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'The Bonfire: Forsaken Lands' Pushed Back to Next Month, New 30-Minute Gameplay Video Released

Late last month we spied a very cool looking trailer for an upcoming game called The Bonfire: Forsaken Lands from Xigma Games. Taking the incremental aspects of A Dark Room [$1.99] and mixing them together with the resource-collecting, town-building, and combat elements of Kingdom: New Lands [$9.99], The Bonfire looked like a really slick mashup of those formulas, and I was all excited to get my hands on it when it launched this month. Well, good news/bad news situation as The Bonfire: Forsaken Lands is taking longer than expected to finish up and is now slated for release in March, but to make up for the delay Xigma has released a lengthy new video showcasing the first 30 minutes of the game. WARNING: A video this length obviously contains some spoiler-ish stuff, so if you'd rather go into The Bonfire fresh, maybe skip watching this...

A New 'Hanger' Game is in the Works and it Looks Bananas

The folks over at developer A Small Game have been bringing us joy through their fun and overly violent rope-swinging games for many years now. We had a really good time when we took the original 2012 game Hanger [Free] for a spin in just our second ever TA Plays video (remember those?). The goal was to hook and swing your way through more than 70 levels filled with deadly hazards and try to make it to the end in one piece. Well, the one piece thing is actually pretty optional, as during your journey it's pretty likely you'll get some limbs or a torso lopped off at some point, but as long as a badly bleeding but still alive portion of you crosses the finish line then you're all good. Then in July of 2015 A Small Game released the follow-up Hanger World [Free] which brought more of that wonderful swinging mayhem but amped it up in every way with more levels, more playable characters, and even a full-fledged level editor built in. We enjoyed Hanger World a whole bunch too...




Welcome to the latest SwitchArcade Roundup, where we are covering a massive release day for Nintendo's system! 11 new games hit the store today on February 22nd, and there's more expected on the 23rd. There's some classic arcade titles, nuclear zombie survival, and two different games where animals shoot lasers. Plus, we've got a couple bits of Super Mario Odyssey news that are of interest. Let's dive right in, shall we?..

Win Real Money Playing 'Angry Birds' in 'WorldWinner'

February 22nd, 2018 1:30 PM EST by Eli Hodapp in News
Free Buy Now

Winning real money by playing mobile games has become a weirdly normal thing in recent years, and WorldWinner [Free] is the latest platform to throw their hat into the ring. Their big claim to fame so far is the inclusion of Angry Birds [Free] with an iteration of the game they're calling Angry Birds Champions which has structured tournaments in two formats. The first is a best of three where you play the same level three times, and the highest score is what is submitted for the competition. There's also progression mode, which is the same basic idea but instead you play three different levels in a row with only one chance on each level...

Among the major year-end surprises of 2017 was Sid Meiers Civilization VI [Free (HD)]. As we lay out in our review, it's a real-deal, full-blown port of the PC version which runs super well on modern iPads. Better yet, the game gives you a surprisingly large taste for free so you can get an idea if Civ VI is for you. (The free section basically includes the entire tutorial plus some play after that.) One of the main criticisms that people weighed against the iOS port was that the game itself was a little out of date when compared to the PC version and featured none of the DLC. Well, as of this morning, the first DLC packs were added into the iPad game...

The Best Dungeon RPGs for iPhone and iPad - A TouchArcade Ranking

Hello, gentle readers. Are you looking for a quick and easy list of recommendations for a particular genre of games? I'm hoping to help you out with these semi-regular rankings, carefully compiled and presented for your enjoyment. The topic this time around is the dungeon RPG genre, an admittedly weird label that requires additional explanation. I would love to call these dungeon crawlers, but that genre label gets messy and means different things to different people. What we're looking for here is the sub-genre of RPGs that follows in the footsteps of Wizardry, Might & Magic, Dungeon Master, and so on. These involve first-person exploration and are usually turn-based in nature. There aren't as many of them on iOS as you might expect! Nevertheless, there are definitely a handful you'll want to check out. Please note: this is not the final word, and your list can be (and probably is) different...

