★ TouchArcade needs your help. Click here to support us on Patreon.

Recent Stories

TA Plays Live on Twitch: Lineage 2

September 1st, 2017 12:15 PM EST by Eli Hodapp in Games, iPad Games, iPhone games, News
Free Buy Now

Click "Read More" on this story for Twitch chat, and stream details! (more…)

..

'Drones vs. Zombies' is a Cool Looking Defense Game Launching this Week

I have to admit that whenever I see a [Something] vs. [Something] naming convention for a game, it's hard for me to get excited. That whole thing has been done to death, you know? But I also believe in having an open mind towards all games and not strictly juding something based on its title, and so that should indicate to you that the forthcoming Drones vs. Zombies must be pretty cool looking if I'm here talking about it. And it does look cool! It's a simple defense game where you're trying to prevent zombies from invading your city by using various types of drones to fly around and zap, burn, bomb, and otherwise eradicate the approaching zombie menace. Check it out...




Deckbuilding Game 'VEmpire' Brings Vampiric Hapsburgs to Mobile November 27

VEmpire, a card game about Vampiric Hapsburgs, sounds like great fun to a history geek like me, and I'm guessing it sounds like an intriguing proposition to most of you as well, provided you like collectible card games. VEmpire has been in development for quite some time (we've written about the game a few times), but it's finally reaching the end of its journey on November 27th, when it will creep onto the App Store. The game is already out on Steam to mostly positive reviews, with most players praising the game's art and music and lack of any micro-transactions, a feature I'm sure many will be happy about. And, of course, most players really like the fantastic theme of Vampiric Hapsburgs...

Minecraft's [$6.99] MineCon Earth has come and gone, and—as we wrote on Saturday—it has brought along some pretty big announcements, chief among them the Update Aquatic announcement. While most of the big announcements are in the Saturday article, a few more have surfaced since then, so we wanted to make sure you're all caught up. Specifically, we are also getting another official server, The Hive. The Hive will launch later this year and will bring a new mini game to Minecraft called Death Run. In Death Run, players will take on an obstacle course with traps and challenging parkour. CubeCraft, a Java-based server, will also be making its way to iOS along with a new adventure map called Island Games...

'Lineage II: Revolution' Review - A Fascinating Exploration of What Actually Constitutes Gameplay in an MMORPG

When it comes to massive mobile game launches, it seems like Lineage II: Revolution [Free] has rewritten expectations of what a "huge" launch can be. NetMarble has pulled out all the stops when it comes to promoting this game, doing everything from tapping celebrities like Conan O'Brien to advertising the upcoming launch of the game literally everywhere (except TouchArcade, it'd seem). The amount of awareness this has raised is unlike anything I've seen before, and this pre-launch hype was flawlessly quantified by the over 1.5 million people they got to sign up for the game before it was available to download. Even friends of mine who I know don't care at all about mobile gaming knew about it. From a marketing perspective, Lineage II: Revolution is a flawless victory for NetMarble, but is the game any good? It turns out that's a question with a surprisingly complicated answer...

The upcoming Hearthstone [Free] expansion Kobolds & Catacombs is getting closer, so the developers have started revealing more cards from the upcoming set. In a stream earlier today, we got to see 9 new cards, and they hint at new things to come to the popular card game. Peter Whalen, Game Designer and lead designer on the upcoming set, teamed up with streamer Brian Kibler to talk about the new set and reveal the cards. The biggest surprise of the reveals was probably the new Rogue secrets. Players don’t think of the Rogue class when thinking secrets, and while we won't be getting too many of those cards, they might offer a new way to build Rogue decks. The two secrets are Sudden Betrayal, a 2 mana card that redirects an attack on your hero to one of its neighbors (I'm not sure I like this new wording here because it might confuse players), and Cheat Death, a 2 mana card that returns a minion that died to your hand and reduces its cost by 2...

Can Pokemon GO [Free] players collectively catch 3 billion Pokemon in just 7 days? That is what the Global Catch Challenge hopes to find out. The Challenge has already started and will run until November 26th, when it will conclude with a special celebration at the Pokemon GO Safari Zone event in Tottori, Japan. If players manage to catch 500 million Pokemon, then everyone gets the Bronze reward, which will give players double XP and more Pokemon appearing globally. If 1.5 billion Pokemon are caught, even more Pokemon will appear globally, and if the 3 billion catches mark is reached, Farfetch'd will be available worldwide for 48 hours while Kangashkan will be available in East Asia for 48 hours. And, of course, players will get some other bonuses as well...

