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It's days like today that make it feel like Apple just isn't going to be happy until TouchArcade as well as all other third party content creators and web sites that focus on the App Store just don't exist at all, leaving the App Store featuring process as the sole curation point for all things iOS. Just as we were formulating a solid plan for what to do with the TouchArcade app (which we can't update) as it dies with iOS 11, Apple announced that they're dropping their affiliate program commission from 7% all the way down to 2.5%. To give you an idea of how much this sucks, let's get into how the TouchArcade sausage is made...

The Upcoming 'Louie Lucha' Is a Colorful Mix of Fighting and Rhythm

The upcoming Louie Lucha is, per the developer Fodder Pop, a celebration of the upcoming Cinco de Mayo, and this game will celebrate it with a combination of Lucha Libre, the Mexican equivalent of professional wrestling, and a rhythm game. As you can see from the trailer below, you'll have to tap the right blocks at the right time to help your luchador defeat a variety of human and non-human opponents. As you would expect from a free to play game of this nature, you'll be unlocking different luchadores as you go along...




Despite their intriguing stories and clever use of IPs, Telltale's games have been a mixed bag on iOS primarily because of technical issues. While most of the series were either fine or at least playable, Batman: The Telltale Series left a pretty bad taste on players' mouths because it was pretty close to unplayable on more than one instance. Well, I'm glad to say that Marvel's Guardians of the Galaxy: The Telltale Series [$4.99] (from now on Guardians of the Galaxy) plays just fine on my iPad Air 2, despite a couple of very brief—but unobtrusive—stutters. I don't know if this means Telltale has tinkered with the engine enough to make it work well or Guardians of the Galaxy was just less demanding than Batman; what matters is that Episode 1 of Guardians of the Galaxy should play fine on most of your devices. I will be reviewing the whole series, so expect the review score to change as more episodes release...

Thinking back to the games that made a big impact in the very early years of the App Store and puzzle platformer Archibald's Adventures [$0.99] is right up near the top of the list. Developer Rake in Grass released the game way back in January of 2009, and updated it several times since then with new content and features. Its last update was in November of 2010, coming up on 7 years ago. With the 32-bit Appocalypse coming up, we've seen plenty of older games get brought back to life in an effort to bring them up to modern standards and keep them alive in the App Store. Given the lack of activity by Rake in Grass for the past several years, I was taken completely by surprise to see that Archibald's Adventures has received a new update today bringing with it all the modern conveniences like widescreen support, high resolution graphics, support for all the different screen sizes, and 60fps support. ..

If you've missed playing a bit of soccer on your mobile device (the options are quite limited), Super Crossbar Challenge [Free] will at least let you kick that ball a bit, although your purpose is exactly the opposite of that of a normal soccer game; instead of trying to score, your one and only goal is to hit that crossbar, emulating in that way all those soccer videos where players manage to hit the crossbar as if that thing was the size of a house wall. In Super Crossbar Challenge, you'll have to swipe at the right angle and the right speed to keep hitting that crossbar. If you manage to perform bicycle kicks and volleys and still hit the crossbar, you'll get even more coins. And, of course, you'll use those coins to unlock new characters and new balls...

'Blitz Brigade: Rival Tactics' Soft Launched in Philippines

Gameloft's Blitz Brigade: Rival Tactics is looking like an isometric take on Clash Royale [Free], and if Clash Royale wasn't isometric enough for you, then perhaps this is what you need. Even if you've preregistered already, you might be anxious to try this out. Or at least, mildly curious? Well, good news: Blitz Brigade: Rival Tactics has soft-launched in the Philippines. We have a forum thread for the game, too!..

And they've done it to us again. Telltale used to release the iOS and Android versions of the various episodes simultaneously with other platforms, but there have been instances recently where the mobile versions arrived a few days later than the rest. And it looks like that's the case with The Walking Dead: A New Frontier [$4.99] Episode 4, Thicker Than Water, which was supposed to release today but will be coming "later this week." Previous announcements forgot to include that small clarification, which was why we reported the episode was coming out today. At least it's only a day or two delay, which isn't too bad...

