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	<title>Comments on: Commodore 64 Emulator for the iPhone</title>
	<atom:link href="http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
	<lastBuildDate>Sat, 21 Nov 2009 15:16:40 -0500</lastBuildDate>
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		<title>By: DNA</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-38241</link>
		<dc:creator>DNA</dc:creator>
		<pubDate>Wed, 07 Oct 2009 10:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-38241</guid>
		<description>Well, The C64 Emulator was released in the App Store only to be pulled shortly after for having not Disabled BASIC. So they appear to have removed BASIC and re-submitted it to the App Store for Approval. 

Anyways, you can re-enable BASIC in the new version on any Jailbroken Device,
I&#039;ll have those details posted on my site when and if it is ever re-approved.

Well, if you were one of the lucky few, or somehow managed to get your hands on the C64.app for iPhone and iPod Touch, and you want to write some code in BASIC, then head over to my website if you want to download the patch that will add the COLON and SEMICOLON keys to the keyboard (The Developers Failed to Include them).</description>
		<content:encoded><![CDATA[<p>Well, The C64 Emulator was released in the App Store only to be pulled shortly after for having not Disabled BASIC. So they appear to have removed BASIC and re-submitted it to the App Store for Approval. </p>
<p>Anyways, you can re-enable BASIC in the new version on any Jailbroken Device,<br />
I&#039;ll have those details posted on my site when and if it is ever re-approved.</p>
<p>Well, if you were one of the lucky few, or somehow managed to get your hands on the C64.app for iPhone and iPod Touch, and you want to write some code in BASIC, then head over to my website if you want to download the patch that will add the COLON and SEMICOLON keys to the keyboard (The Developers Failed to Include them).</p>
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	<item>
		<title>By: Commodore 64 iPhone app approved, then pulled &#124; Take A Plunge</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-35287</link>
		<dc:creator>Commodore 64 iPhone app approved, then pulled &#124; Take A Plunge</dc:creator>
		<pubDate>Tue, 08 Sep 2009 17:58:09 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-35287</guid>
		<description>[...] vigilant Extreme iPhone App Squad caught wind of this Easter egg and has pulled the Commodore 64 app from the store. Manomio has made the necessary changes and resubmitted the application. [...]</description>
		<content:encoded><![CDATA[<p>[...] vigilant Extreme iPhone App Squad caught wind of this Easter egg and has pulled the Commodore 64 app from the store. Manomio has made the necessary changes and resubmitted the application. [...]</p>
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	<item>
		<title>By: A Few Reasons E-Book Readers Suck &#171; Jason Kinner</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-35136</link>
		<dc:creator>A Few Reasons E-Book Readers Suck &#171; Jason Kinner</dc:creator>
		<pubDate>Mon, 07 Sep 2009 15:46:14 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-35136</guid>
		<description>[...] Sure, a certain segment of the population (read: geeks) get thrilled at the prospect of running the Commodore 64 on their iPhones, but is that really the right [...]</description>
		<content:encoded><![CDATA[<p>[...] Sure, a certain segment of the population (read: geeks) get thrilled at the prospect of running the Commodore 64 on their iPhones, but is that really the right [...]</p>
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		<title>By: Tom</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-19817</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Sun, 19 Apr 2009 16:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-19817</guid>
		<description>Actually an emulator is an interpretor and is sandboxed in a way, isolated from the iPhone itself. I do not believe &quot;executable&quot; applies here as even a custom rom can only do what the emulator gives it access to do.</description>
		<content:encoded><![CDATA[<p>Actually an emulator is an interpretor and is sandboxed in a way, isolated from the iPhone itself. I do not believe &#034;executable&#034; applies here as even a custom rom can only do what the emulator gives it access to do.</p>
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		<title>By: Blake Patterson</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-8567</link>
		<dc:creator>Blake Patterson</dc:creator>
		<pubDate>Mon, 15 Dec 2008 16:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-8567</guid>
		<description>@aidovoice: Timely post.  I just saw this in my feeds this morning:

http://www.remix64.com/new_revolutionary_c64_music_routine_unveiled.html

Some demo coders just had a massive breakthrough in C64 SID music.  The sample track is amazing.  But, as the article says, emulators can&#039;t handle it (presently).  :-)