'Alto's Odyssey' Review: Once More Down the Mountain

Snowman returns to their breakout hit with Alto's Odyssey [$4.99], and while they don't veer too far from what worked in Alto's Adventure [$4.99], they still find room for a few surprises while maintaining the engrossing atmospheric experience of the original. It doesn't do enough new to change the minds of anyone that didn't like the first game, but everything Adventure does right, Odyssey expands on it...

Out Now: 'Alto's Odyssey', 'Dice Brawl: Captain's League', 'Birdy Trip', 'Romance of the Three Kingdoms', 'Glitch Dash', 'Dissembler', 'Up a Cave', 'SiNKR' and More

It's yet another week in the never ending cycle of new games flooding the App Store, and as always we're here to round up the best of the lot. This week sees the release of a highly-anticipated follow-up to one of the App Store's all-time greats, and that is the beautiful Alto's Odyssey. One thing I've learned is that the first few minutes feel like just more Alto, which is absolutely great, but the longer you play the more you uncover new and interesting twists on the formula and even at this early stage I'm pretty confident this tops the original Alto's Adventure in every way. Of course there's plenty more on offer besides that so give the full list of new games below a thorough look and let us know which games you'll be playing this week. ..

Tin Man Games Announces the Starting Line-Up for the Upcoming 'Fighting Fantasy Classics'

A few months ago, Tin Man Games announced the upcoming release of Fighting Fantasy Classics, an app that serves as a sort of hub for Fighting Fantasy gamebook releases. It's a great idea as it not only puts all of your Fighting Fantasy adventures into one convenient app, it also makes it easier for Tin Man to update the whole line should they need to. When the project was announced, Tin Man expected to release the app in February of 2018. Well, the days are running out on this month, but the good news is that Fighting Fantasy Classics will be coming soon. So soon, in fact, that Tin Man has decided to fill us in on what to expect in the first wave of releases...

Morbid Puzzler 'Death Coming' Pushed Back to March on iOS, Android Version Announced

It's a good day for good news in the world of Android gaming, as not only is the long-awaited Android version of Street Fighter IV: Champion Edition now available but today NEXT Studio has announced that they'll be bringing their critically acclaimed puzzler Death Coming to Android in addition to iOS. We first learned that Death Coming would be getting a mobile version in early January following its well-received launch on Steam the previous November. Originally planned for release this month on iOS only, NEXT Studio needs just a bit more time to finish up the port and so the iOS version will be pushed back to some point in March. This extra time also allows them to work on the Android port which will follow not too long after the iOS release in the second quarter of 2018...

Just a quick note to our Android friends out there, as was announced a couple of weeks ago, Capcom has brought Street Fighter IV: Champion Edition [$4.99] to Android via the Google Play Store. This is largely the same game that launched on iOS in July of last year, including the three additional playable characters that arrived via updates following its release. However, the Android version of Street Fighter IV: CE includes an exclusive new character, fan-favorite punching bag Dan Hibiki. Hey Capcom, us iOS users want to beat up on Dan too ya know, so maybe think about bringing him over to the Apple side someday please? ..

Our old friend Phil Faily is getting ready to enter the terrible twos as this week marks the second anniversary of Spunge Games releasing their hilarious endless driver/crash simulator Faily Brakes [Free] into the App Store. To mark this momentous occasion Spunge has released a huge update to the game adding all sorts of new goodies. The biggest of which is a brand new theme and environment to careen through called Retro Future. Here, you'll be surrounded by neon-soaked hazards and a catchy synth soundtrack, and there's several new 80s-styled vehicles to drive too. The Retro Future environment also features new dynamic elements like moving hazards and underground tunnels you can drive through. The new environment as well as one of the new vehicles come included for free in the update, with two additional vehicles and two character costumes available in a $1.99 IAP. ..

Welcome to the latest edition of the SwitchArcade Roundup, where it's the calm before the storm that is this week's release schedule. 10 games will hit the Switch on Thursday, the 22nd, but only one title is on the Switch today, Layers of Fear: Legacy. However, there are still a few interesting pieces of news and some sales to discuss before tomorrow's madness, and I'm sensing a pretty strong theme of brutality running throughout a lot of the news.....

