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WWE Clash of Champions Live Stream Starts Soon, Hop in 'WWE Mayhem' to Play Along During the First Live Event

Last week you may have seen us post the news that Reliance Games in partnership with the WWE launched a new swipe-fighter called WWE Mayhem [Free], which pits many of WWE's Superstars from both past and present against each other in one-on-one or tag team bouts. You also might remember that in that post we mentioned that the game supports special live events that will happen simultaneously during WWE's live televised events, and the first of those live events is happening today during the Clash of Champions pay-per-view. Being both a big wrestling fan and a big fan of the many swipe-fighters available on the App Store, I figured I'd follow along with this first WWE Mayhem live event since I'd be watching the pay-per-view event anyway. And then I figured, hey, why not share this experience with our lovely readers? So if you've been enjoying WWE Mayhem since it came out last week or have yet to try it, but are intrigued by this live event business, read on for how to check out the pay-per-view and partake in the game's event...

Ports, Ports and More Ports - The TouchArcade Show #334

December 15th, 2017 9:00 PM EST by Eli Hodapp in Podcast
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On this week's episode we kick the show off with a bit of a bummer talking about Simogo leaving mobile, pick things up talking about the new App Store preorder system, and a whole bunch of other news before moving on to talking about the avalanche of great games we reviewed this week. All the games we talk about are actually in this post plus Dead 2048 which we talk about here.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we're talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you're logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-334.mp3, 64MB

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TouchArcade Game of the Week: 'Gorogoa'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Best iOS Games Review Recap: 'Gorogoa', 'Fez Pocket Edition', 'Life is Strange', 'Oddworld: New n Tasy', 'Ace Attorney Investigations' and 'Inside'

The weeks leading up to the annual holiday iTunes Connect freeze are always pretty wild, but they've been snowballing over the years to being these unbelievable onslaughts of new high profile games being sprayed on to the App Store. We had all hands on deck this week to review as many of them as we could, and along with all the other news of the week it's possible you might have missed some of 'em. Here's a quick recap:..

Two years ago now we launched our Patreon and since then while support from our community has been encouraging, we're still only half way to our goal to get back to firing on all cylinders. As you've likely noticed, there haven't been any new names on the site since Brad Nicholson left quite some time ago, as we're largely treading water trying to stay alive on the incredibly limited resources we have. I personally think third party editorial outlets like TouchArcade are very important to the health of online ecosystems like the App Store, and I believe we provide a significant value to our readers and iOS developers every day. All we're asking for is a value for value exchange, and if you feel you derive any value from reading TouchArcade (or anything from the TouchArcade community), please support our efforts to continue doing what we're doing. Here's all the ways you can do that:

Advertising

If you're an iOS developer looking to raise awareness of your game, advertising on sites like TouchArcade is a great way to reach a hyper-targeted audience of iOS gamers and industry influencers who view the site multiple times a day. We offer options ranging from sponsoring our podcast, advertising on our forums, or even completely re-skinning the site. Apple's editorial featuring games team constantly visits TouchArcade, along with (obviously) our whole staff, so having well-placed ads on a site like TouchArcade can be exponentially more effective at getting word out about your game than paying a PR person (likely way more money) to send us emails. For more information, contact our ad sales manager at ads@toucharcade.com.

Supporting Us on Patreon

Patreon is our primary funding source these days. If you're unfamiliar, you're able to more or less "subscribe" to creators (like us) whose content you value. We offer several different tiers of support, which grant things like cosmetic rewards on our forums, as well as access to a Patreon-only chat channel on our Discord server. All Patreon backers also get a video version of our podcast. Developers who support us on Patreon on the "Indie Developer" tier and above get access to a developer chat on on Discord for direct access to TouchArcade staff (and other developers), along with other developer-exclusive content like a business insights email newsletter, event reports, and more. We're also in the process of working with a few different highly relevant companies for exclusive discounts for Patreon backers, although nothing has been finalized just yet.

Overall, a good way to look at our Patreon is to think of TouchArcade as a magazine you'd subscribe to. If you used to pick up a copy of GamePro every month for five bucks (back when magazines only cost five bucks), kick us $5 instead. We provide way more content than print magazines ever could, in an infinitely more timely manner. If you'd like to support the site for more than that because we've saved you money over the years by helping you avoid bad games or by highlighting games you wanted when they were on sale... Even better! The way we look at it is that there's nothing more valuable than time, and we work well over a full time schedule to try and save YOU time by not having to sort through the crap on the App Store. If we've provided value to you in any of these ways, please consider giving back to us with your support.