'Marvel Strike Force' Is a Squad-Based Mobile RPG Coming in 2018

Get ready for more Marvel on your phone. Today, FoxNext Games and Marvel Entertainment revealed Marvel Strike Force, a squad-based mobile RPG that will heroically take even more of your money. I don't think the game's description will surprise you. In Marvel Strike Force you collect various Marvel characters, create your team, and enjoy some strategic combat (which you can see in the teaser below). In the process, you'll collect new gear and upgrades to make your team even stronger and take down S.H.I.E.L.D. So, nothing too surprising or original in this game, but that doesn't mean it won't be lots of fun and great fan service...

'Puzzle Fighter' Launching Globally on iOS and Android this Week

After a few weird spinoffs and strange versions of the formula over the years, Capcom announced at the end of August that they're bringing out a brand new entry in their classic Puzzle Fighter series built from the ground up for mobile. Just a few days later we were able to go hands-on with a playable version of the new Puzzle Fighter during PAX West and had a blast in our brief time with it. Then later in September Capcom soft-launched the game in several countries, giving even more people a chance to check it out early. Well, after all of that today Capcom has announced that Puzzle Fighter will officially be releasing globally on iOS and Android later this week. They've even released a new trailer to celebrate...

Best iPhone Game Updates: 'Mikey Jumps', 'Candy Crush Saga', 'Fallout Shelter', 'Plague Inc.', and More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. There was something weird going on in the App Store the last few days that resulted in tons of old updates getting pushed out again. This made it very hard for me to do my usual process for putting this article together, so it's a bit skimpy this time. Of course, you can keep an eye out for updates yourself using AppShopper or by participating in the TouchArcade forums. This weekly summary is just here to fill you in on the things you might have missed. Let's dig in!..

During BlizzCon 2017, we got to sit down with Mike Donais, Hearthstone's [Free] Principal Game Designer, and Jomaro Kindred, Senior Concept Artists at Blizzard, and talk about the upcoming Kobolds & Catacombs expansion. We talked about the evolution of the Dungeon Run mode, the way the loot system works in more detail, the various inspirations behind the expansion's art, and much more. As always, this was a cool opportunity to see the thought process behind a Hearthstone set, and this time it was even more interesting than other times because of the addition of the brand new Dungeon Run mode. And I've played enough of Dungeon Run at BlizzCon to know that they really knocked it out of the park with this one...

Final Fantasy Brave Exvius [Free] has been celebrating a year of service and Square Enix has announced a big batch of promotions and a big collaboration event for it. Noctis from Final Fantasy XV will be returning to Final Fantasy Brave Exvius along with Gladioulus, Cor, and Oris. There will be a new Final Fantasy XV event in the next few weeks with boosts to abilities and new ones for Noctis. This collaboration comes right after the return of Ariana Grande and the NieR: Automata collaborations. If you aren’t familiar with Noctis or the world of Final Fantasy XV, Final Fantasy XV Pocket Edition is on its way to the App Store already and you can check out Eli playing it below:..

'Animal Crossing Pocket Camp' Will be Released on November 22nd

While Animal Crossing Pocket Camp has been soft launched for a while now, when the rest of the world get to play the game had been up for debate. We've talked a lot on our podcast that there's no way that Nintendo would miss the potential real-world spread of the game between family members over the upcoming Thanksgiving holiday weekend, and sure enough, that's what's happening. The game will be released globally on November 22nd...

Great news, Minecraft [$6.99] players! We're finally getting oceans worth exploring. During the MineCon Earth stream, which just concluded, the developers announced that the next update (for both the bedrock and Java versions) will be called Update Aquatic, and it will finally bring life to Minecraft's pretty empty oceans. This update will add corals, kelp, ocean sub-biomes—with both cold and warm oceans—shipwrecks, a ton of fish, dolphins, and bubble columns, which will change the buoyancy of anything floating above it. You'll have the ability to use a bucket and grab water with fish, and that fish will be persistent; in other words, get ready to build the craziest aquariums...

Jared has a Comcastic day without connectivity for most of the afternoon, which pushed our recording time super late into the day. Originally I said I didn't have time to record a full episode, but, well, we ended up doing that anyway because so much was happening this week we got carried away. We discuss a couple PUBG knockoffs, the zany story regarding the Russians, clarifying the Switch Skyrim article and more. It's a great podcast for what was originally supposed to be a bit of a placeholder.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we're talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you're logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-331.mp3, 61MB

..