The silence you hear after successfully unloading an entire volley of cannon fire into a now sinking enemy ship in HeroCraft's latest release, Tempest [$7.99] , is euphoric. The only problem is that a stop in the action is guaranteed to be short lived. The pace and pay off of being a pirate captain may feel highly romanticized in this sea-worthy offering, but I approve. Any time a developer cooks up an ARPG that even seems half-baked, my ears perk up and this time I am really glad they did. This game taps directly into a whole lot of what makes the genre great and does it in a way that is original enough for you to sit up and take notice too...

Regular readers know that I have been doing a weekly column on Mondays for the last few years collecting the best game updates I can find from that week. With that job, I've been able to see clearly the developers who go above and beyond to deliver tons of updates post-release for their players. It's especially remarkable when those updates are for a paid game, since there's no real financial incentive in adding free content for the developer. One of the names that has popped up often has been Siralim, the quirky RPG series from Thylacine Studios. Both the first game and its sequel have seen a lot of additions over time, but all good things must come to an end. The bad news is that the final planned content updates for Siralim [Free] and Siralim 2 [$4.99] are hitting really soon. The good news is that they sound like pretty great expansions...

For serious mobile gamers, the need for a good headset is ever-increasing. There's the streaming community, of course, with various platforms for streaming mobile games out there. Games like Vainglory [Free] work better with the ability to chat with teammates. And if you get games of Modern Combat Versus going, you'll want to chat with folks on Discord while you do so. But the gaming headset market is such an interesting market because it's so ripe for disruption by companies that know how to make good headphones. Popular brands like Razer are far more about branding and style with their headphones than with sound quality. As well, older gamers or those with a more subdued sense of style might not like the loud designs that these use. So, competitors have a blue ocean of opportunity to compete in this market. We've seen the HyperX Cloud, which took a smart path by utilizing a solid OEM headphone and adapting it to have a microphone. And of course, intriguing options exist with external microphones such as the ModMic. Sennheiser is one of the oldest and most respected headphone companies around. They've been making great headphones for decades, and the Sennheiser HD600 family remains a top pick for audiophiles. My Sennheiser HD580, an older model in that family, has an impressive natural sound to it once you give it the proper amplification. But Sennheiser also has made some entries into the consumer range, with their Sennheiser Momentum headphones, and the Sennheiser HD598 family providing consumer-friendly, entry-level audiophile sound at a great entry price. Sennheiser is making bigger steps in the PC gaming headset category, and one of their latest entries is the PC 373D...

Clockwork Pixels first hit on our radar all the way back in 2012 when they ported their excellent matching/cat-collecting game Kitten Sanctuary over from desktop to mobile, and while they did release a handful of titles not long after that, we hadn't heard anything from them in several years. That changed this past Friday when Clockwork Pixels unexpectedly released a new platformer called Citadel 1986 [$0.99 / Free] to the App Store. After cutting his development teeth on the Commodore 64 back in the day, Clockwork Pixels wanted to create an homage to the platformers of that system, specifically Son of Blagger on C64. As such Citadel 1986 is a very straightforward platforming game that will text your dexterity with running and jumping as you explore 37 levels that are grouped together as part of one giant scrolling map, kind of like a Metroidvania. Check out the trailer...

Google Play is running their second Google Play Awards at their annual Google I/O conference on May 18th at 6:30pm PDT. These awards will honor a dozen categories, some new and some returning from last year. There's an intriguing mix of indies up for awards, along with some big names, VR apps for Cardboard and Daydream, and some games popping up in not-exactly-games categories...

Apple Has a Pretty Serious Scam App Problem

Apple's App Store (and many other digital storefronts, to be fair) hasn't always had the greatest reputation when it comes to quality control. Sometimes it's not really Apple's fault, like in the case of one company cloning a popular game with enough tweaks to make it not an exact copy and releasing it to the App Store. In those cases I don't expect Apple to be fully aware of every game concept ever invented, and generally the more egregious clones get publicly shamed by the community as a form of punishment. Not that that prevents the cloners from becoming rich in the meantime, but I digress. However, oftentimes there are situations where I blame Apple completely...

