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The original Siralim [Free] is one of those great cases of a game that started off rough but interesting, only to be shined to a sparkle through a ton of updates. The developer had a lot of ideas worth exploring and committed to seeing a great deal of them through. After launching on mobile, Siralim made its way to other platforms like Steam and PlayStation, so I suppose it must have done well for the developer. We've known Siralim 2 [$4.99] was coming for a while now, and after it hit Steam, it was only a matter of time before it made its way back to where it all started...

It's that magical time of the year, friends, when Japanese game companies start pulling back the curtains a little in preparation for the annual Tokyo Game Show in September. As usual, Square Enix is getting an early jump on things, showing things like an arcade version of Theathrythm Final Fantasy, new content for the arcade version of Dissidia Final Fantasy, and a spin-off of Dissidia for mobile. Yes, it's a spin-off of a spin-off. Insert meme image here. Titled Dissidia Final Fantasy: Opera Omnia, it's due out for iOS and Android sometime this year...




The TouchArcade Show - 271 - I Just Need Some SPEED

August 26th, 2016 9:15 PM EDT by Eli Hodapp in Podcast
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We do our best to make up for last week's podcast connectivity SNAFU by talking about a whole bunch of game releases, from both this week and last week. This results in a little bit quicker than usual rundown of the news, but, hey, you probably already read it here on TouchArcade anyway. The games discussed, in order, were: Leap of Fate [$3.99], Deus Ex Go [$4.99], Outfolded [Free], Legend of the Skyfish [$3.99], Flip Diving [Free], Riptide GP: Renegade [$2.99], Pixel Dodgers [Free], and Solitairica [$3.99]. I told you, a ton of games.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-271.mp3, 66MB

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If You Like TouchArcade, Please Support Our Patreon

August 26th, 2016 9:00 PM EDT by Eli Hodapp in News
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Hey everyone, it's Friday and we're close to the end of the week of TouchArcade blasting stories out (unless anything cool happens over the weekend we need to cover), but the fact still remains: To survive, we very much need your support. The business of running a web site is tricky, and as we pointed out in our original cry for help, the way developers promote their iOS games has changed significantly with the rise of metrics-centric free to play and in-game directly tracked advertising. It's supremely difficult for us to compete with that, and as such, we've been appealing to our community directly. If you like hanging out on our forums, listening to our podcasts, or reading some of the best long-form content in mobile gaming, please consider supporting us on Patreon. We never hit our initial goal, but we've been slowly climbing none the less. We're hopeful we get there eventually!

It doesn't take a whole lot to keep us afloat, as we run super lean as is. As I've mentioned before on the podcast, even if our hardcore podcast followers each just contributed a buck a month we'd really never need to worry about this again. It'd be awesome to not need to worry about this kind of thing, and instead just continue focusing on combing the App Store for the best games iOS has to offer. To do that, we need your help. Think of it like subscribing to a magazine, except that magazine shovels rad content your direction 24/7 and is home to a great community of people to discuss every aspect of mobile gaming with.

Of course we appreciate the support of our current and former backers, but if you haven't chipped in yet... If you like what we do around here, please consider supporting us on Patreon.

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TouchArcade Game of the Week: 'Space Marshals 2'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Build a Space Station's Train Routes in 'Cosmic Express'

Draknek, developers of A Good Snowman is Hard to Bulid [$4.99], have announced they have a new game in the works called Cosmic Express. The game's described as "a puzzle game about planning the train route for the world's most awkward space colony." So, you'll be assembling train routes, trying to get the passengers from station to station while ensuring the entry and exit points are linked by your tracks. Again, this is a very awkwardly-designed space station, you're just the person in charge of making sure it all works. ..

'Prison Architect' Is Still Coming to a Tablet Near You

It's been a while since we've heard any news about the tablet version of Prison Architect, but in an email sent out today announcing the game's final update, the developers said that the tablet version is still in development and they'll be talking more about it soon. That's good news because I'm really looking forward to getting this game on my iPad both because it's a very well made building and management game and because we don't have many similar games on iOS...