Amazon Prime Members Can Subscribe to Us on Twitch for Free

If you're an Amazon Prime member, you get way more benefits than fast shipping that you might not even be aware of. One of those perks is Twitch Prime. Once you link up your Amazon account with Twitch, aside from a bunch of random gaming-related freebies, you'll also be able to subscribe to one Twitch channel per month for free. We hope you use that free subscription on our Twitch channel. Something to keep in mind with these free Twitch subscriptions is they do not auto-renew. You'll need to manually re-subscribe every month, so if you'd like to go one tiny step further for us, set a recurring reminder on your iPhone's calendar to remember to do this.

Subscribe on Twitch and/or Cheer with Bits

If you're not an Amazon Prime member, you can still subscribe to our Twitch channel, it just costs $4.99. Something to keep in mind with this is the Twitch revenue share is 50/50, so if you just want to support the site and don't really specifically care about Twitch, your dollars go way farther over on Patreon as they take significantly smaller payment processing fees. But, hey, if you just love Twitch and want the perks that come with a subscriber, rock on.

Twitch Bits Donation

Another thing you can do on Twitch to help us out is cheer us with Bits. It's a new thing Twitch recently added that let you more or less "tip" the active streamer with a Twitch-exclusive currency that gets added to our account which Twitch eventually pays out on. Much like subscriptions, the revenue share on Twitch Bits isn't great, but you can get them for free if you're willing to view some ads on Twitch. Cheering is pretty fun while streaming as there's a whole lot of fanfare when Bits come in, they get added to a tip cup, and Twitch chat gets all excited.

Shop on Amazon Through Our Affiliate Link

If you do a lot of shopping on Amazon, visiting the easy to remember URL toucharcade.com/amazon and clicking through our link gives us credit as the referral for everything you buy. Amazon then gives us a very tiny percentage of the sale, which they'd otherwise just keep for themselves. They have widely varying commission rates, but everything (short of just buying cash gift cards) awards us something.

Amazon Pantry items are among the highest commissions Amazon pays, so if buy a lot of non-perishables and other home goods on Amazon, clicking our link first would be amazing- It also helps keep the joke alive that TouchArcade is in part supported by toilet paper sales since mobile gamers spend a lot of time playing on the toilet.

One-Time Contributions via PayPal

One thing a lot of people have asked us for is the ability to do one-time payments via PayPal. As part of setting up everything to make our Twitch channel work, we also have a more user-friendly way to do one-time payments. Click here, fill out the form, and it'll toss you over to PayPal to complete your payment. All of your PayPal information remains confidential, so we'll really only know what you fill out on the one-time contribution page. If you want to cover PayPal fees, there's a checkbox for that too. One thing to keep in mind with this is that since this whole thing is built with Twitch in mind, it's outside of all the automated stuff we've built for Patreon. If you don't care about those rewards, rock on. Additionally, if we're streaming when you donate, it'll automatically read your note on stream.

Whitelist TouchArcade on Your Ad Blockers

I know this is a ultra-touchy subject for some people, but if you use an ad blocker, please whitelist the TouchArcade domain. We (to the detriment of our own success) run the site with minimal ads which are manually screened to avoid anything that spawns pop-ups, auto-plays sound, or anything else annoying. We respect our readers, and while we'd be doing tons better if we had full-screen and totally irritating interstitials, I think all that does is encourage more people to block your ads. If you just block everything because you assume all sites these days have in-your-face ads, just try whitelisting us. I think you'll be pleasantly surprised. And, hell, if you really want to block our ads, just kick us a few bucks in one of these other ways and we'll be square.

Tell Your Friends and/or Share Our Stories on Social Media

If you love TouchArcade, but really just aren't interested in supporting the site financially, you can still do us a solid via word of mouth. If a friend of yours just got a new iPhone, recommend they check out TouchArcade to find some great games to download. Additionally, we go out of our way to produce great long-form content which typically doesn't generate that much search traffic. For instance, Shaun's amazing RPG Reload series, which I think is some of the best content we publish, are among the worst performing articles on the site. If you read something here that you find insightful, or otherwise interesting, please take a moment to encourage your friends to check it out on Twitter or Facebook. You might think one share doesn't mean much, but we can clearly tell the difference in site analytics.

Thanks for Reading

As always, thanks so much to everyone who has supported us over the years. You're the main reason we're still around, and we hope to keep doing what we've been doing for years to come. Hitting our original Patreon goals would allow us to hire more writers, attend more events, refresh the site, and potentially even explore options with our iOS app. We've managed to successfully fight against the tide of needing to run SEO-bait listicles, get involved in sponsored content, and all the other gnarly things web sites are doing to stay alive all because of you.

