone's accelerometer and simple enough to provide some quick and mindless entertainment.

The Lite version contains only 10 different boards while the full version has over 500 and the ability to add more created by the community.

We've included a very brief demo video:

As a free game, this is a no-brainer download. For some this will be enough to satisfy their curiosity, but for addicts, the $6.99 version provides hundreds more levels.

We covered the jailbreak version of this game back in early May.

Game Details
Name: Labyrinth Lite Edition (v1.0) Price: Free [Buy]
Developer: Codify AB
Size: 0.6MB
In Brief: Labyrinth Lite is a simple adaptation of the wood and metal classic that makes superb use of the iPhone's accelerometer controls. This is a no-brainer download.
Rating:

TouchArcade Rating

  • http://mattplays.com/ Matt Burris

    I was playing this while waiting in a room for the doctor to come in and do his thing. When he walked in, he saw me playing this game (although it was the jailbroken version, not as slick and smooth as the one above.) He was immediately wanted to try it out. He ended up playing it for 5 minutes, wooping, and leaning, really getting into it. He said the last game he played was Pacman 30 years ago. He was grinning from ear-to-ear.

    So yeah, this kind of game has a massive appeal. It's simple, everyone gets it, and like the Wii, people get the control. It's intuitive and made just for the iPhone (and of course, the wooden blocfk.)

    This version of the game, like I said above, better than the jailbreak version. It looks better, has better controls, has better detection when falling in a hole, and more betters. The $6.99 pricetag for the amount of levels you get is well worth it.

  • http://mattplays.com/ Matt Burris

    I was playing this while waiting in a room for the doctor to come in and do his thing. When he walked in, he saw me playing this game (although it was the jailbroken version, not as slick and smooth as the one above.) He was immediately wanted to try it out. He ended up playing it for 5 minutes, wooping, and leaning, really getting into it. He said the last game he played was Pacman 30 years ago. He was grinning from ear-to-ear.

    So yeah, this kind of game has a massive appeal. It's simple, everyone gets it, and like the Wii, people get the control. It's intuitive and made just for the iPhone (and of course, the wooden blocfk.)

    This version of the game, like I said above, better than the jailbreak version. It looks better, has better controls, has better detection when falling in a hole, and more betters. The $6.99 pricetag for the amount of levels you get is well worth it.

  • http://www.GalleyTech.com/ Galley

    Amazingly sensitive, and well designed!

  • http://www.GalleyTech.com/ Galley

    Amazingly sensitive, and well designed!

  • http://www.blakespot.com blakespot

    And the game uses sub-pixel rendering for the super-high-resolution ball!

  • http://www.blakespot.com blakespot

    And the game uses sub-pixel rendering for the super-high-resolution ball!

  • http://www.LEGENDmag.net kc!

    The fact that it has no "ball going in hole" animations totally breaks the otherwise beautiful game experience. (You can see what I am talking about in the video... ball goes in hole, just pops back to the start).

  • http://www.LEGENDmag.net kc!

    The fact that it has no "ball going in hole" animations totally breaks the otherwise beautiful game experience. (You can see what I am talking about in the video... ball goes in hole, just pops back to the start).

  • http://mattplays.com/ Matt Burris

    kc!: I agree, that would be a huge deal if they can make it not only look like it's dropping into the hole, but make the signature sound of plopping in there and hitting the bottom of the wood block just like the real thing. That would complete this game on a grand scale.

    Oddly, the jailbreak version also had no animation/sound for falling in a hole. Perhaps they feel that the small time it takes to animate will frustrate users, especially those that keeps failing. Who knows.

  • http://mattplays.com/ Matt Burris

    kc!: I agree, that would be a huge deal if they can make it not only look like it's dropping into the hole, but make the signature sound of plopping in there and hitting the bottom of the wood block just like the real thing. That would complete this game on a grand scale.

    Oddly, the jailbreak version also had no animation/sound for falling in a hole. Perhaps they feel that the small time it takes to animate will frustrate users, especially those that keeps failing. Who knows.

  • Doug

    I'm going to download this game right now, but I've been very happy to this point with Jirbo MarbleMash ($1.99)-- is Labyrinth Lite that much better, or do people just like that it's free?

  • Doug

    I'm going to download this game right now, but I've been very happy to this point with Jirbo MarbleMash ($1.99)-- is Labyrinth Lite that much better, or do people just like that it's free?

  • arn

    @Doug I think you'll be the best one to answer that :)

    Obviously, free helps. If you are looking for a lot of levels, this only has 10. So serious players will need to get MarbleMash or the full version of Labyrinth.