Taekwondo Game Global Tournament [Free] has been my game of choice whenever I need a quick fighting game fix, but its lack of online multiplayer was always a big shame since the game is so well made. We really liked the game here at TouchArcade when it first came out and even gave it our Game of the Week award. Finally, in a update released today Taekwondo has added online multiplayer, which is great news (although as of this moment I'm still getting server issues). The update has also added new Suits but, more importantly it has brought in an official endorsement by the World Taekwondo Federation, which is great both for the game and for those who enjoy the sport...

Could 'Shadowgun Legends' be 'Destiny' for Mobile?

Madfinger, developers of some rather visually-stunning games including the Shadowgun franchise, have a new game in that series that they're starting to show off, called Shadowgun Legends. All indications seem to be that this is going to be something similar to Destiny, but for mobile, as a persistent-world shooter with online multiplayer. You'll get tons of guns to collect, customize, and upgrade, along with quests to go on, raiding planets and going on missions. While multiplayer is part of the experience, Madfinger is saying that a solo experience is also possible. Check out the first gameplay footage, which shows off that, wow, this looks good:..

'Asgard Rift: Battle Arena' Is Looking for Beta Testers in Our Forums, Going Into Soft Launch Soon

Asgard Rift: Battle Arena is an upcoming tactical card game that will remind you of the iOS classic Hero Academy [Free], and it's looking for beta testers in our forums. The game boasts plenty of characters for you to collect and evolve - each with his or her unique skills and special attacks - and a focus on PVP. As the characters evolve, their looks change, and when you beat your opponents, you take their trophies away from them and leave them crying in a corner...

The Mobile MOBA 'Titan Brawl' Has Soft-Launched

While we've had games like Vainglory [Free] and Call of Champions [Free] attempt to grab the mobile MOBA crown, I still haven't been hooked. Even though both MOBA I mentioned have had their share of success, part of the problem is that I've often felt  developers have tried too hard to shoehorn what is a PC genre onto mobile without changing it up much. As we've talked about in the past, the upcoming Titan Brawl, which has just soft-launched in Spain, Sweden, and the Netherlands, is hoping to be the MOBA that works the best for the platform. The game squeezes the map into two parallel lanes and the match time into 3 minutes, perfect for mobile. Call of Champions also went for quick matches, but I think that the use of a rather large map didn't help its cause, so maybe the two-lane recipe will work better. Subscribe to the TouchArcade YouTube channel ..

Umbrella Announces Release Dates for 'Go Go Fast', 'Match and Merge', and 'Swoopy Space'

Umbrella is keeping busy with a new batch of games set to be published by the casual games studio. The team just released Buildy Blocks [Free] on August 24th, and an update for Colorpede [Free] with two new modes, including the tricky double mode where you play two games of Colorpede at the same time, just released as well. And Go Go Fast which we've written about before, releases on August 31st. Go Go Fast is kinda like if Crazy Taxi met Crossy Road [Free], and it's pretty cool:..

'Abyssrium' Review - An Underwater Tap 'em Up

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August 26th, 2016 12:48 PM EDT by Chris Carter in 3.5 stars, Free, Games, iPad Games, iPhone games, Reviews, Simulation, Universal
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For some, clickers got real old real fast. Most people I know were introduced to them by way of Cookie Clicker, which took the world by storm for several weeks until people got tired of clicking on things. But since a multitude of developers (even Bandai Namco) are partaking in these click-fests, it's become more important than ever to differentiate yourself from the crowd. That can be done in a myriad of ways, from adding "endgames" or RPG elements. But for me, it's okay for a clicker to just be a clicker, especially when it has a relaxing atmosphere like Abyssrium [Free]. For the uninitiated, the goal of tappers is very much like a city-building simulator -- acquire currency (hearts), so you can use it to acquire items that allow you to gain more currency. It's not a tough thing to wrap your head around, especially since the vast majority of your time is going to be spent tapping indiscriminately at the screen. But Abyssrium manages to add a zen-like feel to the whole shebang that makes it feel like less of a chore and more of means to let off some stress. The spooky yet majestic art is mostly to blame. Your empire starts off with one adorable rock with a smiley face and builds from there. Soon you'll have plants growing out of your avatar, fish swimming around going about their business, and mystic artifacts surrounding your home, all of which impact your earn rate in different ways...