Just over a month ago, Jam City announced that they had once again partnered up with FoxNext Games to bring another Family Guy game to mobile following 2014's immensely popular Family Guy: The Quest for Stuff [Free]. After a brief soft launch period that game, appropriately titled Family Guy - Another Freakin' Mobile Game [Free], is now available worldwide. Rather than city building, this time you'll be making matches as Peter serves Quahog's residents mix drinks from his mobile booze truck. ..

'Stomped' is a Stylish Snowboarding Game Looking for Beta Testers

Developer UglyRobot, who created the criminally underrated Pocket Motocross Adventure [$0.99] (formerly PoketMoto), is back at it with another side-scrolling extreme sports endeavor. This one is called Stomped, and it's a snowboarding game all about pulling off insane combos of tricks in some super stylish environments. This is an especially extreme version of snowboarding as in Stomped you're actually able to flip and spin your board around like a skateboard, which maybe isn't as realistic but certainly makes for more trick possibilities. Or perhaps I'm so out of touch that I didn't realize actual snowboarding technology has advanced to allow this sort of thing? No, it's the children who are wrong. Anyway, check out this early footage of Stomped in action...

If you've reached the point in Super Mario Run [Free] where you are running out of things to build, the latest update—which has just dropped—will give you plenty more to aim for and, therefore, new reasons to play the game. First of all, the maximum number of Toads that can live in your kingdom has increased to 99,999, so just imagine all that rent you're about to start collecting (disclaimer: Super Mario Run is not that kind of management game). The biggest addition, though, are the new buildings, which include the 8-bit Bowser Statue, Bullet Bill Statue, and plenty more. It won't be easy to get all of them, but games do love to give you things to aim for. And it's funny how these kinds of additions are usually seen in F2P rather than premium games...

Early last month we posted about a newly soft-launched game called NASCAR Heat Mobile [Free] from developer 704 Games, and over the weekend that game has now gone live worldwide. You may know 704 Games under their previous name Dusenberry Martin Racing, who acquired the NASCAR license in January 2015 in order to develop NASCAR games exclusively. They teamed up with Monster Games, developers of the original NASCAR Heat series of the early 2000s, to create NASCAR Heat Evolution for consoles and PCs, which released in September of last year to poor reviews. NASCAR Heat Mobile is a collaboration between 704 and long-time handheld racing game makers Firebrand Games...

Every time we write a story about Blizzard considering expanding its mobile presence, people in the comments always start wishing for games like Diablo or Starcraft on mobile. While we are all free to dream, I highly doubt we'll see anything along those lines any time soon; at the same time, it does look like Blizzard is looking to expand its presence on mobile. According to a recent job opening, Blizzard is looking for a software engineer to contribute to Blizzard's mobile gaming efforts. Specifically, his or her role will be to create tools that will help the designers and artists produce mobile content. The engineer should have experience developing mobile games and passion for making mobile games...

Episode 2 of the 'Bertram Fiddle' Adventure Series Finally Releasing in May

Victorian London is more often than not portrayed as a dismal, fog-filled, stinky place, but that's not the case in the adventure series Bertram Fiddle [$1.99], and soon you'll be able to experience the second episode of the entertaining series, A Bleaker Predicklement. The first episode, A Dreadly Business, came out in 2014 and was very well-received, including by the urchins in our forums, primarily for its cast of silly characters and humorous story. While the puzzle part of the episode wasn't the most challenging, players didn't mind because it allowed them to focus on what really shines, the setting. The second episode was supposed to come out this past November, but the developer's Victorian-style workhouse was savagely hit by Brexit, so they had to throw some of the urchins in the furnace to keep the cogs turning (the developer's words, not mine)...

'Subdivision Infinity' 3D Space Shooter Will be Published by Crescent Moon, Releasing in Late Spring

Crescent Moon Games has one philosophy: never stop publishing. They just published Get Me Outta Here [Free], but they ain't stopping. Next up on the list is Mistfly Games' Subdivision Infinity. This impressive-looking space shooter will have you doing typical 3D space shooter things. Light up ships like fireflies, avoid asteroids where any escape might help to smooth, and watch as a cacophony of lasers shoots through the far unlit unknown all around you. When actual space warfare happens, there probably won't be explosions due to space being a vacuum and whatnot, so get your cool-looking space explosions in before science comes and smacks down your cool fantasies...

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