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	<title>Comments on: iControlPad Rendering and Q&amp;A</title>
	<atom:link href="http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: whooley</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-1999</link>
		<dc:creator>whooley</dc:creator>
		<pubDate>Fri, 22 Aug 2008 14:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-1999</guid>
		<description>Lots of games though do require the iPhone to be oriented the other way, they don&#039;t flip. I really hope the developers have thought of that! :) 

You could hold the ControlPad upside down, but then you&#039;d also have to flip the controls in software.</description>
		<content:encoded><![CDATA[<p>Lots of games though do require the iPhone to be oriented the other way, they don&#039;t flip. I really hope the developers have thought of that! <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>You could hold the ControlPad upside down, but then you&#039;d also have to flip the controls in software.</p>
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		<title>By: Joe</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-1979</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 21 Aug 2008 21:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-1979</guid>
		<description>When watching a video it does not matter how you hold the iphone.  The video flips itself over so it should be fine.</description>
		<content:encoded><![CDATA[<p>When watching a video it does not matter how you hold the iphone.  The video flips itself over so it should be fine.</p>
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		<title>By: icepulse</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-1535</link>
		<dc:creator>icepulse</dc:creator>
		<pubDate>Fri, 08 Aug 2008 19:51:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-1535</guid>
		<description>A stylus is out, unless it can transfer electrical impulses from your finger, or create such an impulse internally, as this is the manner in which the iPhone&#039;s touch screen receives input.</description>
		<content:encoded><![CDATA[<p>A stylus is out, unless it can transfer electrical impulses from your finger, or create such an impulse internally, as this is the manner in which the iPhone&#039;s touch screen receives input.</p>
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	<item>
		<title>By: balagan</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-572</link>
		<dc:creator>balagan</dc:creator>
		<pubDate>Mon, 14 Jul 2008 20:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-572</guid>
		<description>Any updates on this?  Now that the iphone is out, this would be sweet for games like pacman.

I&#039;d like to see this come with some embedded speakers...the version depicted in the article looks like it covers up the tiny iphone speakers.</description>
		<content:encoded><![CDATA[<p>Any updates on this?  Now that the iphone is out, this would be sweet for games like pacman.</p>
<p>I&#039;d like to see this come with some embedded speakers&#8230;the version depicted in the article looks like it covers up the tiny iphone speakers.</p>
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		<title>By: Scott</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-297</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 19 Jun 2008 05:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-297</guid>
		<description>They have the iPhone upside down. You won&#039;t be able to watch videos on it unless you turn the gaming device over. That&#039;s a major design flaw in my opinion.</description>
		<content:encoded><![CDATA[<p>They have the iPhone upside down. You won&#039;t be able to watch videos on it unless you turn the gaming device over. That&#039;s a major design flaw in my opinion.</p>
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		<title>By: MacTheSpoon</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-262</link>
		<dc:creator>MacTheSpoon</dc:creator>
		<pubDate>Mon, 09 Jun 2008 06:25:18 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-262</guid>
		<description>Huh, I always rotate my iPhone the other way when I view it in landscape mode. Kind of weird seeing it oriented the way they&#039;ve done it.</description>
		<content:encoded><![CDATA[<p>Huh, I always rotate my iPhone the other way when I view it in landscape mode. Kind of weird seeing it oriented the way they&#039;ve done it.</p>
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	<item>
		<title>By: Controles tipo PSP para tu iPhone o iTouch &#171; TrauMac</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-261</link>
		<dc:creator>Controles tipo PSP para tu iPhone o iTouch &#171; TrauMac</dc:creator>
		<pubDate>Mon, 09 Jun 2008 04:59:56 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-261</guid>
		<description>[...] Fuente: touchArcade [...]</description>
		<content:encoded><![CDATA[<p>[...] Fuente: touchArcade [...]</p>
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		<title>By: bob</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-255</link>
		<dc:creator>bob</dc:creator>
		<pubDate>Sat, 07 Jun 2008 22:11:31 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-255</guid>
		<description>&quot;I hope also that there good support comes for sdk games.&quot; there will be NO sdk app support as the sdk does not cater for hardware.</description>
		<content:encoded><![CDATA[<p>&#034;I hope also that there good support comes for sdk games.&#034; there will be NO sdk app support as the sdk does not cater for hardware.</p>
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		<title>By: Johannvonstranovic</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-252</link>
		<dc:creator>Johannvonstranovic</dc:creator>
		<pubDate>Sat, 07 Jun 2008 15:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-252</guid>
		<description>I think that they should also consider bundling a DS style stylus. It&#039;s great to just need your finger most the time, but if your going to bother taking that whole control pad around, it might as well have a stylus that fits in it for a much more precise experience playing games. This could make the iphone the ultimate gaming potential platform.</description>
		<content:encoded><![CDATA[<p>I think that they should also consider bundling a DS style stylus. It&#039;s great to just need your finger most the time, but if your going to bother taking that whole control pad around, it might as well have a stylus that fits in it for a much more precise experience playing games. This could make the iphone the ultimate gaming potential platform.</p>
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	<item>
		<title>By: appletjesfris</title>
		<link>http://toucharcade.com/2008/06/06/icontrolpad-rendering-and-qa/#comment-250</link>
		<dc:creator>appletjesfris</dc:creator>
		<pubDate>Sat, 07 Jun 2008 10:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=112#comment-250</guid>
		<description>I hope also that there good support comes for sdk games.</description>
		<content:encoded><![CDATA[<p>I hope also that there good support comes for sdk games.</p>
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