Thanks everybody!

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While we're primarily supported by a mixture of Patreon, Twitch subscriptions and Amazon referrals these days, site sponsors go a long way in making up for the funding shortfalls of our Patreon never reaching its goal. To show our appreciation, we are now publishing these posts thanking our sponsors each week- Both to give them a little extra visibility and hopefully to get readers who love TouchArcade to give their games a look to similarly support their efforts in allowing us to continue to provide everyone with awesome third party mobile games editorial which the App Store ecosystem badly needs...

Developer Dontnod's critically-acclaimed interactive narrative adventure Life is Strange [$2.99] made a semi-surprise appearance on the App Store on Wednesday. I say semi-surprise because the game's iOS version was outed by way of Apple's new pre-order system that was rolled out this past Monday, but prior to that, I don't think we had any idea this one was destined for mobile. I'm glad it made its way over though, as Life is Strange is the type of experience that should translate really well to mobile. That said, while we loved the game in our review, there are a few control niggles and some performance issues due to the demanding nature of the game, so potential players may be curious to know how well the game runs on their device before plunking down the cash. Well, good news for them as today Life is Strange Lite [Free] has launched on the App Store...

Clash of Clans [Free] update is coming soon, and this one is adding a new feature called Clan Games. Supercell has been teasing the Clan Games over the last few days, but a recent blog post gave us a bit more info on what to expect, although Supercell is still leaving it up to players to speculate at this point. Rumor has it, the blog post details, that Clan members will have to work together in the Games to complete challenges, and these challenges will reward players with new treasures. The Challenges range from multiplayer attacks in Home Village to Versus Battles in Builder Base, and—as expected—any points gained go towards a shared Clan Point Pool...

When it comes to games that are never leaving my device, the Mos Speedrun games are most definitely on that list, and today I'm very pleased to see that both games are now updated for the iPhone X screen. The original Mos Speedrun [$0.99] launched in early 2011 and as its name implied it was a platformer centered around completing levels as quickly as possible. It was one of the earlier games to totally nail virtual controls in a highly-demanding precision platformer like this, and I have fond memories of battling for first place on the levels that featured online leaderboard support. Yes, Mos Speedrun is a true classic and one that I often revisit just for fun. Being an iPhone X owner, I naturally prefer that games take advantage of that whole gorgeous screen, and Mos Speedrun looks quite beautiful running on it now...

TAITO announces a massive holiday sale with some titles discounted for the first time. This sale is for both iOS and Android. Discountes go up to 80% off and even iMessage sticker packs are part of the celebrations. TAITO is a name many associate with retro gaming and if you’ve never played any of their games before, now is the time to check their catalogue out on mobile. Space Invaders celebrates its 40th anniversary next year and other classics like Bust-a-Move influenced a ton of games today. Recent releases like Bust-A-Move Journey [$2.99] are also discounted. Here’s a full list of what’s on discount from TAITO:..

RPG Reload Glossary: Cloudy with a Chance of Angst, or JRPGs in the Late 1990s

Hello, gentle readers, and welcome to the RPG Reload, the regular feature where we always bring a party. To be specific, welcome to the RPG Reload Glossary, where we sift through the piles of historical debris and messy semantics to try to make some sense of it all. This time around, we're continuing our look at the history of the JRPG sub-genre. In the last part, we followed the progress of the genre through the 16-bit period of console gaming. Enix's Dragon Quest series had finally found some competition in Square's Final Fantasy, while continued attempts to help the sub-genre break out in the West were largely rebuffed. Meanwhile, as technology moved forward, JRPGs were starting to attempt more sophisticated stories and characters. By the end of the 1990s, all of this conflict would be settled, one way or the other...

As promised yesterday, Koality Games has released their new arcade boxing game Prizefighters [Free] on the App Store. It arrived too late to make it into our weekly roundup of new iOS games, but given the sheer amount of huge games that arrived on mobile this week, I'm sure Prizefighters didn't mind having a little bit of breathing room. In case you've missed our previous coverage, Prizefighters is a boxing game with arcade-style mechanics inspired by classics such as Punch Out! but with a more simulation-style character and career progression system. Check out the official trailer...