  • arn

    @Doug I think you'll be the best one to answer that :)

    Obviously, free helps. If you are looking for a lot of levels, this only has 10. So serious players will need to get MarbleMash or the full version of Labyrinth.

  • Doug

    OK, I'm back and I've just played the first five levels of MarbleMash and Labyrinth. Indeed, the two are very very similar. Labyrinth has the fake wood grain and a slightly larger ball. Mash has a more Spacy/Tron look. I'll probably spend more time playing Mash as the smaller ball lets you have slightly more complex mazes. The original version of Mash had just 15 levels, but Jirbo just released an update with 150 levels.

    What I don't understand is why Super Monkey Ball doesn't have such nice pinpoint controls. Or why no one has ported/cloned Marble Madness yet!

  • Doug

    OK, I'm back and I've just played the first five levels of MarbleMash and Labyrinth. Indeed, the two are very very similar. Labyrinth has the fake wood grain and a slightly larger ball. Mash has a more Spacy/Tron look. I'll probably spend more time playing Mash as the smaller ball lets you have slightly more complex mazes. The original version of Mash had just 15 levels, but Jirbo just released an update with 150 levels.

    What I don't understand is why Super Monkey Ball doesn't have such nice pinpoint controls. Or why no one has ported/cloned Marble Madness yet!

  • http://www.jsayreallen.com Jonathan Allen

    From my perspective, this is much improved from the jailbreak version. The app is much more responsive. In the lite pack, the levels are fairly simple and easy to get through. It may, however, be a good cross-trainer for SMB!

  • http://www.jsayreallen.com Jonathan Allen

    From my perspective, this is much improved from the jailbreak version. The app is much more responsive. In the lite pack, the levels are fairly simple and easy to get through. It may, however, be a good cross-trainer for SMB!

  • Greg

    I spotted the free version yesterday when I got my iphone 3g......completed the demo levels in a few minutes and was gagging for more! So, I purchased the full version and have only tried a couple of dozen levels out of the hundreds available. Get it......get it now!

    The more times your ball drops, the more determined you become, it really does challenge you and you will not give up until you navigate that labyrinth!

    Definitely in my top 5 out of the initial 500 or so apps.

  • Greg

    I spotted the free version yesterday when I got my iphone 3g......completed the demo levels in a few minutes and was gagging for more! So, I purchased the full version and have only tried a couple of dozen levels out of the hundreds available. Get it......get it now!

    The more times your ball drops, the more determined you become, it really does challenge you and you will not give up until you navigate that labyrinth!

    Definitely in my top 5 out of the initial 500 or so apps.

  • http://beesbuzz.biz/ fluffy

    Conveniently enough, if you click on 'settings' then this game also doubles as a handy level, suitable for framing artwork or whatever.

  • http://beesbuzz.biz/ fluffy

    Er, hanging artwork, even.

  • http://beesbuzz.biz/ fluffy

    Conveniently enough, if you click on 'settings' then this game also doubles as a handy level, suitable for framing artwork or whatever.

  • http://beesbuzz.biz/ fluffy

    Er, hanging artwork, even.

  • Anders

    kc!: check the app store on monday or so ;) apple are kinda slow.

  • Anders

    kc!: check the app store on monday or so ;) apple are kinda slow.

  • David Solberg

    I am really impressed by the physics of the marble. It really shows on sensitive and accurate the iPhone's sensors are. The ball disappearing when it rolls over a hole is pretty jarring, though, considering how smooth the rest of the game is animated. Still, I really enjoyed the five short levels.

  • David Solberg

    I am really impressed by the physics of the marble. It really shows on sensitive and accurate the iPhone's sensors are. The ball disappearing when it rolls over a hole is pretty jarring, though, considering how smooth the rest of the game is animated. Still, I really enjoyed the five short levels.

  • Matt

    I bought Jirbo's Marble Mash and just downloaded Labyrinth Lite. Of the two, Labyrinth is much better. Even though, Marble Mash has 150 levels, they are pretty lousy after you get past level 12. It feels like they were just generated at random. Plus, Marble Mash is just downright ugly. They need to seriously work on their graphic design. Labyrinth looks better and feels a lot smoother.