Snowboard Trickery Coming to the App Store with 'Peak Rider' Releasing February 28th

Battery Acid Games are preparing a return to the world of the App Store for the first time since their previous release Baller Legends [Free] back in August of 2015. This new game is called Peak Rider and it could be considered a spinoff of sorts to their popular 2012 motorcycle racer Highway Rider [Free], except of course in this instance you'll be blazing down snowy paths rather than harsh pavement. The premise is pretty simple: Make your way down Peak Mountain, "one of the most remote mountains in the world" as you find perfect lines to gain speed and launch off of jumps where you'll pull off as many crazy stunts as you can while in the air. Of course, you'll need to avoid smashing into rocks or trees along the way, otherwise your run will come to a quick and painful end. Check out a couple of brief glimpses of Peak Rider in action...

Gacha games are all about that feel good moment when you know you are about to open up some loot in game. Idiocracy, Inc knows this and wants to hit you right in those feels with Dice Brawl: Captains League. Dice Brawl shares many characteristics of some games most of us are very familiar with, but it is ready to clash with the best of them. Sporting a more traditional tabletop style gameplay and a dash of random gameplay mechanics, Dice Brawl has a niche that suggests it will be able to compete without fully stepping on anyone's toes too much...

Best New iPhone Games on Our Forums: 'Glitch Dash', 'Alto's Odyssey', 'Rogue Hearts', '81!',  and More

The end of February is closing in on us, the year of already melting by with loads of awesome iOS games coming out every day. When you throw the Nintendo Switch into the mix, there's just too many amazing games coming out to even keep up with, but we'll try! In the world of made up holidays, today is National Sticky Bun Day! (So, get yer' butt to a Cinnabon and go to town.) ..

With Fire Emblem Heroes [Free] raking in money hand over fist for Nintendo, it's not likely that support for the game is going to dry up anytime soon. But surely there are only so many characters to go around, even in a long-running series like Fire Emblem? That much is true, but players have been responding enthusiastically to special variants of popular heroes, which means the development team can more or less throw a Santa hat on Chrom every so often and call it a day. Beyond silly (and fun) holiday tie-ins, however, there exists within certain games some canonical reasons to have different versions of characters, and it's that particular vein that is being mined for the Summoning Event kicking off on February 22nd...

If there's one thing I've learnt from covering major App Store releases over the past two years, it's that you can never trust release dates. Alto's Odyssey [$4.99], the eagerly-awaited follow-up to 2015's universally acclaimed and adored endless runner Alto's Adventure [$4.99], was scheduled to launch on iOS tomorrow, but here we are. I'm not sure why I'm complaining about being blindsided by release dates, as five minutes with Alto's Odyssey confirms everything you'd expect from a pseudo-sequel to one of the most beloved mobile releases of recent times - Snowman have yet again created a game that is aesthetically stunning, while also varied and accessible enough to be a lot of fun to play. Alto's Odyssey is available to download on the App Store for $4.99 right now, and while we'll have a review out very soon, I'm sure most ardent iOS advocates have already downloaded it by this point in the article...

'Evoland 2' Is Coming to Mobile After All, Releases February 28th for iOS

Playdigious and Shiro Games are bringing Evoland 2 to iOS and Apple TV after all. Little under two years ago, we were told the follow up to Evoland [$0.99] would not be making its way to iOS for a few reasons. We found it odd at the time and are glad to see the publisher and developer have both changed their mind here. Evoland 2 was built on the Haxe engine that the team found hard to work with for mobile. It also took a lot of effort to get the controls working well for touch screens. Watch the mobile announcement trailer below:..

There's an unexpected cameo in the latest update to Pac-Man [Free], and it's Sonic the Hedgehog? Huh? Yes, the blue speedster, most famously known for going fast, is now in a limited-time Dash maze in Pac-Man for iOS and Android. Sonic is trying to collect rings instead of pellets, invisibility power-ups instead of powerup pellets, and friendly woodland creatures instead of fruit, keys, and Galaxians. It's kind of an odd pairing, but it kind of makes sense? Sonic is trying to go fast, and nothing compels him to go faster than being trapped in a maze, hunted down by robots...that then become ghosts. It is disturbing that the creatures that Sonic normally frees are now the items to eat. Hmm. Not everything was going to be a perfect 1:1 pairing, I suppose. ..

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