TouchArcade Game of the Week: 'I Am The Hero'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Two years ago now we launched our Patreon and since then while support from our community has been encouraging, we're still only half way to our goal to get back to firing on all cylinders. As you've likely noticed, there haven't been any new names on the site since Brad Nicholson left quite some time ago, as we're largely treading water trying to stay alive on the incredibly limited resources we have. I personally think third party editorial outlets like TouchArcade are very important to the health of online ecosystems like the App Store, and I believe we provide a significant value to our readers and iOS developers every day. All we're asking for is a value for value exchange, and if you feel you derive any value from reading TouchArcade (or anything from the TouchArcade community), please support our efforts to continue doing what we're doing. Here's all the ways you can do that:

Advertising

If you're an iOS developer looking to raise awareness of your game, advertising on sites like TouchArcade is a great way to reach a hyper-targeted audience of iOS gamers and industry influencers who view the site multiple times a day. We offer options ranging from sponsoring our podcast, advertising on our forums, or even completely re-skinning the site. Apple's editorial featuring games team constantly visits TouchArcade, along with (obviously) our whole staff, so having well-placed ads on a site like TouchArcade can be exponentially more effective at getting word out about your game than paying a PR person (likely way more money) to send us emails. For more information, contact our ad sales manager at ads@toucharcade.com.

Supporting Us on Patreon

Patreon is our primary funding source these days. If you're unfamiliar, you're able to more or less "subscribe" to creators (like us) whose content you value. We offer several different tiers of support, which grant things like cosmetic rewards on our forums, as well as access to a Patreon-only chat channel on our Discord server. All Patreon backers also get a video version of our podcast. Developers who support us on Patreon on the "Indie Developer" tier and above get access to a developer chat on on Discord for direct access to TouchArcade staff (and other developers), along with other developer-exclusive content like a business insights email newsletter, event reports, and more. We're also in the process of working with a few different highly relevant companies for exclusive discounts for Patreon backers, although nothing has been finalized just yet.

Overall, a good way to look at our Patreon is to think of TouchArcade as a magazine you'd subscribe to. If you used to pick up a copy of GamePro every month for five bucks (back when magazines only cost five bucks), kick us $5 instead. We provide way more content than print magazines ever could, in an infinitely more timely manner. If you'd like to support the site for more than that because we've saved you money over the years by helping you avoid bad games or by highlighting games you wanted when they were on sale... Even better! The way we look at it is that there's nothing more valuable than time, and we work well over a full time schedule to try and save YOU time by not having to sort through the crap on the App Store. If we've provided value to you in any of these ways, please consider giving back to us with your support.

Amazon Prime Members Can Subscribe to Us on Twitch for Free

If you're an Amazon Prime member, you get way more benefits than fast shipping that you might not even be aware of. One of those perks is Twitch Prime. Once you link up your Amazon account with Twitch, aside from a bunch of random gaming-related freebies, you'll also be able to subscribe to one Twitch channel per month for free. We hope you use that free subscription on our Twitch channel. Something to keep in mind with these free Twitch subscriptions is they do not auto-renew. You'll need to manually re-subscribe every month, so if you'd like to go one tiny step further for us, set a recurring reminder on your iPhone's calendar to remember to do this.

Subscribe on Twitch and/or Cheer with Bits

If you're not an Amazon Prime member, you can still subscribe to our Twitch channel, it just costs $4.99. Something to keep in mind with this is the Twitch revenue share is 50/50, so if you just want to support the site and don't really specifically care about Twitch, your dollars go way farther over on Patreon as they take significantly smaller payment processing fees. But, hey, if you just love Twitch and want the perks that come with a subscriber, rock on.

Twitch Bits Donation

Another thing you can do on Twitch to help us out is cheer us with Bits. It's a new thing Twitch recently added that let you more or less "tip" the active streamer with a Twitch-exclusive currency that gets added to our account which Twitch eventually pays out on. Much like subscriptions, the revenue share on Twitch Bits isn't great, but you can get them for free if you're willing to view some ads on Twitch. Cheering is pretty fun while streaming as there's a whole lot of fanfare when Bits come in, they get added to a tip cup, and Twitch chat gets all excited.

Shop on Amazon Through Our Affiliate Link

If you do a lot of shopping on Amazon, visiting the easy to remember URL toucharcade.com/amazon and clicking through our link gives us credit as the referral for everything you buy. Amazon then gives us a very tiny percentage of the sale, which they'd otherwise just keep for themselves. They have widely varying commission rates, but everything (short of just buying cash gift cards) awards us something.

Amazon Pantry items are among the highest commissions Amazon pays, so if buy a lot of non-perishables and other home goods on Amazon, clicking our link first would be amazing- It also helps keep the joke alive that TouchArcade is in part supported by toilet paper sales since mobile gamers spend a lot of time playing on the toilet.