    I don't think it's worth $7 for the full version, though. This is a great game to show off the accelerometer on the iPhone to your friends, but it's really too simple to occupy your time for more than a few minutes. I got through all ten levels in about two minutes

  • Matt

    I bought Jirbo's Marble Mash and just downloaded Labyrinth Lite. Of the two, Labyrinth is much better. Even though, Marble Mash has 150 levels, they are pretty lousy after you get past level 12. It feels like they were just generated at random. Plus, Marble Mash is just downright ugly. They need to seriously work on their graphic design. Labyrinth looks better and feels a lot smoother.

    I don't think it's worth $7 for the full version, though. This is a great game to show off the accelerometer on the iPhone to your friends, but it's really too simple to occupy your time for more than a few minutes. I got through all ten levels in about two minutes

  • Rob

    I loved Labyrinth Lite until it crashed my iPhone. I was about 5 levels in, the game hung my iPhone 3g non-jailbroken phone. Upon reboot it would never get past the Apple logo. I even spent 2 hours with Apple tech support and there was no way to reflash it. In the end, I am waiting for a new phone to replace the dead one. Cost me nothig but lots of time and grief.

  • Rob

    I loved Labyrinth Lite until it crashed my iPhone. I was about 5 levels in, the game hung my iPhone 3g non-jailbroken phone. Upon reboot it would never get past the Apple logo. I even spent 2 hours with Apple tech support and there was no way to reflash it. In the end, I am waiting for a new phone to replace the dead one. Cost me nothig but lots of time and grief.

  • http://mattplays.com/ Matt Burris

    Rob: I'd venture a guess that you got a faulty iPhone, rather than a game that broke your iPhone.

  • http://mattplays.com/ Matt Burris

    Rob: I'd venture a guess that you got a faulty iPhone, rather than a game that broke your iPhone.

  • Rob

    No clue. It worked fine for the first 10 days I had it then with the hang, the OS was clearly fried.

  • Rob

    No clue. It worked fine for the first 10 days I had it then with the hang, the OS was clearly fried.

  • http://www.mavisxp.com mavis

    @ Rob: it's not the game, mate - it's the phone (or more precisely, sloppy iTunes coding on Apple's part) ... I've restored two iPhone 3Gs a total of 29 times since July 11th, the only time I've been able to actually update apps without freezing and then hanging at the Apple logo after a reboot is when I finally deleted all of my apps from iTunes, disabled app syncing, and added them one by one on the iPhone itself.

    If you have any doubts, check out Apple's support forums. Lots of people having EXACTLY the same problem, blaming every app under the sun - it's not the apps. It's Apple's buggy software. ;)

  • http://www.mavisxp.com mavis

    @ Rob: it's not the game, mate - it's the phone (or more precisely, sloppy iTunes coding on Apple's part) ... I've restored two iPhone 3Gs a total of 29 times since July 11th, the only time I've been able to actually update apps without freezing and then hanging at the Apple logo after a reboot is when I finally deleted all of my apps from iTunes, disabled app syncing, and added them one by one on the iPhone itself.

    If you have any doubts, check out Apple's support forums. Lots of people having EXACTLY the same problem, blaming every app under the sun - it's not the apps. It's Apple's buggy software. ;)

  • http://www.mavisxp.com mavis

    Oh yeah, and you don't need a new phone. Just hold down power+home until the phone powers off. Then, hold down the home button as you plug your iPhone into your PC. Continue to hold the home button until the phone enters (DFU?) restore mode. Again, it's not the phone or the apps - it's Apple's buggy software. A new phone will change nothing. ;)

  • http://www.mavisxp.com mavis

    Oh yeah, and you don't need a new phone. Just hold down power+home until the phone powers off. Then, hold down the home button as you plug your iPhone into your PC. Continue to hold the home button until the phone enters (DFU?) restore mode. Again, it's not the phone or the apps - it's Apple's buggy software. A new phone will change nothing. ;)

  • Gregz0r

    The latest update of the full app, has a much more satisfying feel, when the ball goes into the hole, and can now 'ride' the edges, like a golf ball.
    All it needs now, are some sounds.

  • Gregz0r

    The latest update of the full app, has a much more satisfying feel, when the ball goes into the hole, and can now 'ride' the edges, like a golf ball.
    All it needs now, are some sounds.

  • Rob

    @mavis - yeah I did that about 100 times. Even tried with Apple support. Got my new phone last week and all seems ok. Like I said, who knows what caused it but the entire bootloader was fried. All I can verify 100% for sure is that it happened while playing Labyrinth.

  • Rob

    @mavis - yeah I did that about 100 times. Even tried with Apple support. Got my new phone last week and all seems ok. Like I said, who knows what caused it but the entire bootloader was fried. All I can verify 100% for sure is that it happened while playing Labyrinth.

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