That&#039;s why I keep &lt;a href=&quot;http://www.flickr.com/photos/blakespot/sets/72157604331229300/&quot; rel=&quot;nofollow&quot;&gt;a C64&lt;/a&gt; (and a few &lt;a href=&quot;http://www.flickr.com/photos/blakespot/sets/72157604300573758/&quot; rel=&quot;nofollow&quot;&gt;Amigas&lt;/a&gt;) on my desk.  I am a demo addict.</description>
		<content:encoded><![CDATA[<p>@aidovoice: Timely post.  I just saw this in my feeds this morning:</p>
<p><a href="http://www.remix64.com/new_revolutionary_c64_music_routine_unveiled.html" rel="nofollow">http://www.remix64.com/new_revolutionary_c64_music_routine_unveiled.html</a></p>
<p>Some demo coders just had a massive breakthrough in C64 SID music.  The sample track is amazing.  But, as the article says, emulators can&#039;t handle it (presently).  <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>That&#039;s why I keep <a href="http://www.flickr.com/photos/blakespot/sets/72157604331229300/" rel="nofollow">a C64</a> (and a few <a href="http://www.flickr.com/photos/blakespot/sets/72157604300573758/" rel="nofollow">Amigas</a>) on my desk.  I am a demo addict.</p>
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		<title>By: aidovoice</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-8561</link>
		<dc:creator>aidovoice</dc:creator>
		<pubDate>Mon, 15 Dec 2008 15:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-8561</guid>
		<description>you should check out
http://www.pouet.net/
and look at the section they have for Commodore 64
people still some times make what they call &quot;demos&quot; for the platform.
Basically it is a video generated to show of their coding and artistic skills in such a limited environment. Plus Commodore 64 had or has what many consider to be the most advanced sound chip ever made. This is because they were replaced by modern sound cards and the only sound chips that are still around are used because they are cheep. Think of Nintendo music except the Commodore sounded a LOT better. Anyway because of that the emulation would need to be perfect. Especially the sound emulation. 

It is a small market sub market but so is the market for a Commodore 64 emulator on the iPod Touch to begin with. 

Also I can really see why this would be “An Application may not itself [...] launch other executable code by any means”. You could load up a rom that you make yourself to some how jailbreak the iPod Touch or execute a virus.