Threes! [$2.99] hit the App Store in early 2014 and was met with universal critical acclaim. (We loved it in our review.) About a month later, Ketchapp released 2048 [Free] and the rest is history. 2048 massively surged in popularity because it was way easier than Threes! and, well, it was free. The unbelievable success of 2048 caused two things to happen: Everyone and their third cousin twice removed released their own 2048 clone which then resulted in everyone who covers video games on any level setting up email filters to automatically delete any email with "2048" in it. Anyone who was a mobile gamer in 2014 undoubtedly remembers how bad it got. Everything was either Flappy or 2048, and most, if not all of these games were just objectively bad...

This has been a somewhat harrowing saga as we've followed along with Simogo as they've updated their entire mobile games library not once but TWICE in the past 6 months; first to be fully 64-bit compatible for the arrival of iOS 11 in September, and now to be fully supporting the entire screen of the iPhone X which launched in early November. Today that saga comes to an end (for now!) as their original trilogy of iOS games Beat Sneak Bandit [$2.99], Bumpy Road [$2.99], and Kosmo Spin [$2.99] have all received iPhone X updates. They join SPL-T [$2.99], Device 6 [$3.99], The Sailor's Dream [$3.99], and Year Walk [$3.99] which have all received iPhone X updates over the course of the last few weeks. ..

The WWE has been raking it in on the App Store with their stable of casual, free to play games aimed at wrestling fans. Games like WWE Champions [Free], WWE Tap Mania [Free], and WWE Supercard [Free] allow us to collect all of the over-the-top characters us wrestling fans love by way of breezy, casual gameplay that's well-suited for mobile. These games certainly aren't for everyone but it's hard to deny just how successful they've been. Today the WWE stable of mobile games increases by one with the release of WWE Mayhem [Free], which was created in partnership with Reliance Games. This is a casual fighting game in a similar vein to Kabam's Marvel Contest of Champions [Free] or NetherRealm's Injustice 2 [Free]. Here's the trailer for WWE Mayhem so you can see it in action...

Winter is coming to Hearthstone [Free] everyone, so better get warm and cozy. Just like every year, Blizzard is bringing the Winter Veil celebration to Hearthstone, along with all kinds of fun little features. Winter Veil, which will run from December 17th until December 30th, will cover the game in Winter's Veil-themed boards for Orgrimmar and Stormwind and will add seasonal emotes so you can "spread some cheer" to your opponents (or mock them relentlessly in a happy, cheery tone). In addition to the boards and emotes, from December 20th to the 24th a special Tavern Brawl called Wacky Waxy Winter's Veil will await for you, and you will get up to three Knights of the Frozen Throne card packs, if you (literally) play your cards right. As you can guess from the title of the brawl, candles will play a significant role...

'Life is Strange Episode 1: Chrysalis' Review - Square Enix Kicks This Series off With a Bang

When Life is Strange [$2.99] was originally announced back in 2014, it immediately shot to the top of my list of anticipated releases for 2015. Since then, I’ve played it multiple times across various platforms but had been constantly puzzled at the lack of an iOS version given the genre. I thought Square Enix and Dontnod Entertainment would’ve seen the value in putting their new adventure release on a platform where Telltale Games has seen success. Fast forward to today and we finally have Life is Strange on iOS and the port is mostly great. ..

EightyEight Games Reveals Trailer for 'Photographs', Coming Next Year

We've blasted through dungeons in 10000000 [$2.99], tried our hand as a shipwright in You Must Build a Boat [$2.99], and taunted other players in Smarter Than You [Free], but next year we'll be digging through puzzles in Photographs, the next title from EightyEight Games. Photographs is a mysterious puzzle game with stories spread across five different times and locations. Each story features its own puzzle-packed gameplay. Check out the trailer:..

'Oddworld: New 'n' Tasty!' Review - You Are What They Eat

Now this is how you do a remake. Oddworld: New 'n' Tasty! [$7.99] is a rebuild of the original Oddworld game, Abe's Oddysee, and it doesn't do any of it by half-measures. The graphical improvements are obvious, but there's also a ton of new content and even some expanded mechanics in the game. While it's always a risky move to change things in a classic, you can tell the developers had a good sense of what worked and what didn't in the 1997 original. New 'n' Tasty! has almost all of the strengths of Abe's Oddysee and very few of its weaknesses, and its theme is (sadly) just as relevant today as it was two decades ago...

Hidden Folks [$2.99] is pretty damn great. The hand drawn hidden objects or folks in this case game is on a number of end of year lists on iOS. Imagine Where’s Waldo but on a touch screen with superb interactions and hand drawn art and you get Hidden Folks. To celebrate the holidays and the Android release from the looks of things, it is now 25% off on iOS. Read our glowing review of it here. Watch the original trailer for the game below:..

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