We've been riding the renewed wave of roguelikes and roguelites for several years now. By the very nature of the genre, a good roguelike can last players for a really long time. What that means is that any new entry is going to have to have some kind of way of standing out if it hopes to get attention. Hero Generations [$4.99] has a strong, easily-understood gimmick: every move costs a year of your character's life, and when they run out of years, it's game over. Before that happens, you need to find a mate and have a kid, who will hopefully be able to carry on some of the previous character's traits and legacy. As you expand your abilities and fame from generation to generation, you'll eventually piece together an urgent goal, but you won't be able to do anything about it if your family line dies off early...

We're streaming live on Mobcrush right now. There's a couple different ways you can watch the stream, and they all work equally well and it's really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you're somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you're on a mobile device, download the free Mobcrush app for iOS [Free], also available on Google Play. From there, search for TouchArcade. If you follow us, you'll get alerts when we're streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you'll need to register over on Mobcrush first...

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we sound like lines from a self-help book. Each week, we take a look at an RPG from the App Store's past to see how it holds up on a second, third, or tenth view. It's a chance to revisit old favorites, reflect on the overall RPG landscape of iOS, or simply to take a deeper dive than our reviews typically allow for. As the main character of the first half of the game, I try to present a balanced plate of RPGs from week to week. If you feel like I'm missing something important, however, please let me know. You can do that by commenting below, posting in the Official RPG Reload Club thread in the forums, or by tweeting me at @RPGReload. As the schedule is planned well in advance, I can't promise you'll see your recommendation soon, but it will go on the master list...

If the news that Rovio is planning on a sequel for its The Angry Birds Movie is surprising to you, maybe you - like me and many others - thought the movie did at best decently enough but nothing spectacular. Well, apparently it did great. According to Rovio's profit report, the movie opened in the No. 1 position in 52 countries, including the US and China, and it has grossed more than 347 million dollars at the box globally (and it has yet to open in Japan). The movie's budget was around 80 million dollars, so as you can see, Rovio has quite a few million reasons to develop a sequel...

'Space Marshals 2' Review - It's 'Space Marshals', Too

Pixelbite got a lot right with the first Space Marshals [$4.99]. They eschewed much of what is common in dual-stick shooters on mobile, going with a slower, more thoughtful, stealth-based game. With an array of interesting weaponry and tactics at your disposal, such as using noisemakers to distract enemies to take them out away from the prying eyes of other enemies, it was a cool concept and a fun game. The controls were great for mobile, with MFi controller support, and iCloud to boot. It was not a perfect game, but a great example of how to make an original, stylish title for mobile. Plus, they updated the game with 2 new episodes months after launch. Space Marshals 2 [$5.99] returns and basically is the same game, streamlined with a couple new features, and skipping on the whole episodic aspect to give you 20 beefy levels of tactical stealth action in a space wild-west setting. And like any sequel where iteration is the key difference, it's not bad – this is the superior game – but the lack of surprise can be a bit disappointing...

Cult Hit Flash Game 'The Majesty of Colors' Being Remastered for PC and Mobile

In 2008, game designer Gregory Avery-Weir released a Flash game called The Majesty of Colors to much critical acclaim. The simple pixel art game had you controlling a long tentacle of a deep sea creature as it interacted with the people and things from the world above water. How you reacted to these things was up to you, as you could be friendly towards humans or aggressive, and your actions in the game would lead to one of five different endings. The Majesty of Colors was well-received by players and critics alike back in 2008, and now Avery-Weir and his studio Future Proof Games are remastering the game for re-release on desktop and mobile. Here's the first teaser of that remastered version...

If you like to see weird animals, then you've come to the right place. Hearthstone's [Free] One Night in Karazhan Adventure has opened its third Wing, The Menagerie, and in the process released a collection of rare - and deadly - creatures. Apparently, normally all these creatures are kept in check by Medivh's reliable Curator, but he's having an off night and, well, all the creatures are out to play. You have to step into the Curator's shoes and recapture the creatures before they eat too many guests. This is the setup behind Karazhan's Wing 3, and it's a perfect way to bring out mostrous Bosses like Nightbane, Terestian Illhoof, and the Curator himself, as well as rewarding you with cards like Zoobot, Cat Trick, Menagerie Warden and Menagerie Magician, and even the Curator himself. So, let's start with the first boss and help you take him out in Normal and Heroic...

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