The way they could still publish some thing like this would be to have each program be essentially one rom plus emulator as on program with embedded files. Or maybe it would come with a small selection of files in a pack. For example Maniac Mansion, Bruce Lee, Mission Impossible and a few others in a graphics interface that is not really an emulator but instead just looks like the Commodore 64. It would be the difference between an OS (operating system) running and a program with a very retro interface and a number of (levels) you can select. You could have some share ware games on a free version and publish another that for example has all the games done by one publisher and so on. Each bundle would only be a dollar or 2 but you could make many bundles cheaply and make some prophet once you worked out how to do it.</description>
		<content:encoded><![CDATA[<p>you should check out<br />
<a href="http://www.pouet.net/" rel="nofollow">http://www.pouet.net/</a><br />
and look at the section they have for Commodore 64<br />
people still some times make what they call &#034;demos&#034; for the platform.<br />
Basically it is a video generated to show of their coding and artistic skills in such a limited environment. Plus Commodore 64 had or has what many consider to be the most advanced sound chip ever made. This is because they were replaced by modern sound cards and the only sound chips that are still around are used because they are cheep. Think of Nintendo music except the Commodore sounded a LOT better. Anyway because of that the emulation would need to be perfect. Especially the sound emulation. </p>
<p>It is a small market sub market but so is the market for a Commodore 64 emulator on the iPod Touch to begin with. </p>
<p>Also I can really see why this would be “An Application may not itself [...] launch other executable code by any means”. You could load up a rom that you make yourself to some how jailbreak the iPod Touch or execute a virus.</p>
<p>The way they could still publish some thing like this would be to have each program be essentially one rom plus emulator as on program with embedded files. Or maybe it would come with a small selection of files in a pack. For example Maniac Mansion, Bruce Lee, Mission Impossible and a few others in a graphics interface that is not really an emulator but instead just looks like the Commodore 64. It would be the difference between an OS (operating system) running and a program with a very retro interface and a number of (levels) you can select. You could have some share ware games on a free version and publish another that for example has all the games done by one publisher and so on. Each bundle would only be a dollar or 2 but you could make many bundles cheaply and make some prophet once you worked out how to do it.</p>
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	<item>
		<title>By: donovan</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-4015</link>
		<dc:creator>donovan</dc:creator>
		<pubDate>Sun, 28 Sep 2008 01:13:25 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-4015</guid>
		<description>PLEASE MAKE AN ATARI ST EMULATOR WITH WORKING MIDI PORT EMULATION THROUGH USB!! THIS WOULD BE SOOOOOOO AWESOME!</description>
		<content:encoded><![CDATA[<p>PLEASE MAKE AN ATARI ST EMULATOR WITH WORKING MIDI PORT EMULATION THROUGH USB!! THIS WOULD BE SOOOOOOO AWESOME!</p>
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	<item>
		<title>By: TurkMac &#187; iPhone ile C64 Emülasyonu</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-1215</link>
		<dc:creator>TurkMac &#187; iPhone ile C64 Emülasyonu</dc:creator>
		<pubDate>Thu, 31 Jul 2008 04:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-1215</guid>
		<description>[...] Touch Arcade sitesinin haberine göre nostaljik oyun meraklısı iPhone kullanıcıları için sevinme zamanı. Stuart Carnie adındaki geliştirici iPhone SDK&#8217;yı kullanarak popüler bir Commodore 64 emülatörü olan Frodo&#8216;yu iPhone ortamına aktarmış (port) görünüyor. [...]</description>
		<content:encoded><![CDATA[<p>[...] Touch Arcade sitesinin haberine göre nostaljik oyun meraklısı iPhone kullanıcıları için sevinme zamanı. Stuart Carnie adındaki geliştirici iPhone SDK&#039;yı kullanarak popüler bir Commodore 64 emülatörü olan Frodo&#039;yu iPhone ortamına aktarmış (port) görünüyor. [...]</p>
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		<title>By: Nagual</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-253</link>
		<dc:creator>Nagual</dc:creator>
		<pubDate>Sat, 07 Jun 2008 18:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-253</guid>
		<description>Oh give me the Maniac Mansion, Bruce Lee, Misson Impossible, etc games :)
...oh, and wizard of war ofc... :D</description>
		<content:encoded><![CDATA[<p>Oh give me the Maniac Mansion, Bruce Lee, Misson Impossible, etc games <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
&#8230;oh, and wizard of war ofc&#8230; <img src='http://toucharcade.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Bevz</title>
		<link>http://toucharcade.com/2008/05/09/commodore-64-emulator-for-the-iphone/#comment-97</link>
		<dc:creator>Bevz</dc:creator>
		<pubDate>Mon, 19 May 2008 21:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=58#comment-97</guid>
		<description>@Thomas Harte

I&#039;m not an expert by any means, but isn&#039;t an emulator just an interpreter rather a compiler. In other words the interpreted 6502 (c64) code is essentially relegated to the status of a script and could not really be considered to be &quot;executable&quot;?

Please correct me if i&#039;m wrong....</description>
		<content:encoded><![CDATA[<p>@Thomas Harte</p>
<p>I&#039;m not an expert by any means, but isn&#039;t an emulator just an interpreter rather a compiler. In other words the interpreted 6502 (c64) code is essentially relegated to the status of a script and could not really be considered to be &#034;executable&#034;?</p>
<p>Please correct me if i&#039;m wrong&#8230;.</p>
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