One-Time Contributions via PayPal

One thing a lot of people have asked us for is the ability to do one-time payments via PayPal. As part of setting up everything to make our Twitch channel work, we also have a more user-friendly way to do one-time payments. Click here, fill out the form, and it'll toss you over to PayPal to complete your payment. All of your PayPal information remains confidential, so we'll really only know what you fill out on the one-time contribution page. If you want to cover PayPal fees, there's a checkbox for that too. One thing to keep in mind with this is that since this whole thing is built with Twitch in mind, it's outside of all the automated stuff we've built for Patreon. If you don't care about those rewards, rock on. Additionally, if we're streaming when you donate, it'll automatically read your note on stream.

Whitelist TouchArcade on Your Ad Blockers

I know this is a ultra-touchy subject for some people, but if you use an ad blocker, please whitelist the TouchArcade domain. We (to the detriment of our own success) run the site with minimal ads which are manually screened to avoid anything that spawns pop-ups, auto-plays sound, or anything else annoying. We respect our readers, and while we'd be doing tons better if we had full-screen and totally irritating interstitials, I think all that does is encourage more people to block your ads. If you just block everything because you assume all sites these days have in-your-face ads, just try whitelisting us. I think you'll be pleasantly surprised. And, hell, if you really want to block our ads, just kick us a few bucks in one of these other ways and we'll be square.

Tell Your Friends and/or Share Our Stories on Social Media

If you love TouchArcade, but really just aren't interested in supporting the site financially, you can still do us a solid via word of mouth. If a friend of yours just got a new iPhone, recommend they check out TouchArcade to find some great games to download. Additionally, we go out of our way to produce great long-form content which typically doesn't generate that much search traffic. For instance, Shaun's amazing RPG Reload series, which I think is some of the best content we publish, are among the worst performing articles on the site. If you read something here that you find insightful, or otherwise interesting, please take a moment to encourage your friends to check it out on Twitter or Facebook. You might think one share doesn't mean much, but we can clearly tell the difference in site analytics.

Thanks for Reading

As always, thanks so much to everyone who has supported us over the years. You're the main reason we're still around, and we hope to keep doing what we've been doing for years to come. Hitting our original Patreon goals would allow us to hire more writers, attend more events, refresh the site, and potentially even explore options with our iOS app. We've managed to successfully fight against the tide of needing to run SEO-bait listicles, get involved in sponsored content, and all the other gnarly things web sites are doing to stay alive all because of you.

Thanks everybody!

..

While we're primarily supported by a mixture of Patreon, Twitch subscriptions and Amazon referrals these days, site sponsors go a long way in making up for the funding shortfalls of our Patreon never reaching its goal. To show our appreciation, we are now publishing these posts thanking our sponsors each week- Both to give them a little extra visibility and hopefully to get readers who love TouchArcade to give their games a look to similarly support their efforts in allowing us to continue to provide everyone with awesome third party mobile games editorial which the App Store ecosystem badly needs...

'Prizefighters' is an Upcoming 'Punch Out!'-Alike with RPG Elements that Looks Awesome

Even more than thirty years after its original release, Punch Out! is still one of the best arcade boxing games in the world. At least I think so, but I doubt I'm alone. The mechanics are simple enough to grasp without being overly complex, and the cast of characters is bursting with personality. There have been plenty of attempts to bring a similar experience to mobile with varying degrees of success, and the latest attempt is a game called Prizefighters by Koality Games and it looks like it has some serious promise. As you can see below the character models are highly inspired by Punch Out! but so are the mechanics. Games will revolve around left and right high punches and mid punches and blocking or dodging, as well as learning your opponents' moves to know what to react to. Check out these early gifs...

Charming Runner 'Pukk' Lets You Get A-Head on November 23rd

Don't you sometimes feel like just banging your head on things given everything that's going on in the world right now? Well, the (head?) runner Pukk, which releases November 23rd, might be the perfect way to do so while avoiding concussions and other possible injuries. Pukk, which we wrote about a few weeks back, is about a Nordic treasure hunter, a head that glides around the polar ice smashing ice blocks and all kinds of other containers in an effort to grab as much treasure as possible. As one would expect, all that treasure can be used to get even cooler helmets for that poor head of yours before heading out to bang that head even more...

'GRID Autosport' Requires iPhone 7 or Newer, iOS 11, and 6GB Space

GRID Autosport, Feral Interactive's upcoming premium racing game, looks like it's going to be a blast to play, but you'll only be able to do so if you have one of the latest devices, iOS 11, and plenty of space on your phone. Specifically, GRID will only support iPhone 7 or newer and iPad Pros (with the exception of the 2017 9.7 iPad). And if you haven't yet updated to iOS 11, you won't get to play the game. Finally, the developers recommend you have at least 8GB of space on your device before installing the game, given that the base game and the free DLC packs will take around 6GB of space. I hope those requirements don't keep many of you who wanted to play the game from checking it out, but given how good the game looks, I understand why it needs newer devices...

Copyright 2014, TouchArcade.com, LLC.