Last month we covered Passionfool's 3D puzzle game CubicMan for jailbroken iPhones. We were happy to see that an updated version of this title was in place on iTunes App Store launch day. The new version, Cubic Man Deluxe [App Store] from TeemSoft, is a much more polished evolution of the jailbreak original.

Gameplay on the new version remains basically the same as the old. As the YouTube video demonstrates, CubicMan Deluxe presents the user with an isometric game grid and the challenge of manipulating a rectangular object in such a way as to stand it up on a designated grid square, thereby moving to the next level. It's simple and fun, but also highly frustrating--in a good way.

The core difference between the jailbreak version and the new release is a dramatically updated graphical look. The App Store version features backdrop graphics as opposed to a plain black field as well as the addition of walls and other edge boundary objects, all of which are now textured with Egyptian style graphics. It's much easier on the eyes and makes for an overall more pleasant gaming experience.

CubicMan Deluxe features 80 unique levels of progressing difficulty, with new types of challenges appearing as the player moves through the game.

CubicMan Deluxe is a remake of the Flash game Bloxorz

Game Details

Name: CubicMan Deluxe v1.0
DeveloperTeemSoft, Inc.
App Store Link: Buy
Price$4.99 $2.99

TouchArcade Rating

  • http://mattplays.com/ Matt Burris

    The constant thump moving the block around seems like it'll be irritating, but it looks like a good diversion, especially if it has 80 levels and progresses in a difficult manner throughout. The price seems decent, too.

  • http://mattplays.com/ Matt Burris

    The constant thump moving the block around seems like it'll be irritating, but it looks like a good diversion, especially if it has 80 levels and progresses in a difficult manner throughout. The price seems decent, too.

  • http://www.3drealms.com Jeron Moore

    Man, it sucks that the app has gotten such a low review at the actual app store. Apparently at one time the title included the price, which caused it to list at the top of the directory. This created a huge backlash and probably 80% of the reviews are that of angry app junkies who haven't even tried the game, but instead choose to berate the developer for trying to "cheat the system" and "cut in line." Kind of sad, really.

    I'd like to see the app rating reflect the quality of the actual game, not something as arbitrary and meaningless as a bunch of disgruntled waffle eaters throwing a poo-fest cause it seems like the cool thing to do.

  • http://www.3drealms.com Jeron Moore

    Man, it sucks that the app has gotten such a low review at the actual app store. Apparently at one time the title included the price, which caused it to list at the top of the directory. This created a huge backlash and probably 80% of the reviews are that of angry app junkies who haven't even tried the game, but instead choose to berate the developer for trying to "cheat the system" and "cut in line." Kind of sad, really.

    I'd like to see the app rating reflect the quality of the actual game, not something as arbitrary and meaningless as a bunch of disgruntled waffle eaters throwing a poo-fest cause it seems like the cool thing to do.

  • Brian

    Hmm, nice concept, that thump sound seems like it could be annoying after a while (maybe a softer sound and have the phone vibrate as an option, if it doesn't already).

    After watching the first two levels, especially the 2nd, it wasn't so appealing as it reminds me of having to navigate and move furniture in tight places. Like figuring out how to get a couch into a room, stand it up this way, back it up into that room so we can turn it, twist it that way, etc, which as you know, isn't pleasant.

    But further levels look a little more complicated, challenging you in different ways.

  • Brian

    Hmm, nice concept, that thump sound seems like it could be annoying after a while (maybe a softer sound and have the phone vibrate as an option, if it doesn't already).

    After watching the first two levels, especially the 2nd, it wasn't so appealing as it reminds me of having to navigate and move furniture in tight places. Like figuring out how to get a couch into a room, stand it up this way, back it up into that room so we can turn it, twist it that way, etc, which as you know, isn't pleasant.

    But further levels look a little more complicated, challenging you in different ways.

  • http://www.mavisxp.com mavis

    @Jeron Moore:

    I think it's great that the app got such a low score - trying to 'work the system' by naming your app in such a way as to have it appear before everyone else's is pretty lame. While I love the app (I beat the JB version and am just getting started on this one) I think the developer absolutely deserves the crap score (just like those Jirbo clowns - I swear, I'd rather chuck my shiny new iPhone 3G out the window than have any of that Jirbo garbage installed!!) ... Anyway, a great game. :)

  • http://www.mavisxp.com mavis

    @Jeron Moore:

    I think it's great that the app got such a low score - trying to 'work the system' by naming your app in such a way as to have it appear before everyone else's is pretty lame. While I love the app (I beat the JB version and am just getting started on this one) I think the developer absolutely deserves the crap score (just like those Jirbo clowns - I swear, I'd rather chuck my shiny new iPhone 3G out the window than have any of that Jirbo garbage installed!!) ... Anyway, a great game. :)

  • Jason Ride

    Like the game, hate the sound. Turn it off and listen to music and you're all good. I was expecting the puzzles to not be as good as the ones in Bloxors, but they're pretty decent... the difficulty per level is definitely not linear though.

  • Jason Ride

    Like the game, hate the sound. Turn it off and listen to music and you're all good. I was expecting the puzzles to not be as good as the ones in Bloxors, but they're pretty decent... the difficulty per level is definitely not linear though.

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  • sbirlee

    I would love to see more levels in the next update

  • sbirlee

    I would love to see more levels in the next update